Metadata-Version: 2.1
Name: texture-replicator
Version: 0.0.1
Summary: A package to replicate textures
Home-page: https://github.com/kwgiffor/texture-replicator
Author: Keegan Gifford
Author-email: keeganwp@gmail.com
License: UNKNOWN
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3.10
Classifier: License :: OSI Approved :: GNU General Public License v3 (GPLv3)
Description-Content-Type: text/markdown
License-File: LICENSE
Requires-Dist: ipython (>=6)
Requires-Dist: nbformat (>=4)
Requires-Dist: nbconvert (>=5)
Requires-Dist: requests (>=2)

# Texture Replicator

Texture replicator is an app that takes a base image and a folder of images, and replicates the folder while replacing all the images with the base image.

## Description

One day, my friends and I were using Dolphin to emulate a popular GameCube game, and my friend Ned suggested that we dump the textures and replace them with pictures of bread. After an hour of tediously copying, rescaling, and renaming one bread image over and over, I decided there must be a better way. So, the Texture Replicator was born. 

I decided to use Python to create this app because it is a powerful language that I am unfamiliar with. I also want to showcase my ability to learn new things and to develop using TDD.


## Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

## License
MIT


