{'techies_remote_mines': {'attrib': 'DAMAGE: <span class="attribVal">300 \\/ 450 \\/ 600<\\/span><br \\/>\nEXPLOSION RADIUS: <span class="attribVal">425<\\/span><br \\/>\nMINE DURATION: <span class="attribVal">600<\\/span><br \\/>\nFADE TIME: <span class="attribVal">2<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">500<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">450 \\/ 600 \\/ 750<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CAST RANGE:<\\/span> <span class="attribVal">700<\\/span>', 'notes': 'Grants 10 gold if destroyed by an enemy hero.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Remote Mines', 'lore': "The downfall of Dredger's Bight!", 'desc': "Plant an invisible explosive that will only detonate when triggered.  Does not damage buildings.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/240\\/300<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Techies'}, 'juggernaut_blade_fury': {'attrib': 'RADIUS: <span class="attribVal">250<\\/span>', 'notes': "This skill doesn't affect mechanical units.<br \\/>You can use items during Blade Fury.<br \\/>Juggernaut can still perform attacks while in Blade Fury. However, only units that are not affected by Blade Fury, such as wards or structures, will take damage from these attacks.<br \\/>Deals a total of 400\\/525\\/650\\/775 damage.", 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 105 \\/ 130 \\/ 155<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Blade Fury', 'lore': "Yurnero's renowned katana techniques are feared by warriors and sorcerors alike.", 'desc': 'Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units.  Lasts 5 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/110\\/100\\/90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 42\\/34\\/26\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Juggernaut'}, 'naga_siren_ensnare': {'attrib': 'DURATION: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span>', 'notes': 'Works on Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Ensnare', 'lore': 'The only way to escape the onslaught of a Slithereen is to never oppose one in the first place.', 'desc': 'Interrupts the target and traps them in place, preventing movement or blinking.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Naga_Siren'}, 'life_stealer_infest': {'attrib': 'DAMAGE RADIUS: <span class="attribVal">700 \\/ 700 \\/ 700<\\/span><br \\/>\nDAMAGE: <span class="attribVal">150 \\/ 275 \\/ 400<\\/span>', 'notes': "If the infested unit dies before Lifestealer consumes it, no health is gained.<br \\/>Lifestealer gains experience while under the effects of Infest.<br \\/>Creeps that are controlled while Infested share Lifestealer's movement speed.<br \\/>Infest Level 2 and 3 can be used on Ancient creeps.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Infest', 'lore': "With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power.", 'desc': "Lifestealer infests the body of a target unit, becoming undetectable inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and when consumed the creep will heal Lifestealer's health equal to the creep's current health.  Does not work on enemy heroes.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100\\/75\\/50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lifestealer'}, 'rattletrap_power_cogs': {'attrib': 'DURATION: <span class="attribVal">5 \\/ 6 \\/ 7 \\/ 8<\\/span><br \\/>\nMANA\\/HEALTH DRAIN: <span class="attribVal">80 \\/ 120 \\/ 160 \\/ 200<\\/span><br \\/>\nATTACKS REQUIRED: <span class="attribVal">2 \\/ 2 \\/ 2 \\/ 3<\\/span>', 'notes': 'Cogs can shock invisible units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Power Cogs', 'lore': "One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.", 'desc': 'Forms a barrier of energized cogs around Clockwerk, trapping any units that are near.  Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down.  Cogs can be destroyed by enemy attacks, but Clockwerk can destroy them with just one.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/60\\/70\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clockwerk'}, 'alchemist_unstable_concoction_throw': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Unstable Concoction Throw', 'lore': '', 'desc': 'Throw it before it blows up!', 'cmb': '', 'hurl': 'Alchemist'}, 'oracle_fortunes_end': {'attrib': 'DAMAGE: <span class="attribVal">90 \\/ 120 \\/ 150 \\/ 180<\\/span><br \\/>\nMIN STOP DURATION: <span class="attribVal">0.5<\\/span><br \\/>\nMAX STOP DURATION: <span class="attribVal">2.5<\\/span><br \\/>\nRADIUS: <span class="attribVal">300<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': "Fortune's End", 'lore': "The astral orb crackles with power while raw energy lances out, temporarily disrupting an enemy's connection to their own body.", 'desc': "CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, stops movement, and purges enemies of buffs in an area around the target. If target is an ally it will only purge. Can be channeled for up to 2.5 seconds. The stop duration is equal to the time spent channeling.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15\\/12\\/9\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Oracle'}, 'lycan_feral_impulse': {'attrib': 'RADIUS: <span class="attribVal">900 \\/ 900 \\/ 900 \\/ 900<\\/span><br \\/>\nBONUS ATTACK SPEED: <span class="attribVal">15 \\/ 20 \\/ 25 \\/ 30<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Feral Impulse', 'lore': 'His animalistic symbiosis with canine kind gives Banehallow enhanced reflexes and hunting capabilities.', 'desc': 'Increases the damage and attack speed of Lycan and all units under his control.', 'cmb': '', 'hurl': 'Lycan'}, 'life_stealer_consume': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Consume', 'lore': '', 'desc': 'Lifestealer eats the host body from the inside out, exploding from within.', 'cmb': '', 'hurl': 'Lifestealer'}, 'templar_assassin_psionic_trap': {'attrib': 'MAX TRAPS: <span class="attribVal">5 \\/ 8 \\/ 11<\\/span><br \\/>\nMIN MOVEMENT SLOW: <span class="attribVal">30%<\\/span><br \\/>\nMAX MOVEMENT SLOW: <span class="attribVal">60%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">5<\\/span>', 'notes': "Traps last indefinitely.<br \\/>They have invisibility that fades in over 2 seconds, spell immunity, and 100 HP.<br \\/>Traps have 400\\/400 vision range and don't prevent neutral camps from spawning.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Psionic Trap', 'lore': 'Calling upon the reach of the Hidden Temple, none escape the eye of the Templar.', 'desc': 'Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of 30% in the area. Traps charge up to slow an additional 5% every second, up to 50%.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 15\\/15\\/15<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 11\\/8\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Templar_Assassin'}, 'terrorblade_reflection': {'attrib': 'REFLECTION DURATION: <span class="attribVal">2.5 \\/ 3.5 \\/ 4.5 \\/ 5.5<\\/span><br \\/>\nREFLECTION DAMAGE: <span class="attribVal">40% \\/ 60% \\/ 80% \\/ 100%<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">25%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">25<\\/span><br \\/>\nRADIUS: <span class="attribVal">900<\\/span>', 'notes': 'Reflections are untargetable, invulnerable illusions.<br \\/>Reflections can only attack their source.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Reflection', 'lore': 'In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy.  Now it is a lesson he teaches others.', 'desc': 'Terrorblade brings forth an invulnerable dark reflection of all nearby enemy heroes. Affected enemy heroes are slowed and attacked by their reflection.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22\\/20\\/18\\/16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Terrorblade'}, 'invoker_sun_strike': {'attrib': 'DELAY: <span class="attribVal">1.7<\\/span><br \\/>\nRADIUS: <span class="attribVal">175<\\/span>', 'notes': 'Gives vision of the target area before the strike.<br \\/>Invoker gains experience with kills made from Sun Strike, even if made from outside of experience range.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Sun Strike', 'lore': "Harlek's Incantation of Incineration.", 'desc': "Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Deals damage based on the level of <font color='#cabe68'>Exort<\\/font>, however this damage is spread evenly over all enemies hit.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 175<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 25<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'queenofpain_sonic_wave': {'attrib': 'WAVE MAX RADIUS: <span class="attribVal">450<\\/span><br \\/>\nDAMAGE: <span class="attribVal">290 \\/ 380 \\/ 470<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">40<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">325 \\/ 440 \\/ 555<\\/span>', 'notes': 'Sonic Wave can hit units up to 1150 units away.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Sonic Wave', 'lore': "Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery.", 'desc': "Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 250\\/360\\/500<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 135<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Queen_of_Pain'}, 'bloodseeker_bloodrage': {'attrib': 'DURATION: <span class="attribVal">9 \\/ 10 \\/ 11 \\/ 12<\\/span><br \\/>\nDAMAGE INCREASE: <span class="attribVal">25% \\/ 30% \\/ 35% \\/ 40%<\\/span><br \\/>\nKILL HEAL PERCENTAGE: <span class="attribVal">19% \\/ 21% \\/ 23% \\/ 25%<\\/span>', 'notes': 'Bloodrage can be cast on enemy and allied units, as well as Bloodseeker himself.<br \\/>Only amplifies for half values when the damage dealer and the receiver are over 2200 range apart.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Bloodrage', 'lore': 'Strygwyr shares his animalistic thirst for bloodshed.', 'desc': 'Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Units affected by Bloodrage will be healed for a percentage of the max health of any units they kill. Units affected by Bloodrage when killed will heal a percentage of their max health to their killer.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/10\\/8\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bloodseeker'}, 'spectre_haunt': {'attrib': 'HAUNT DURATION: <span class="attribVal">5 \\/ 6 \\/ 7<\\/span><br \\/>\nHAUNT DAMAGE: <span class="attribVal">30%<\\/span><br \\/>\nHAUNT DAMAGE TAKEN: <span class="attribVal">200% \\/ 200% \\/ 200%<\\/span>', 'notes': 'Haunt illusions are uncontrollable and move at 400 base movement speed.<br \\/>There is a 1 second delay before illusions start attacking their target.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Haunt', 'lore': "At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.", 'desc': 'Creates a spectral nemesis to attack each enemy hero after a short delay. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt.\r\n\r\nHaunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself.  They move at 400 base movement speed and ignore terrain.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/150\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 140\\/130\\/120<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Spectre'}, 'sven_warcry': {'attrib': 'BONUS ARMOR: <span class="attribVal">5 \\/ 10 \\/ 15 \\/ 20<\\/span><br \\/>\nBONUS SPEED: <span class="attribVal">12%<\\/span><br \\/>\nRADIUS: <span class="attribVal">900<\\/span><br \\/>\nDURATION: <span class="attribVal">8<\\/span>', 'notes': 'Fully stacks with other armor and speed granting abilities.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Warcry', 'lore': "Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!", 'desc': "Sven's Warcry heartens his allies for battle, increasing their movement speed and armor.  Lasts 8 seconds.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/25\\/25\\/25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 32\\/26\\/20\\/14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sven'}, 'phantom_lancer_juxtapose': {'attrib': 'MAX ILLUSIONS: <span class="attribVal">5 \\/ 7 \\/ 9<\\/span><br \\/>\nHERO TRIGGER CHANCE: <span class="attribVal">40% \\/ 45% \\/ 50%<\\/span><br \\/>\nILLUSION TRIGGER CHANCE: <span class="attribVal">8%<\\/span><br \\/>\nILLUSION DAMAGE: <span class="attribVal">16%<\\/span><br \\/>\nILLUSION DAMAGE TAKEN: <span class="attribVal">500%<\\/span>', 'notes': 'Illusions created by Juxtapose will attack the target that the ability was triggered upon.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Juxtapose', 'lore': "Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...", 'desc': 'Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.', 'cmb': '', 'hurl': 'Phantom_Lancer'}, 'viper_nethertoxin': {'attrib': 'BASE BONUS DAMAGE: <span class="attribVal">2.5 \\/ 5 \\/ 7.5 \\/ 10<\\/span><br \\/>\nNON-HERO DAMAGE: <span class="attribVal">50% \\/ 50% \\/ 50% \\/ 50%<\\/span><br \\/>\nMAX BONUS DAMAGE: <span class="attribVal">40 \\/ 80 \\/ 120 \\/ 160<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Nethertoxin', 'lore': 'Poison from the Nether Reaches turns wounds into fatalities, and fatigue into death.', 'desc': "Nethertoxin causes Viper's normal attack to deal bonus damage to units based on how much health they are missing.  The bonus damage doubles for each 20% of health missing from the target.  Nethertoxin deals half damage to creeps and buildings.", 'cmb': '', 'hurl': 'Viper'}, 'ancient_apparition_cold_feet': {'attrib': 'DAMAGE PER TICK: <span class="attribVal">37.5 \\/ 50 \\/ 62.5 \\/ 75<\\/span><br \\/>\nBREAK DISTANCE: <span class="attribVal">740 \\/ 740 \\/ 740 \\/ 740<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.25 \\/ 2 \\/ 2.75 \\/ 3.5<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">700 \\/ 800 \\/ 900 \\/ 1000<\\/span>', 'notes': 'Total possible damage: 150\\/200\\/250\\/300.<br \\/>Deals damage every 0.8 seconds.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Cold Feet', 'lore': "Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity.", 'desc': "Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point.  If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/150\\/150\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13\\/11\\/9\\/7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ancient_Apparition'}, 'alchemist_chemical_rage': {'attrib': 'DURATION: <span class="attribVal">25<\\/span><br \\/>\nBASE ATTACK TIME: <span class="attribVal">1.4 \\/ 1.2 \\/ 1<\\/span><br \\/>\nBONUS HEALTH REGEN: <span class="attribVal">50 \\/ 75 \\/ 100<\\/span><br \\/>\nBONUS MANA REGEN: <span class="attribVal">3 \\/ 7.5 \\/ 12<\\/span><br \\/>\nBONUS MOVE SPEED: <span class="attribVal">30 \\/ 40 \\/ 60<\\/span>', 'notes': 'Has a 0.35 second transformation time, which can be used to dodge projectiles and stuns.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Chemical Rage', 'lore': 'The brew Razzil gave to the Ogre during their prison bust has become a useful potion in the midst of combat.', 'desc': 'Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regeneration.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/100\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Alchemist'}, 'crystal_maiden_brilliance_aura': {'attrib': 'ALLY MANA REGEN: <span class="attribVal">1 \\/ 1.5 \\/ 2 \\/ 3<\\/span><br \\/>\nSELF MANA REGEN: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 8<\\/span>', 'notes': 'Stacks with other flat mana regeneration bonuses.<br \\/>The flat mana regeneration bonus is not considered for percentage mana regeneration increases.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>', 'dname': 'Arcane Aura', 'lore': "Cold temperatures promote the essence of magic, causing Rylai's presence to allow spell usage in abundance.", 'desc': 'Gives additional mana regeneration to all friendly units on the map. This bonus is increased for Crystal Maiden.', 'cmb': '', 'hurl': 'Crystal_Maiden'}, 'skywrath_mage_ancient_seal': {'attrib': 'INCREASED MAGIC DAMAGE: <span class="attribVal">30% \\/ 35% \\/ 40% \\/ 45%<\\/span><br \\/>\nDURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': "The magic damage resistance reduction doesn't affect creeps.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ancient Seal', 'lore': "A holy incantation, whosoever finds themselves touched by Avilliva's sigil must suffer in penitent silence.", 'desc': 'Skywrath Mage seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Skywrath_Mage'}, 'shredder_chakram_2': {'attrib': 'RADIUS: <span class="attribVal">200<\\/span><br \\/>\nPASS DAMAGE: <span class="attribVal">100 \\/ 140 \\/ 180<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">50 \\/ 75 \\/ 100<\\/span><br \\/>\nSLOW: <span class="attribVal">5%<\\/span><br \\/>\nMANA COST PER SECOND: <span class="attribVal">20 \\/ 25 \\/ 30<\\/span>', 'notes': 'The Chakram will return if Timbersaw runs out of mana or moves over 2000 distance away.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Chakram', 'lore': 'Cut cut cut cut cut cut cut cut cut cut cut!', 'desc': 'Fires a secondary saw blade at the target location where it will spin in place, dealing damage in an area around it.  Additionally, for each 5% of health missing, enemies caught in the saw blade move more slowly. The blade deals damage and cuts down trees in its path when fired and retracted.  While active the ability costs mana, and you lose the ability to attack.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/150\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Timbersaw'}, 'lion_finger_of_death': {'attrib': 'DAMAGE: <span class="attribVal">600 \\/ 725 \\/ 850<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">725 \\/ 875 \\/ 1025<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MANA COST:<\\/span> <span class="attribVal">200 \\/ 420 \\/ 625<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">100 \\/ 60 \\/ 20<\\/span><br \\/>\n<span class="scepterVal">SCEPTER AREA OF EFFECT:<\\/span> <span class="attribVal">300<\\/span>', 'notes': 'Finger of Death has a 0.25 delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Finger of Death', 'lore': "Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.", 'desc': "Rips at an enemy unit, trying to turn it inside-out. Deals massive damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/420\\/650<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 160\\/100\\/40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lion'}, 'juggernaut_healing_ward': {'attrib': 'MAX HEALTH PER SECOND: <span class="attribVal">2% \\/ 3% \\/ 4% \\/ 5%<\\/span>', 'notes': "The healing ward can be controlled.<br \\/>Multiple healing wards don't stack.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Healing Ward', 'lore': 'Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.', 'desc': 'Summons a Healing Ward which heals all nearby allied units, based on their max health.  The Healing Ward moves at 420 movement speed after being summoned.  Lasts 25 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Juggernaut'}, 'shadow_demon_demonic_purge': {'attrib': 'DURATION: <span class="attribVal">5 \\/ 5 \\/ 5<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CHARGE RESTORE TIME:<\\/span> <span class="attribVal">40<\\/span>', 'notes': 'Demonic Purge will slow Spell Immune units.', 'dmg': 'DAMAGE: <span class="attribVal">200 \\/ 300 \\/ 400<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Demonic Purge', 'lore': 'Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience - and its life.', 'desc': "Purges the target enemy unit, removing positive buffs, and slowing the target for the duration.  The unit slowly regains its speed until the end of the duration, upon which damage is dealt.  Units under the effect of Disruption can still be affected by Demonic Purge.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/200\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Demon'}, 'kunkka_x_marks_the_spot': {'attrib': 'ENEMY DELAY: <span class="attribVal">4<\\/span><br \\/>\nALLIED DELAY: <span class="attribVal">8<\\/span><br \\/>\nRANGE: <span class="attribVal">400 \\/ 600 \\/ 800 \\/ 1000<\\/span>', 'notes': 'If the target becomes Spell Immune after the cast, the target will not return to the X after the duration.<br \\/>Interrupts channeling spells.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'X Marks the Spot', 'lore': "The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment.", 'desc': 'Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds.  Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 26\\/20\\/14\\/8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Kunkka'}, 'ember_spirit_activate_fire_remnant': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Activate Fire Remnant', 'lore': 'With blazing speed does a spirit fly!', 'desc': 'Select the Fire Remnant to arrive at.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ember_Spirit'}, 'tidehunter_gush': {'attrib': 'SLOW: <span class="attribVal">40% \\/ 40% \\/ 40% \\/ 40%<\\/span><br \\/>\nARMOR REDUCTION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\n<span class="scepterVal">SCEPTER RADIUS:<\\/span> <span class="attribVal">240<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">7<\\/span><br \\/>\n<span class="scepterVal">SCEPTER RANGE:<\\/span> <span class="attribVal">1800<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">110 \\/ 160 \\/ 210 \\/ 260<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Gush', 'lore': 'During his championship of the Sunken Isles, Leviathan gained mastery over the open sea.', 'desc': "Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.  Lasts 4 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tidehunter'}, 'lich_frost_nova': {'attrib': 'RADIUS: <span class="attribVal">200 \\/ 200 \\/ 200 \\/ 200<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">30% \\/ 30% \\/ 30% \\/ 30%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">20 \\/ 20 \\/ 20 \\/ 20<\\/span><br \\/>\nAREA DAMAGE: <span class="attribVal">75 \\/ 100 \\/ 125 \\/ 150<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Frost Blast', 'lore': 'Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.', 'desc': 'Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds.  The primary target takes the most damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/150\\/170\\/190<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lich'}, 'doom_bringer_infernal_blade': {'attrib': 'BASE BURN DAMAGE: <span class="attribVal">25 \\/ 30 \\/ 35 \\/ 40<\\/span><br \\/>\nMAX HP AS DAMAGE: <span class="attribVal">1.25% \\/ 2.5% \\/ 3.75% \\/ 5%<\\/span><br \\/>\nBURN DURATION: <span class="attribVal">4<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">0.3<\\/span>', 'notes': 'Interrupts channeling abilities.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Infernal Blade', 'lore': 'Lucifer shares the fire branding bestowed upon him at the time of his exile.', 'desc': "Doom swings his burning sword, igniting the enemy. Stuns for 0.3 seconds and applies a 4 second burn that deals 25 + 1.25% of the target's Max HP as damage per second.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 40<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/12\\/8\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Doom'}, 'sandking_sand_storm': {'attrib': 'INVISIBILITY DELAY: <span class="attribVal">1.5<\\/span><br \\/>\nRADIUS: <span class="attribVal">525<\\/span><br \\/>\nDURATION: <span class="attribVal">50<\\/span>', 'notes': 'Sand Storm can be used to dodge projectiles.', 'dmg': 'DAMAGE: <span class="attribVal">25 \\/ 50 \\/ 75 \\/ 100<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Sand Storm', 'lore': 'Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.', 'desc': 'CHANNELED - Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision.  The invisibility remains for a short duration after the sandstorm ends.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/50\\/40\\/30<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 34\\/26\\/18\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sand_King'}, 'bane_nightmare_end': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Nightmare End', 'lore': '', 'desc': 'Ends all ongoing Nightmares.', 'cmb': '', 'hurl': 'Bane'}, 'treant_overgrowth': {'attrib': 'DURATION: <span class="attribVal">3 \\/ 3.75 \\/ 4.5<\\/span><br \\/>\nRADIUS: <span class="attribVal">800<\\/span>', 'notes': "Works on Spell Immune units, but if units gain spell immunity after the effect starts, they'll break free.<br \\/>Being entangled by Overgrowth through enchanted trees from Eyes of the Forest does damage. Being entangled by Overgrowth directly from Treant Protector does not.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Overgrowth', 'lore': 'Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.', 'desc': 'Summons an overgrowth of vines and branches around Treant that prevent afflicted enemies from moving, blinking, going invisible, or attacking.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/175\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Treant_Protector'}, 'legion_commander_overwhelming_odds': {'attrib': 'BASE DAMAGE: <span class="attribVal">40 \\/ 80 \\/ 120 \\/ 160<\\/span><br \\/>\nDAMAGE PER CREEP: <span class="attribVal">14 \\/ 16 \\/ 18 \\/ 20<\\/span><br \\/>\nDAMAGE PER HERO: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 80<\\/span><br \\/>\nBONUS SPEED (CREEPS): <span class="attribVal">3%<\\/span><br \\/>\nBONUS SPEED (HEROES): <span class="attribVal">9%<\\/span><br \\/>\nSPEED DURATION: <span class="attribVal">7<\\/span><br \\/>\nRADIUS: <span class="attribVal">330<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Overwhelming Odds', 'lore': "The archers of Stonehall are ready at Tresdin's command.", 'desc': "Turns the enemies' numbers against them, dealing damage and granting you bonus movement speed per unit or per hero.  Deals bonus damage to illusions and summoned units as a percent of their current health.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Legion_Commander'}, 'techies_suicide': {'attrib': 'FULL DAMAGE RADIUS: <span class="attribVal">200<\\/span><br \\/>\nPARTIAL DAMAGE RADIUS: <span class="attribVal">500<\\/span><br \\/>\nFULL DAMAGE: <span class="attribVal">500 \\/ 650 \\/ 850 \\/ 1150<\\/span><br \\/>\nPARTIAL DAMAGE: <span class="attribVal">260 \\/ 300 \\/ 340 \\/ 380<\\/span>', 'notes': 'Using this ability counts as suicide, and does not award gold or experience to the enemy team.<br \\/>Techies still earn experience for kills made with this ability.<br \\/>This ability destroys trees.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Suicide Squad, Attack!', 'lore': "What's this button do?", 'desc': "Techies sacrifice themselves for the greater good, dealing massive area of effect damage.  More damage is dealt to units closer to Techies when they explode.  Techies' respawn time is reduced by 50% when killed by this ability.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/125\\/150\\/175<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 160\\/140\\/120\\/100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Techies'}, 'tiny_avalanche': {'attrib': 'RADIUS: <span class="attribVal">275 \\/ 275 \\/ 275 \\/ 275<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1<\\/span>', 'notes': 'Deals damage over a 1 second duration.', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 180 \\/ 260 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Avalanche', 'lore': 'Inanimate rock becomes animate when called by the Stone Giant.', 'desc': 'Bombards an area with rocks, stunning and damaging enemy land units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 17<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tiny'}, 'ogre_magi_unrefined_fireblast': {'attrib': 'STUN DURATION: <span class="attribVal">1.5<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">275<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Unrefined Fireblast', 'lore': "The 'who-casts-spell-first' argument between himself is solved simply by both casting at once.", 'desc': "Blasts an enemy unit with a wave of fire, dealing damage and stunning the target. Its mana cost is 60% of Ogre Magi's current mana.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 400<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ogre_Magi'}, 'oracle_fates_edict': {'attrib': 'DURATION: <span class="attribVal">3 \\/ 3.5 \\/ 4 \\/ 4.5<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': "Fate's Edict", 'lore': 'An unbreakable prophecy resounds: a chosen ally shall briefly suffer no magics.  Other kinds of suffering however...', 'desc': 'Oracle enraptures a target, disarming them and granting them 100% magic damage resistance. Can be cast on allies and enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/13\\/10\\/7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Oracle'}, 'phantom_lancer_phantom_edge': {'attrib': 'MIN RUSH DISTANCE: <span class="attribVal">300<\\/span><br \\/>\nMAX RUSH DISTANCE: <span class="attribVal">600 \\/ 700 \\/ 800 \\/ 900<\\/span>', 'notes': 'If the attack order is cancelled, the movement speed bonus is lost.<br \\/>Rush movement speed is 800.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Phantom Rush', 'lore': 'Azwraith knows that on the field of battle, speed can mean everything.', 'desc': "When targetting an enemy for an attack, Phantom Lancer quickly charges into range. Phantom Lancer's illusions also have this ability.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/12\\/8\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phantom_Lancer'}, 'visage_summon_familiars': {'attrib': 'FAMILIAR SPEED: <span class="attribVal">380 \\/ 390 \\/ 400<\\/span><br \\/>\nFAMILIAR MAX DAMAGE: <span class="attribVal">56 \\/ 98 \\/ 154<\\/span><br \\/>\nDAMAGE RECHARGE TIME: <span class="attribVal">15<\\/span><br \\/>\nATTACKS TO DESTROY (HERO): <span class="attribVal">3<\\/span><br \\/>\nATTACKS TO DESTROY (CREEP): <span class="attribVal">6<\\/span><br \\/>\nATTACKS TO DESTROY (TOWER): <span class="attribVal">12<\\/span>', 'notes': 'Casting Summon Familiars will replace any existing Familiars.<br \\/>Each Familiar starts with 7 damage charges. Familiars are Spell Immune.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Summon Familiars', 'lore': "Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.", 'desc': "Conjures two blind Familiars to fight for Visage.  Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time.  Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing.  While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage.  Familiars grant high bounty when killed.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/150\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 180\\/160\\/140<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Visage'}, 'weaver_time_lapse': {'attrib': '<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">16<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ALLY CAST RANGE:<\\/span> <span class="attribVal">1000<\\/span>', 'notes': 'Removes most negative buffs from Weaver.<br \\/>Time Lapse disjoints projectiles.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>', 'dname': 'Time Lapse', 'lore': 'If Skitskurr does not deem the current reality of the world to fit his desires, he simply crawls back in time to right what was wronged.', 'desc': "Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/75\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60\\/50\\/40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Weaver'}, 'keeper_of_the_light_mana_leak': {'attrib': 'LEAK DURATION: <span class="attribVal">5 \\/ 6 \\/ 7 \\/ 8<\\/span><br \\/>\nMANA LEAK PERCENT: <span class="attribVal">5%<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.5 \\/ 2 \\/ 2.5 \\/ 3<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">550 \\/ 700 \\/ 850 \\/ 1000<\\/span>', 'notes': 'If the target travels over 300 distance in less than 0.1 second (by using blink skills, for example), Mana Leak will not decrease its mana for that distance.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Mana Leak', 'lore': 'Ezalor disrupts Primordial harmony, draining magical energy from those with poor constitution.', 'desc': "Weakens an enemy's magical essence, causing them to lose mana as they move.  If the enemy loses all of its mana, it will be stunned.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/14\\/12\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Keeper_of_the_Light'}, 'tiny_toss': {'attrib': 'RADIUS: <span class="attribVal">275<\\/span><br \\/>\nRANGE: <span class="attribVal">1300<\\/span><br \\/>\nDAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span>', 'notes': "If a unit is hit by Avalanche then Tossed, it can be hit a second time by Avalanche if it lands in the area of effect before Avalanche ends.<br \\/>You can toss allies, but they don't take damage.<br \\/>Toss deals 33% of its damage to buildings.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Toss', 'lore': "Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.", 'desc': 'Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.  If the tossed unit is an enemy, it will take an extra 20% damage. Toss does more damage with each level in Grow.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tiny'}, 'leshrac_diabolic_edict': {'attrib': 'EXPLOSIONS: <span class="attribVal">40<\\/span><br \\/>\nRADIUS: <span class="attribVal">500<\\/span>', 'notes': 'Damage is not reduced by damage block.<br \\/>The explosions will continue even if Leshrac is killed.<br \\/>Can damage buildings, Spell Immune units, and invisible units.', 'dmg': 'DAMAGE: <span class="attribVal">9 \\/ 18 \\/ 27 \\/ 36<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Diabolic Edict', 'lore': 'Chronoptic energy bursts from one plane to the other, evaporating anything it touches.', 'desc': 'Saturates the area around Leshrac with magical explosions that deal physical damage to enemy units and structures.  The fewer units available to attack, the more damage those units will take.  Deals 40% more damage to towers.  Lasts 10 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 95\\/120\\/135\\/155<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Leshrac'}, 'huskar_inner_vitality': {'attrib': 'HEALTH REGEN: <span class="attribVal">10<\\/span><br \\/>\nBONUS FROM ATTRIBUTE: <span class="attribVal">5% \\/ 10% \\/ 15% \\/ 20%<\\/span><br \\/>\nBONUS WHEN HURT: <span class="attribVal">20% \\/ 40% \\/ 60% \\/ 80%<\\/span>', 'notes': 'The HP percentage is checked every second and the regeneration adjusted accordingly.<br \\/>Can be cast on Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>', 'dname': 'Inner Vitality', 'lore': 'While Huskar has little use for magic, this minor enchantment was learned from the Dazzle and the Dezun priests, to be used in times of great injury.', 'desc': 'Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 35%, it will heal faster.  Lasts 16 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 170\\/170\\/170\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22\\/18\\/14\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Huskar'}, 'pugna_life_drain': {'attrib': 'CAST RANGE: <span class="attribVal">900 \\/ 1050 \\/ 1200<\\/span><br \\/>\nMAX DURATION: <span class="attribVal">10<\\/span>', 'notes': 'HP drained depends on the actual damage dealt.<br \\/>Illusions are destroyed on the first tick of damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Life Drain', 'lore': 'Pugna has truly become more powerful than even the grandmaster of Oblivion.', 'desc': "CHANNELED - When cast on an enemy, Pugna drains health from the target enemy unit to heal himself. If Pugna has full HP, and the enemy target is a Hero, Life Drain will restore mana instead.\r\n\r\nWhen cast on an ally, Pugna will drain his own health into his ally.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/175\\/225<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Pugna'}, 'elder_titan_ancestral_spirit': {'attrib': 'RADIUS: <span class="attribVal">275<\\/span><br \\/>\nDAMAGE: <span class="attribVal">60 \\/ 90 \\/ 120 \\/ 150<\\/span><br \\/>\nDURATION: <span class="attribVal">8<\\/span><br \\/>\nBUFF DURATION: <span class="attribVal">9<\\/span><br \\/>\nBONUS SPEED(CREEPS): <span class="attribVal">1%<\\/span><br \\/>\nBONUS SPEED(HEROES): <span class="attribVal">5%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Astral Spirit', 'lore': 'Like the four fundamentals, Elder Titan exists across all planes at once and can draw other aspects of himself to assist in times of need.', 'desc': 'Elder Titan sends forth his Astral Spirit, damaging any units it passes through.  When the spirit rejoins the Titan, it grants bonus damage and movement speed for each unit it damaged.\r\n\r\nThe Astral Spirit possesses the Echo Stomp, Return Spirit, and Natural Order abilities.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Elder_Titan'}, 'queenofpain_blink': {'attrib': 'RANGE: <span class="attribVal">1300<\\/span>', 'notes': 'You can use Blink to dodge incoming projectiles.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Blink', 'lore': 'The Secret Queen lives up to her title, making her pain impossible to escape.', 'desc': 'Short distance teleportation that allows Queen of Pain to move in and out of combat.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/60\\/60\\/60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15\\/12\\/9\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Queen_of_Pain'}, 'viper_viper_strike': {'attrib': 'DURATION: <span class="attribVal">5.1 \\/ 5.1 \\/ 5.1<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">60 \\/ 100 \\/ 145<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">40% \\/ 60% \\/ 80%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">40 \\/ 60 \\/ 80<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MANA COST:<\\/span> <span class="attribVal">125 \\/ 125 \\/ 125<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">10<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CAST RANGE:<\\/span> <span class="attribVal">900<\\/span>', 'notes': 'Slow works on spell immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Viper Strike', 'lore': 'Once used to slay his sadistic summoner, the most powerful of Netherdrake infections spreads through the veins of those foolish enough to cross Viper.', 'desc': "Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time.  The slowing effect reduces over the duration of the poison.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/175\\/250<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70\\/50\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Viper'}, 'meepo_geostrike': {'attrib': 'MOVE SLOW: <span class="attribVal">5% \\/ 10% \\/ 15% \\/ 20%<\\/span><br \\/>\nDURATION: <span class="attribVal">2<\\/span>', 'notes': 'Slows Spell Immune units.', 'dmg': 'DAMAGE: <span class="attribVal">10 \\/ 20 \\/ 30 \\/ 40<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Geostrike', 'lore': 'Keeping your pack light and having few but versatile tools is the best bet for survival.', 'desc': 'Meepo enchants his weapon to deal damage per second, as well as slow the movement speed of the attacked unit.  Geostrikes from multiple Meepos stack.', 'cmb': '', 'hurl': 'Meepo'}, 'earthshaker_enchant_totem': {'attrib': 'BONUS: <span class="attribVal">100% \\/ 200% \\/ 300% \\/ 400%<\\/span><br \\/>\nDURATION: <span class="attribVal">14 \\/ 14 \\/ 14 \\/ 14<\\/span><br \\/>\n<span class="scepterVal">SCEPTER JUMP DISTANCE:<\\/span> <span class="attribVal">900<\\/span>', 'notes': 'Bonus damage is based on base damage and that given by primary attribute.<br \\/>Self-cast with Scepter will make it behave in the non-Scepter form, without jumping.', 'dmg': 'DAMAGE: <span class="attribVal">0 \\/ 0 \\/ 0 \\/ 0<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>', 'dname': 'Enchant Totem', 'lore': "Raigor's gorilla strength can destroy mountains.", 'desc': "Empowers Earthshaker's totem, causing it to deal extra damage on the next attack.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 20\\/30\\/40\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earthshaker'}, 'ember_spirit_searing_chains': {'attrib': 'DURATION: <span class="attribVal">1 \\/ 2 \\/ 2 \\/ 3<\\/span><br \\/>\nRADIUS: <span class="attribVal">400<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">80 \\/ 60 \\/ 120 \\/ 100<\\/span><br \\/>\nTOTAL DAMAGE: <span class="attribVal">80 \\/ 120 \\/ 240 \\/ 300<\\/span><br \\/>\nUNIT COUNT: <span class="attribVal">2<\\/span>', 'notes': 'Targets are chosen randomly around Xin.<br \\/>Does not affect Spell Immune or invisible units.<br \\/>Interrupts channeling spells.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Searing Chains', 'lore': "Xin's harshest lessons often employed the use of red-hot chains.", 'desc': 'Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/12\\/10\\/8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ember_Spirit'}, 'lion_mana_drain': {'attrib': 'CHANNEL TIME: <span class="attribVal">5<\\/span><br \\/>\nMANA PER SECOND: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 120<\\/span><br \\/>\nBREAK DISTANCE: <span class="attribVal">1200<\\/span>', 'notes': 'Destroys illusions.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Mana Drain', 'lore': 'Lesser magi are nothing more than a source of magical restoration for the Demon Witch.', 'desc': 'CHANNELED - Absorbs the magical energies of a target enemy unit by taking mana from it every second.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 10\\/10\\/10\\/10<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/12\\/8\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lion'}, 'axe_berserkers_call': {'attrib': 'RADIUS: <span class="attribVal">300<\\/span><br \\/>\nBONUS ARMOR: <span class="attribVal">40<\\/span><br \\/>\nDURATION: <span class="attribVal">2 \\/ 2.4 \\/ 2.8 \\/ 3.2<\\/span>', 'notes': 'Affects units with spell immunity.', 'dmg': 'DAMAGE: <span class="attribVal">0 \\/ 0 \\/ 0 \\/ 0<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': "Berserker's Call", 'lore': "Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.", 'desc': 'Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/14\\/12\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Axe'}, 'vengefulspirit_magic_missile': {'attrib': 'STUN DURATION: <span class="attribVal">1.2 \\/ 1.4 \\/ 1.6 \\/ 1.8<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 175 \\/ 250 \\/ 325<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Magic Missile', 'lore': "A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance.", 'desc': 'Fires a magic missile at an enemy unit, stunning and dealing damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/120\\/130\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13\\/12\\/11\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Vengeful_Spirit'}, 'undying_tombstone': {'attrib': 'ATTACKS TO DESTROY: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 7<\\/span><br \\/>\nTOMBSTONE DURATION: <span class="attribVal">15 \\/ 20 \\/ 25 \\/ 30<\\/span><br \\/>\nZOMBIE SPAWN RADIUS: <span class="attribVal">600 \\/ 800 \\/ 1000 \\/ 1200<\\/span><br \\/>\nDEATHLUST FLAT HEALTH THRESHOLD: <span class="attribVal">100 \\/ 200 \\/ 300 \\/ 400<\\/span><br \\/>\nDEATHLUST PCT HEALTH THRESHOLD: <span class="attribVal">20% \\/ 25% \\/ 30% \\/ 35%<\\/span><br \\/>\nZOMBIE SPAWN INTERVAL: <span class="attribVal">3<\\/span>', 'notes': 'Tombstone is Spell Immune, but can be healed by Soul Rip.<br \\/>Zombies and Tombstone are Spell Immune.<br \\/>If their initial target dies or goes out of vision, the Zombie will die.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Tombstone', 'lore': 'Dirge calls on his fallen brothers to fight for the Dead God.', 'desc': 'Summons a tombstone at the target point.  Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them.  Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/130\\/140\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Undying'}, 'wisp_relocate': {'attrib': 'CAST DELAY: <span class="attribVal">2.7 \\/ 2.35 \\/ 2<\\/span><br \\/>\nRETURN TIME: <span class="attribVal">12 \\/ 12 \\/ 12<\\/span>', 'notes': 'Enemies receive a visual indicator in the world and on the minimap of the target location during the cast delay.<br \\/>If Io is disabled during the cast delay, Relocate is cancelled.<br \\/>If an allied hero is Tethered, that hero will teleported along with you. You can break the tether at any time to prevent that hero from teleporting with you.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Relocate', 'lore': 'Io is the embodiment of the mystery of the universe.', 'desc': "Teleports Io and any tethered ally to any location. After the spell expires Io and any tethered ally will return to their original location. Double-click to teleport to your team's base fountain.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90\\/75\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Io'}, 'luna_eclipse': {'attrib': 'TOTAL BEAMS: <span class="attribVal">5 \\/ 8 \\/ 11<\\/span><br \\/>\nMAX BEAMS PER UNIT: <span class="attribVal">5<\\/span><br \\/>\nECLIPSE DURATION: <span class="attribVal">2.4 \\/ 4.2 \\/ 6<\\/span><br \\/>\nRADIUS: <span class="attribVal">675 \\/ 675 \\/ 675<\\/span><br \\/>\n<span class="scepterVal">SCEPTER TOTAL BEAMS:<\\/span> <span class="attribVal">6 \\/ 12 \\/ 18<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">1.8 \\/ 3.6 \\/ 5.4<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CAST RANGE:<\\/span> <span class="attribVal">2500<\\/span>', 'notes': "Eclipse doesn't work if Luna doesn't have any points in Lucent Beam.<br \\/>Beams will stop if Luna is killed.<br \\/>Eclipse Lucent Beams do not stun.<br \\/>Will not hit invisible units.<br \\/>There is a .6 seconds gap between beams, .3 seconds with scepter.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Eclipse', 'lore': 'In times of great need, Selemene herself descends into the world, blocking out the light and hope of the opposed.', 'desc': "Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for 10 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/200\\/250<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 140<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Luna'}, 'windrunner_shackleshot': {'attrib': 'SHACKLE DURATION: <span class="attribVal">1.5 \\/ 2.25 \\/ 3 \\/ 3.75<\\/span>', 'notes': 'This spell can shackle two enemies together, stunning them both.<br \\/>Can shackle the target to an enemy unit or tree at most 525\\/500 behind it.<br \\/>Shackleshot can be disjointed.', 'dmg': 'DAMAGE: <span class="attribVal">0 \\/ 0 \\/ 0 \\/ 0<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shackleshot', 'lore': "Windranger's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target.", 'desc': 'Shackles the target to an enemy unit or tree in a line directly behind it.  If no unit or tree is present, the stun duration is reduced to 0.75.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Windranger'}, 'shredder_timber_chain': {'attrib': 'LATCH RANGE: <span class="attribVal">850 \\/ 1050 \\/ 1250 \\/ 1450<\\/span><br \\/>\nRADIUS: <span class="attribVal">225 \\/ 225 \\/ 225 \\/ 225<\\/span><br \\/>\nSPEED: <span class="attribVal">1600 \\/ 2000 \\/ 2400 \\/ 2800<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 140 \\/ 180 \\/ 220<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Timber Chain', 'lore': 'You never know when you might need to escape from malevolent saplings.', 'desc': 'Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it.  Any enemy in the path takes damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/70\\/80\\/90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Timbersaw'}, 'dark_seer_ion_shell': {'attrib': 'RADIUS: <span class="attribVal">250<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">30 \\/ 50 \\/ 70 \\/ 90<\\/span><br \\/>\nDURATION: <span class="attribVal">25<\\/span>', 'notes': "Deals small amounts of damage in 0.1 intervals.<br \\/>Doesn't damage the target it is cast on.<br \\/>If cast on a unit that already has Ion Shell, the new Shell replaces the old one.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ion Shell', 'lore': "The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.", 'desc': 'Surrounds the target unit with a bristling shield that damages enemy units in an area around it.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/90\\/110\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dark_Seer'}, 'zuus_static_field': {'attrib': 'RANGE: <span class="attribVal">1200<\\/span><br \\/>\nHEALTH REDUCTION: <span class="attribVal">4% \\/ 6% \\/ 8% \\/ 10%<\\/span>', 'notes': "The damage from Static Field is dealt before the damage from the used spell.<br \\/>Using items doesn't trigger Static Field.<br \\/>Does not require unit visibility to take effect.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Static Field', 'lore': 'The air crackles with static when the Thundergod walks the world.', 'desc': 'Zeus shocks all nearby enemy units whenever he casts a spell, causing damage proportional to their current health.', 'cmb': '', 'hurl': 'Zeus'}, 'life_stealer_assimilate': {'attrib': 'ERUPT DAMAGE: <span class="attribVal">300<\\/span><br \\/>\nERUPT RADIUS: <span class="attribVal">700 \\/ 700 \\/ 700<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>', 'dname': 'Assimilate', 'lore': 'How can Lifestealer resist the chance to sample an ally?', 'desc': 'Lifestealer swallows an allied hero, allowing them to hide within him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero leaves Lifestealer, they erupt outward, damaging nearby enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lifestealer'}, 'lion_voodoo': {'attrib': 'DURATION: <span class="attribVal">2.5 \\/ 3 \\/ 3.5 \\/ 4<\\/span>', 'notes': "Instantly destroys illusions.<br \\/>The target will have a base movement speed of 100, but buffs granting maximum movement speed won't be disabled.<br \\/>Hex disables damage block.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Hex', 'lore': 'Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.', 'desc': 'Transforms an enemy unit into a harmless beast, with all special abilities disabled.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/150\\/175\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/24\\/18\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lion'}, 'terrorblade_metamorphosis': {'attrib': 'DURATION: <span class="attribVal">40 \\/ 44 \\/ 48 \\/ 52<\\/span><br \\/>\nTRANSFORMATION TIME: <span class="attribVal">0.35<\\/span><br \\/>\nBASE ATTACK TIME: <span class="attribVal">1.5<\\/span><br \\/>\nATTACK RANGE: <span class="attribVal">550<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 80<\\/span><br \\/>\nMOVEMENT SPEED LOSS: <span class="attribVal">25<\\/span><br \\/>\nILLUSION AURA RADIUS: <span class="attribVal">900<\\/span>', 'notes': "Manta Style's cooldown time will be based on whether Terrorblade was in his ranged or melee form when the item was used.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Metamorphosis', 'lore': "Temper, temper. The rage rises up and takes control.  Meet Terrorblade's own worst self.", 'desc': "Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 900 range will also be transformed by Metamorphosis.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 140<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Terrorblade'}, 'abyssal_underlord_dark_rift': {'attrib': 'TELEPORT RADIUS: <span class="attribVal">450<\\/span><br \\/>\nTELEPORT DELAY: <span class="attribVal">5 \\/ 4 \\/ 3<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Creeps<\\/span><br \\/>', 'dname': 'Dark Rift', 'lore': 'They come without warning, leaving fire and blood where kingdoms once flourished.', 'desc': "Opens a dark rift at the targeted friendly unit's position.  After a short delay, Underlord and all nearby friendly heroes are teleported to that unit's location.  Dark Rift can be cancelled at anytime during the cast.  If it is cancelled in this way or the target unit dies before the spell becomes active, Dark Rift goes into cooldown.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/150\\/225<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 130\\/120\\/110<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Underlord'}, 'legion_commander_moment_of_courage': {'attrib': 'COUNTERATTACK CHANCE: <span class="attribVal">25%<\\/span><br \\/>\nLIFESTEAL: <span class="attribVal">55% \\/ 65% \\/ 75% \\/ 85%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Moment of Courage', 'lore': "Tresdin knows that an enemy's most vulnerable moment often follows their fiercest stroke.", 'desc': 'When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 2.30\\/1.80\\/1.30\\/0.80<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Legion_Commander'}, 'witch_doctor_death_ward': {'attrib': 'DAMAGE: <span class="attribVal">60 \\/ 105 \\/ 150<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BOUNCES:<\\/span> <span class="attribVal">4 \\/ 4 \\/ 4<\\/span>', 'notes': 'The Death Ward is invulnerable, and is only destroyed if Witch Doctor is interrupted or its duration expires.<br \\/>The Death Ward can be controlled, and made to attack a specific target.<br \\/>Death Ward attacks once every 0.22 seconds.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Death Ward', 'lore': 'Witch Doctor performs a ritualistic dance, one that haunts the dreams of those who live to recount it.', 'desc': "CHANNELED - Summons a deadly ward to attack enemy heroes within 700 range. Lasts a maximum of 8 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/200\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Witch_Doctor'}, 'tidehunter_kraken_shell': {'attrib': 'DAMAGE BLOCK: <span class="attribVal">12 \\/ 24 \\/ 36 \\/ 48<\\/span><br \\/>\nDAMAGE THRESHOLD: <span class="attribVal">600 \\/ 550 \\/ 500 \\/ 450<\\/span><br \\/>\nTHRESHOLD TIMER: <span class="attribVal">6 \\/ 6 \\/ 6 \\/ 6<\\/span>', 'notes': 'Only damage from player owned sources is counted towards buff removal.<br \\/>The counter will reset if no player owned damage is taken for 6 seconds.<br \\/>Kraken Shell removes most buffs, even if they are generally not purgable.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Kraken Shell', 'lore': 'Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet.', 'desc': "Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. The hide also removes negative status effects if the damage taken crosses a threshold.\r\n\r\nDoes not stack with items that provide Damage Block.", 'cmb': '', 'hurl': 'Tidehunter'}, 'pudge_dismember': {'attrib': 'DAMAGE PER SECOND: <span class="attribVal">60 \\/ 90 \\/ 120<\\/span><br \\/>\nSTRENGTH MULTIPLIER: <span class="attribVal">0.3 \\/ 0.45 \\/ 0.6<\\/span>', 'notes': 'Dismember will disable Spell Immune units, but not damage them.<br \\/>If a unit becomes invisible while Dismembered, it will still be under the effects of Dismember.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Dismember', 'lore': "'When I'm through with these vermin, they'll be fit for a pie!'", 'desc': 'CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Pudge gets healed for the same amount he damages. Lasts 3 seconds on Heroes, 6 seconds on creeps.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/130\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/25\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Pudge'}, 'invoker_emp': {'attrib': 'RADIUS: <span class="attribVal">675<\\/span><br \\/>\nBURN DAMAGE: <span class="attribVal">50%<\\/span>', 'notes': "Will not affect cycloned units (Tornado or Eul's Scepter of Divinity).", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'EMP', 'lore': "Endoleon's Malevolent Perturbation.", 'desc': "Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after %delay% seconds. The detonation covers an area, draining mana based on the level of <font color='#d671a9'>Wex<\\/font>. Deals damage for each point of mana drained.  If EMP drains mana from an enemy hero, Invoker gains 50% of the mana drained.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'elder_titan_natural_order': {'attrib': 'RADIUS: <span class="attribVal">275 \\/ 275 \\/ 275 \\/ 275<\\/span><br \\/>\nBASE ARMOR REDUCTION: <span class="attribVal">40% \\/ 60% \\/ 80% \\/ 100%<\\/span><br \\/>\nBASE RESIST REDUCTION: <span class="attribVal">12% \\/ 19% \\/ 26% \\/ 33%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Natural Order', 'lore': 'As it was at the beginning, Elder Titan makes it so again.', 'desc': 'Reduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units.', 'cmb': '', 'hurl': 'Elder_Titan'}, 'earth_spirit_stone_caller': {'attrib': 'MAX CHARGES: <span class="attribVal">6<\\/span><br \\/>\nCHARGE RESTORE TIME: <span class="attribVal">30<\\/span><br \\/>\nDURATION: <span class="attribVal">120<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Stone Remnant', 'lore': 'Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth.', 'desc': "Call a Stone Remnant to the target location.  Stones Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities.  Calling a Stone Remnant consumes a charge, which recharge over time.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earth_Spirit'}, 'death_prophet_exorcism': {'attrib': 'RADIUS: <span class="attribVal">700 \\/ 700 \\/ 700<\\/span><br \\/>\nSPIRITS: <span class="attribVal">8 \\/ 16 \\/ 24<\\/span><br \\/>\nLIFE DRAIN: <span class="attribVal">25% \\/ 25% \\/ 25%<\\/span><br \\/>\nSPIRIT DAMAGE: <span class="attribVal">55 \\/ 55 \\/ 55<\\/span>', 'notes': "Radius represents the area in which the spirits will acquire targets around Death Prophet.<br \\/>Spirit damage isn't reduced by damage block abilities.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Exorcism', 'lore': 'Over time, the banshee remnants of her previous lives return to haunt the present.', 'desc': "Unleashes evil spirits to drain the life of nearby enemy units and structures. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt.  Lasts 35 seconds.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/300\\/400<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 145<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Death_Prophet'}, 'bane_nightmare': {'attrib': 'DURATION: <span class="attribVal">4 \\/ 5 \\/ 6 \\/ 7<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">500 \\/ 550 \\/ 600 \\/ 650<\\/span>', 'notes': 'Nightmare deals damage to allies and himself, so it can be used to deny heroes or himself.<br \\/>Any source of damage except Nightmare will awaken the unit, but only physical attacks cause the Nightmare to be transferred.<br \\/>In the first second of Nightmare, the unit is invulnerable.<br \\/>Bane can wake himself up from Nightmare.', 'dmg': 'DAMAGE: <span class="attribVal">20<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Nightmare', 'lore': 'A stolen prowess from the goddess Nyctasha is to put his prey into forever sleep.', 'desc': 'Puts the target enemy or friendly Hero to sleep and deals damage per second.  Sleeping units are awakened when attacked, but the Nightmare passes to the attacking unit.  The nightmared unit instantly wakes up if it takes damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 165\\/165\\/165\\/165<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22\\/19\\/16\\/13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bane'}, 'riki_smoke_screen': {'attrib': 'RADIUS: <span class="attribVal">250 \\/ 275 \\/ 300 \\/ 325<\\/span><br \\/>\nMISS RATE: <span class="attribVal">40% \\/ 50% \\/ 60% \\/ 70%<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">13% \\/ 17% \\/ 21% \\/ 25%<\\/span><br \\/>\nDURATION: <span class="attribVal">6<\\/span>', 'notes': "Doesn't prevent the use of active items.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Smoke Screen', 'lore': 'Since his escape during the night of his betrayal, Riki has valued the use of a simple smoke screen to confuse his opponents.', 'desc': 'Throws down a smoke bomb, silencing enemies, and causing them to miss most attacks, as well as slowing movement.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Riki'}, 'invoker_tornado': {'attrib': 'RADIUS: <span class="attribVal">200<\\/span><br \\/>\nBASE DAMAGE: <span class="attribVal">70<\\/span>', 'notes': 'Units are invulnerable while affected by Tornado, and the damage is dealt when landing.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Tornado', 'lore': 'Claws of Tornarus.', 'desc': "Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of <font color='#d671a9'>Wex<\\/font>. Holds enemies in the air for a duration based on the level of <font color='#7998b5'>Quas<\\/font>. Deals base damage plus added damage based on levels in <font color='#d671a9'>Wex<\\/font>.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'dark_seer_surge': {'attrib': 'DURATION: <span class="attribVal">3 \\/ 4.5 \\/ 6 \\/ 7.5<\\/span>', 'notes': 'Units with Surge cannot be slowed unless the Surge effect is removed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Surge', 'lore': "Ish'Kafel once used his speed of mind to navigate the maze between the walls.", 'desc': 'Charges a target friendly unit with power, giving it a brief burst of maximum movement speed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/11\\/10\\/9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dark_Seer'}, 'luna_lunar_blessing': {'attrib': 'BLESSING RADIUS: <span class="attribVal">900 \\/ 900 \\/ 900 \\/ 900<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">14 \\/ 22 \\/ 30 \\/ 38<\\/span><br \\/>\nBONUS NIGHT VISION: <span class="attribVal">1000 \\/ 1000 \\/ 1000 \\/ 1000<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Lunar Blessing', 'lore': 'The Goddess of the Moon smiles upon her kin.', 'desc': 'Increases the damage dealt by attacks from Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.', 'cmb': '', 'hurl': 'Luna'}, 'ogre_magi_fireblast': {'attrib': 'STUN DURATION: <span class="attribVal">1.5<\\/span>', 'notes': 'When Multicast, Fireblast hits the same target each time with a 0.3 seconds interval.<br \\/>Mana cost is increased by 20 \\/ 40 \\/ 60 when learning Multi Cast.', 'dmg': 'DAMAGE: <span class="attribVal">55 \\/ 110 \\/ 165 \\/ 220<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Fireblast', 'lore': 'The Ogre Magi is easily amused, entertained for hours by playing with fire.', 'desc': 'Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/85\\/95\\/105<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ogre_Magi'}, 'abyssal_underlord_atrophy_aura': {'attrib': 'RADIUS: <span class="attribVal">900<\\/span><br \\/>\nDAMAGE REDUCTION: <span class="attribVal">10% \\/ 20% \\/ 30% \\/ 40%<\\/span><br \\/>\nBONUS DAMAGE(CREEP): <span class="attribVal">5<\\/span><br \\/>\nBONUS DAMAGE(HERO): <span class="attribVal">30 \\/ 35 \\/ 40 \\/ 45<\\/span><br \\/>\nDURATION: <span class="attribVal">30 \\/ 40 \\/ 50 \\/ 60<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemies<\\/span><br \\/>', 'dname': 'Atrophy Aura', 'lore': "To merely stand in the presence of the Underlord is to feel the conviction of battle sapped from one's soul.", 'desc': 'Nearby enemy units are weakened, losing a portion of their base damage. If a unit dies while under this effect, Underlord gains bonus damage.', 'cmb': '', 'hurl': 'Underlord'}, 'dragon_knight_breathe_fire': {'attrib': 'DAMAGE REDUCTION: <span class="attribVal">35%<\\/span><br \\/>\nREDUCTION DURATION: <span class="attribVal">11<\\/span>', 'notes': 'Affects mechanical units.<br \\/>Hits units up to 900 away.', 'dmg': 'DAMAGE: <span class="attribVal">90 \\/ 170 \\/ 240 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Breathe Fire', 'lore': "Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp.", 'desc': 'Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/110\\/120\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/13\\/12\\/11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dragon_Knight'}, 'meepo_poof': {'attrib': 'RADIUS: <span class="attribVal">375<\\/span>', 'notes': 'Can be cast through the minimap.<br \\/>Can teleport to Meepo illusions.', 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 100 \\/ 120 \\/ 140<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Poof', 'lore': 'Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind.  Or your other self.', 'desc': 'Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, dealing damage in both the departure and arrival locations.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/10\\/8\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Meepo'}, 'ogre_magi_multicast': {'attrib': 'FIREBLAST MANA INCREASE: <span class="attribVal">20 \\/ 40 \\/ 60<\\/span><br \\/>\nFIREBLAST COOLDOWN REDUCTION: <span class="attribVal">2 \\/ 4 \\/ 6<\\/span><br \\/>\nIGNITE RADIUS: <span class="attribVal">150 \\/ 300 \\/ 450<\\/span><br \\/>\nIGNITE CAST RANGE INCREASE: <span class="attribVal">150 \\/ 300 \\/ 450<\\/span><br \\/>\nBLOODLUST RADIUS: <span class="attribVal">575<\\/span><br \\/>\nBLOODLUST COOLDOWN REDUCTION: <span class="attribVal">5 \\/ 10 \\/ 15<\\/span><br \\/>\n2X CAST CHANCE: <span class="attribVal">40% \\/ 50% \\/ 60%<\\/span><br \\/>\n3X CAST CHANCE: <span class="attribVal">0% \\/ 20% \\/ 25%<\\/span><br \\/>\n4X CAST CHANCE: <span class="attribVal">0% \\/ 0% \\/ 12.5%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Multicast', 'lore': "Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.", 'desc': 'Enables Ogre Magi to cast his spells multiple times with each use, while also granting his spells greater potency:\r\n<font color="#EEF10D">Fireblast<\\/font> has its cooldown decreased, its range increased, and its mana cost increased.\r\n<font color="#DE8930">Ignite<\\/font> hits enemies in an area, its range is increased, and it may be cast onto random nearby enemies when used.\r\n<font color="#E34F4F">Bloodlust<\\/font> has its cooldown reduced, and may be cast on random nearby allies when used.', 'cmb': '', 'hurl': 'Ogre_Magi'}, 'gyrocopter_flak_cannon': {'attrib': 'RADIUS: <span class="attribVal">1000<\\/span><br \\/>\nMAX ATTACKS: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': 'Attack range for the primary attack is unchanged.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Flak Cannon', 'lore': 'This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.', 'desc': "Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks.  Only the main target of attacks will receive attack bonuses such as Critical Strike.  Lasts 15 seconds or until the attacks are used.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Gyrocopter'}, 'furion_sprout': {'attrib': 'DURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">625 \\/ 700 \\/ 775 \\/ 850<\\/span>', 'notes': 'Sprout can be cast on any unit, or the ground.<br \\/>Trees created by Sprout have the same interactions with abilities as regular trees.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>', 'dname': 'Sprout', 'lore': "Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers.", 'desc': 'Sprouts a ring of trees around a unit, trapping it in place.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/90\\/110\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 11\\/10\\/9\\/8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Natures_Prophet'}, 'omniknight_guardian_angel': {'attrib': 'DURATION: <span class="attribVal">6 \\/ 7 \\/ 8<\\/span><br \\/>\nRADIUS: <span class="attribVal">600 \\/ 600 \\/ 600<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">8 \\/ 9 \\/ 10<\\/span>', 'notes': 'Affects allies with spell immunity.<br \\/>Can be purged.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Guardian Angel', 'lore': 'The All Seeing One casts down his protection over those that Purist calls friend.', 'desc': "Omniknight summons a Guardian Angel that grants immunity from physical damage.\r\n\r\nUpgradable by Aghanim's Scepter", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/175\\/250<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 150<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Omniknight'}, 'keeper_of_the_light_illuminate': {'attrib': 'DAMAGE PER SECOND CHANNELED: <span class="attribVal">100 \\/ 100 \\/ 100 \\/ 100<\\/span><br \\/>\nMAX CHANNEL TIME: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nWIDTH: <span class="attribVal">375<\\/span><br \\/>\nRANGE: <span class="attribVal">1550<\\/span>', 'notes': 'Gives increasing vision over the channeling time.<br \\/>Damages mechanical units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Illuminate', 'lore': "Ezalor's hidden light reveals itself in marvelous fashion.", 'desc': "Channels light energy, building power the longer it's channeled.  Once released, a wave is sent forth that deals damage and gives vision in its path.  The longer it is channeled, the more damage is dealt.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/160\\/170\\/180<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Keeper_of_the_Light'}, 'templar_assassin_meld': {'attrib': 'BONUS DAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>\nARMOR REDUCTION: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8<\\/span><br \\/>\nARMOR REDUCTION DURATION: <span class="attribVal">10<\\/span>', 'notes': "Meld is broken by any action other than staying in position.<br \\/>Meld's armor reduction does not work against towers.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Meld', 'lore': 'Lanaya is as elusive as her covenant with the Hidden Temple.', 'desc': "Templar Assassin conceals herself, becoming invisible as long as she remains still.  If Meld's invisibility is broken by attacking an enemy, Lanaya will deal bonus damage to the enemy and reduce their armor for 10 seconds.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Templar_Assassin'}, 'disruptor_glimpse': {'attrib': 'CAST RANGE: <span class="attribVal">600 \\/ 1000 \\/ 1400 \\/ 1800<\\/span>', 'notes': 'The travel time is a function of the distance the target will travel.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Glimpse', 'lore': 'Playing with electricity can have unexpected results.', 'desc': 'Teleports the target hero back to where it was 4 seconds ago.  Instantly kills illusions.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60\\/46\\/32\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Disruptor'}, 'earth_spirit_rolling_boulder': {'attrib': 'SPEED: <span class="attribVal">800<\\/span><br \\/>\nSPEED (REMNANT): <span class="attribVal">1600<\\/span><br \\/>\nDISTANCE: <span class="attribVal">800<\\/span><br \\/>\nDISTANCE (REMNANT): <span class="attribVal">1600<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">80%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">1.4 \\/ 1.6 \\/ 1.8 \\/ 2<\\/span>', 'notes': 'Rolling over a Stone Remnant will destroy the Remnant.<br \\/>The boulder has a radius of 150.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Rolling Boulder', 'lore': 'Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances.', 'desc': 'Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, damaging enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and enemies hit by the boulder will have their movement speed slowed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/12\\/8\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earth_Spirit'}, 'rubick_spell_steal': {'attrib': 'DURATION: <span class="attribVal">180 \\/ 240 \\/ 300<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">2<\\/span>', 'notes': 'Cannot steal item abilities.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Spell Steal', 'lore': '...but even their lesser magics can be a source of much utility.', 'desc': "Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/25\\/25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/18\\/16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Rubick'}, 'templar_assassin_trap': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Trap', 'lore': '', 'desc': 'Springs the nearest trap, slowing nearby enemies.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0.50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Templar_Assassin'}, 'dazzle_weave': {'attrib': 'RADIUS: <span class="attribVal">575 \\/ 575 \\/ 575<\\/span><br \\/>\nARMOR PER SECOND: <span class="attribVal">0.75 \\/ 1 \\/ 1.25<\\/span><br \\/>\nDURATION: <span class="attribVal">24<\\/span><br \\/>\n<span class="scepterVal">SCEPTER RADIUS:<\\/span> <span class="attribVal">775 \\/ 775 \\/ 775<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ARMOR PER SECOND:<\\/span> <span class="attribVal">1.25 \\/ 1.5 \\/ 1.75<\\/span>', 'notes': 'Places a buff on units, so entering or leaving the area after the cast has no effect.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Weave', 'lore': 'His ethereal journey into the Nothl realm has allowed Dazzle to mend together the powers of light and dark, creating shifting waves of enchantments.', 'desc': "Applies a buff that increases the armor of allied heroes while decreasing the armor of enemy heroes in the target area over time.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dazzle'}, 'invoker_forge_spirit': {'attrib': '', 'notes': 'Casting this abiliy will replace currently summoned Forged Spirits.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Forge Spirit', 'lore': "Culween's Most Cunning Fabrications.", 'desc': "Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage, mana, and armor are based on the level of <font color='#cabe68'>Exort<\\/font> while attack range, health, and duration are based on the level of <font color='#7998b5'>Quas<\\/font>. The elemental's scorching attack is capable of melting the armor of enemy heroes. If both <font color='#7998b5'>Quas<\\/font> and <font color='#cabe68'>Exort<\\/font> are level 4 or higher, Invoker will create two spirits instead of one.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'earthshaker_echo_slam': {'attrib': 'RADIUS: <span class="attribVal">600<\\/span><br \\/>\nECHO DAMAGE: <span class="attribVal">40 \\/ 55 \\/ 70<\\/span>', 'notes': 'Will not damage ethereal units, such as those in Ghost Form.<br \\/>Units creating echoes also take damage from the wave they produced.', 'dmg': 'DAMAGE: <span class="attribVal">160 \\/ 210 \\/ 270<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Echo Slam', 'lore': 'Tectonic plates crack, mountains fold, and foes are crushed by the Echo Slam.', 'desc': 'Shockwaves travel through the ground, damaging enemy units.  Each enemy hit causes an echo to damage nearby units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 145\\/205\\/265<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 150\\/130\\/110<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earthshaker'}, 'clinkz_wind_walk': {'attrib': 'DURATION: <span class="attribVal">20 \\/ 25 \\/ 30 \\/ 35<\\/span><br \\/>\nBONUS MOVEMENT SPEED: <span class="attribVal">11% \\/ 22% \\/ 33% \\/ 44%<\\/span>', 'notes': 'Will not break most channeling of spells or items upon activation.<br \\/>Has a fadetime of 0.6 seconds.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Skeleton Walk', 'lore': 'With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.', 'desc': 'Clinkz moves invisibly through units until the moment he attacks or uses an ability.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/19\\/18\\/17<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clinkz'}, 'silencer_global_silence': {'attrib': 'DURATION: <span class="attribVal">4 \\/ 5 \\/ 6<\\/span>', 'notes': 'This skill works on invisible and Spell Immune units, but gaining spell immunity will remove its effect.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Global Silence', 'lore': 'With a shock to the ground, all magic and sound pauses, and Nortrom fulfills his prophecy.', 'desc': "Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 250\\/375\\/500<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 130<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Silencer'}, 'jakiro_ice_path': {'attrib': 'FORMATION DELAY: <span class="attribVal">0.5<\\/span><br \\/>\nDURATION: <span class="attribVal">1 \\/ 1.5 \\/ 2 \\/ 2.5<\\/span><br \\/>\nRADIUS: <span class="attribVal">150<\\/span><br \\/>\nDAMAGE: <span class="attribVal">50<\\/span>', 'notes': 'It takes 0.5 seconds for the path to reach its full extent.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ice Path', 'lore': "Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.", 'desc': 'Creates a path of ice that stuns and damages enemies that touch it.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/11\\/10\\/9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Jakiro'}, 'meepo_divided_we_stand': {'attrib': 'NUMBER OF MEEPOES: <span class="attribVal">1 \\/ 2 \\/ 3<\\/span>', 'notes': "Clones can't use Arcane Boots or pick up runes.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Divided We Stand', 'lore': 'Do I know you?', 'desc': "Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears.  If any of the clones die, they all die.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '', 'hurl': 'Meepo'}, 'chen_penitence': {'attrib': 'DURATION: <span class="attribVal">8<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Penitence', 'lore': "Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat.", 'desc': 'Forces an enemy unit to move slower and take more damage from attacks and spells.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/13\\/12\\/11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chen'}, 'drow_ranger_trueshot': {'attrib': 'RANGE DAMAGE BONUS: <span class="attribVal">20% \\/ 26% \\/ 32% \\/ 38%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>', 'dname': 'Precision Aura', 'lore': "Traxex' time spent alone in the forests of her Drow home has allowed her to teach other archers how to improve their bow skills.", 'desc': "Adds bonus damage to the physical attack of allied, ranged Hero units based on a percentage of Drow's agility.  Affects creeps for 30 seconds when cast.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Drow_Ranger'}, 'lich_dark_ritual': {'attrib': 'HEALTH CONVERSION: <span class="attribVal">30% \\/ 50% \\/ 70% \\/ 90%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>', 'dname': 'Sacrifice', 'lore': 'It was not unheard of Ethreain to make examples out of those who contested his rule during his human life.', 'desc': 'Sacrifices a friendly creep and converts its current hit points into mana for Lich.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/25\\/25\\/25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60\\/50\\/40\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lich'}, 'night_stalker_hunter_in_the_night': {'attrib': 'MOVE SPEED: <span class="attribVal">20% \\/ 25% \\/ 30% \\/ 35%<\\/span><br \\/>\nATTACK SPEED: <span class="attribVal">45 \\/ 60 \\/ 75 \\/ 90<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Hunter in the Night', 'lore': 'The hunting prowess of Balanar improves as the night beckons.', 'desc': 'Night Stalker is in his element at night, attacking and moving with great swiftness.', 'cmb': '', 'hurl': 'Night_Stalker'}, 'slardar_sprint': {'attrib': 'BONUS MOVE SPEED: <span class="attribVal">20% \\/ 28% \\/ 36% \\/ 44%<\\/span><br \\/>\nADDED DAMAGE TAKEN: <span class="attribVal">15%<\\/span><br \\/>\nDURATION: <span class="attribVal">12<\\/span>', 'notes': "Activating this skill doesn't interrupt channeling abilities.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Sprint', 'lore': 'As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming.', 'desc': 'Slardar slithers ahead, moving significantly faster and passing through units, though becoming more vulnerable to damage.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 17<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Slardar'}, 'necrolyte_heartstopper_aura': {'attrib': 'RADIUS: <span class="attribVal">900<\\/span><br \\/>\nHEALTH DECAY: <span class="attribVal">0.6% \\/ 1% \\/ 1.4% \\/ 1.8%<\\/span>', 'notes': "Damage won't disable items like Blink Dagger.<br \\/>Does not affect ancient creeps.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemies<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Heartstopper Aura', 'lore': 'Those who come within a short distance of Necrophos can feel pestilence and plague in the air.', 'desc': 'Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.', 'cmb': '', 'hurl': 'Necrophos'}, 'riki_permanent_invisibility': {'attrib': 'AGI DAMAGE MULT: <span class="attribVal">0.5 \\/ 0.75 \\/ 1 \\/ 1.25<\\/span><br \\/>\nFADE DELAY: <span class="attribVal">6 \\/ 5 \\/ 4 \\/ 3<\\/span>', 'notes': "Riki won't auto attack enemies while invisible.<br \\/>Illusions of Riki will play Backstab animations, but not deal any bonus damage.<br \\/>Bonus damage from Backstab can't be evaded.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Cloak and Dagger', 'lore': 'Riki comes for you.', 'desc': 'Riki fades into the shadows, becoming invisible. Every time Riki strikes his enemy from behind, he deals bonus damage based on his Agility. When Riki attacks, he becomes visible.', 'cmb': '', 'hurl': 'Riki'}, 'razor_static_link': {'attrib': 'LINK DURATION: <span class="attribVal">8<\\/span><br \\/>\nBUFF DURATION: <span class="attribVal">18 \\/ 18 \\/ 18 \\/ 18<\\/span><br \\/>\nDAMAGE DRAIN RATE: <span class="attribVal">7 \\/ 14 \\/ 21 \\/ 28<\\/span>', 'notes': 'The link is broken when either unit dies or the distance between them becomes greater than 800 (1000 with Aether Lens).<br \\/>Can target Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Static Link', 'lore': "Razor's polarity channels electricity into his being, draining the power of his opposition.", 'desc': 'Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 32\\/30\\/28\\/26<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Razor'}, 'lone_druid_rabid': {'attrib': 'ATTACK SPEED: <span class="attribVal">10 \\/ 20 \\/ 30 \\/ 40<\\/span><br \\/>\nMOVEMENT SPEED: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nDURATION: <span class="attribVal">18 \\/ 22 \\/ 26 \\/ 30<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Rabid', 'lore': 'Bears are not commonly seen as being agile creatures, but can actually move rather quickly, especially when enraged.', 'desc': 'Increases the attack and movement speed of Lone Druid and the Spirit Bear.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lone_Druid'}, 'pudge_meat_hook': {'attrib': 'RANGE: <span class="attribVal">1000 \\/ 1100 \\/ 1200 \\/ 1300<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">4<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">180 \\/ 270 \\/ 360 \\/ 450<\\/span>', 'notes': "Interrupts channeling spells of the primary target if it's an enemy.<br \\/>Meat Hook hits invisible units.<br \\/>Meat Hook can go through trees, cliffs, buildings, and mechanical units.<br \\/>Meat Hook can drag friendly units, but they won't be damaged.", 'dmg': 'DAMAGE: <span class="attribVal">90 \\/ 180 \\/ 270 \\/ 360<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Meat Hook', 'lore': "The Butcher's hook is a symbolic nightmare, its curved blade a frightening reminder of his slaughterous intent.", 'desc': "Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge and dealing damage if it is an enemy.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/120\\/130\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/13\\/12\\/11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Pudge'}, 'kunkka_ghostship': {'attrib': 'IMPACT DELAY: <span class="attribVal">2.7<\\/span><br \\/>\nRANGE: <span class="attribVal">1000 \\/ 1000 \\/ 1000<\\/span><br \\/>\nWIDTH: <span class="attribVal">425 \\/ 425 \\/ 425<\\/span><br \\/>\nRUM BONUS SPEED: <span class="attribVal">10% \\/ 10% \\/ 10%<\\/span><br \\/>\nRUM DURATION: <span class="attribVal">10<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.4 \\/ 1.4 \\/ 1.4<\\/span>', 'notes': "Damage dealt after Rum wears off is non-lethal and can never kill a hero.<br \\/>Actual area of effect of ship's collision is larger than the boat itself.<br \\/>The boat has a movement speed of 650.", 'dmg': 'DAMAGE: <span class="attribVal">400 \\/ 500 \\/ 600<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ghostship', 'lore': 'The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral.', 'desc': "Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to 50% of all incoming damage.\r\n\r\nUpgradeable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/175\\/225<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60\\/50\\/40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Kunkka'}, 'templar_assassin_psi_blades': {'attrib': 'BONUS ATTACK RANGE: <span class="attribVal">60 \\/ 120 \\/ 180 \\/ 240<\\/span><br \\/>\nSPLIT RANGE: <span class="attribVal">590 \\/ 630 \\/ 670 \\/ 710<\\/span>', 'notes': 'Split damage hits invisible units.<br \\/>Attack effects like Unique Attack Modifiers and Bash will only be applied to the main target.<br \\/>Attacks against illusions will not split.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Psi Blades', 'lore': 'Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality.', 'desc': "Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range.", 'cmb': '', 'hurl': 'Templar_Assassin'}, 'chen_test_of_faith': {'attrib': 'DAMAGE MIN: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>\nDAMAGE MAX: <span class="attribVal">100 \\/ 200 \\/ 300 \\/ 400<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Test of Faith', 'lore': 'Knights of the Fold possess a fanatical form of magic that is considered quite unwieldy by most other users of arcane arts.', 'desc': "Deals random damage to test an enemy unit's faith.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chen'}, 'terrorblade_conjure_image': {'attrib': 'ILLUSION DURATION: <span class="attribVal">34<\\/span><br \\/>\nILLUSION DAMAGE: <span class="attribVal">30% \\/ 40% \\/ 50% \\/ 60%<\\/span><br \\/>\nILLUSION DAMAGE TAKEN: <span class="attribVal">400%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Conjure Image', 'lore': "There's only one thing more dangerous than facing Terrorblade.  Facing MORE Terrrorblades!", 'desc': 'Creates an illusion of Terrorblade that deals damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Terrorblade'}, 'sandking_burrowstrike': {'attrib': 'STUN DURATION: <span class="attribVal">2.17<\\/span><br \\/>\nRANGE: <span class="attribVal">350 \\/ 450 \\/ 550 \\/ 650<\\/span><br \\/>\n<span class="scepterVal">SCEPTER RANGE:<\\/span> <span class="attribVal">700 \\/ 900 \\/ 1100 \\/ 1300<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 160 \\/ 220 \\/ 280<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Burrowstrike', 'lore': 'Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.', 'desc': "Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/120\\/130\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sand_King'}, 'wisp_tether': {'attrib': 'MAX TETHER DISTANCE: <span class="attribVal">900 \\/ 900 \\/ 900 \\/ 900<\\/span><br \\/>\nMOVEMENT SPEED BONUS: <span class="attribVal">13% \\/ 14% \\/ 15% \\/ 16%<\\/span><br \\/>\nTETHER DURATION: <span class="attribVal">12 \\/ 12 \\/ 12 \\/ 12<\\/span><br \\/>\nENEMY MOVEMENT SLOW: <span class="attribVal">100%<\\/span><br \\/>\nENEMY ATTACK SLOW: <span class="attribVal">100<\\/span><br \\/>\nENEMY SLOW DURATION: <span class="attribVal">0.75 \\/ 1.25 \\/ 1.75 \\/ 2.25<\\/span>', 'notes': 'If you try to tether a unit that is 700 distance or further away from Io, he will latch on and pull himself closer to the tethered unit (to a distance of 300).<br \\/>The tethered unit will heal 50% faster.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Tether', 'lore': 'The benevolent touch of Io brings strength from between the planes.', 'desc': 'Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, tethered units target gain 1.5x the amount. Any enemy unit that crosses the tether is slowed. The tether breaks when the allied unit moves too far away, or Io cancels the tether.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 40\\/40\\/40\\/40<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Io'}, 'invoker_ice_wall': {'attrib': 'SLOW DURATION: <span class="attribVal">2<\\/span>', 'notes': 'The slow will still affect Spell Immune enemies if their spell immunity was created after being affected by Ice Wall.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ice Wall', 'lore': 'Killing Wall of Koryx.', 'desc': "Generates a wall of solid ice directly in front of Invoker for a duration based on the level of <font color='#7998b5'>Quas<\\/font>. The bitter cold emanating from it greatly slows nearby enemies based on the level of <font color='#7998b5'>Quas<\\/font> and deals damage each second based on the level of <font color='#cabe68'>Exort<\\/font>.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 175<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 25<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'phantom_assassin_coup_de_grace': {'attrib': 'CRITICAL DAMAGE: <span class="attribVal">230% \\/ 340% \\/ 450%<\\/span><br \\/>\nCRITICAL CHANCE: <span class="attribVal">15%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Coup de Grace', 'lore': 'A divine strike, Mortred honors her opponent by choosing them for death.', 'desc': 'Phantom Assassin refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units. Stifling Dagger shares the same critical strike chance.', 'cmb': '', 'hurl': 'Phantom_Assassin'}, 'dragon_knight_dragon_tail': {'attrib': 'STUN DURATION: <span class="attribVal">2.5 \\/ 2.75 \\/ 3 \\/ 3.25<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">25 \\/ 50 \\/ 75 \\/ 100<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Dragon Tail', 'lore': "Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat.", 'desc': 'Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage.  When in Elder Dragon Form, the cast range increases to 400.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/11\\/10\\/9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dragon_Knight'}, 'beastmaster_inner_beast': {'attrib': 'RADIUS: <span class="attribVal">900<\\/span><br \\/>\nBONUS ATTACK SPEED: <span class="attribVal">15 \\/ 25 \\/ 35 \\/ 45<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>', 'dname': 'Inner Beast', 'lore': "Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom.", 'desc': 'Untaps the inner fury of allies, passively increasing their attack speed.', 'cmb': '', 'hurl': 'Beastmaster'}, 'enigma_demonic_conversion': {'attrib': 'ATTACKS TO MULTIPLY: <span class="attribVal">6 \\/ 6 \\/ 6 \\/ 6<\\/span><br \\/>\nEIDOLON HP: <span class="attribVal">180 \\/ 200 \\/ 220 \\/ 240<\\/span><br \\/>\nEIDOLON DAMAGE: <span class="attribVal">20 \\/ 28 \\/ 38 \\/ 47<\\/span><br \\/>\nDURATION: <span class="attribVal">35<\\/span>', 'notes': 'Converted enemy units will give gold bounty and experience.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>', 'dname': 'Demonic Conversion', 'lore': 'Enigma is capable of drawing aspects of himself from other dimensions - the result is a trio of dark eidolons that hunt the corporeal plane.', 'desc': "Transforms a creep into three fragments of Enigma himself.  These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply.  When this happens, the eidolons have their health restored.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 170\\/170\\/170\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 35<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Enigma'}, 'ancient_apparition_chilling_touch': {'attrib': 'RADIUS: <span class="attribVal">525<\\/span><br \\/>\nMAX ATTACKS: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nDAMAGE: <span class="attribVal">50 \\/ 60 \\/ 70 \\/ 80<\\/span><br \\/>\nATTACK SPEED: <span class="attribVal">20<\\/span>', 'notes': 'Extra damage is its own instance of damage.<br \\/>Only works against heroes and creeps.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Chilling Touch', 'lore': "The Ancient Apparition's eternal knowledge brings a frigid enchantment to his allies.", 'desc': 'A frigid gust enchants allied heroes, granting them bonus magical damage for a given number of physical attacks, while slowing their attack speed slightly.  Ancient Apparition always receives the buff. Lasts 30 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/120\\/130\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50\\/42\\/34\\/26<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ancient_Apparition'}, 'ogre_magi_ignite': {'attrib': 'DURATION: <span class="attribVal">5 \\/ 6 \\/ 7 \\/ 8<\\/span><br \\/>\nBURN DAMAGE: <span class="attribVal">26 \\/ 34 \\/ 42 \\/ 50<\\/span><br \\/>\nSLOW: <span class="attribVal">20% \\/ 22% \\/ 24% \\/ 26%<\\/span>', 'notes': 'Multicast makes this spell have an area of effect (150\\/300\\/450 based on Multicast level).<br \\/>Multicast makes this spell have 150 additional cast range for every Multicast level.<br \\/>Multicast makes this spell have a chance to cast multiple times at random enemy units with 1400 area of effect.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ignite', 'lore': 'Batter up!', 'desc': 'Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ogre_Magi'}, 'spectre_spectral_dagger': {'attrib': 'DAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>\nMOVEMENT SPEED CHANGE: <span class="attribVal">8% \\/ 12% \\/ 16% \\/ 20%<\\/span><br \\/>\nDURATION: <span class="attribVal">7 \\/ 7 \\/ 7 \\/ 7<\\/span>', 'notes': 'There is a 2 second grace period after leaving the path where no collision is preserved.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Spectral Dagger', 'lore': "Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.", 'desc': 'Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 130\\/140\\/150\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Spectre'}, 'winter_wyvern_winters_curse': {'attrib': 'CURSE RADIUS: <span class="attribVal">500<\\/span><br \\/>\nCURSE DAMAGE REDUCTION: <span class="attribVal">100%<\\/span><br \\/>\nCURSE ATTACK SPEED: <span class="attribVal">70<\\/span><br \\/>\nCURSE DURATION: <span class="attribVal">3.25 \\/ 4 \\/ 4.75<\\/span>', 'notes': "If the target dies to its allies, Winter Wyvern will receive credit for the kill.<br \\/>Will only pierce the spell immunity of the primary target, not the target's surrounding allies.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': "Winter's Curse", 'lore': 'The oldest of the bookwurm’s spells, this curse lends truth to the old saw: sometimes the enemy of my enemy is my enemy still.', 'desc': 'Winter Wyvern freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 250<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Winter_Wyvern'}, 'tusk_ice_shards': {'attrib': 'RADIUS: <span class="attribVal">200<\\/span><br \\/>\nSHARD DAMAGE: <span class="attribVal">60 \\/ 120 \\/ 180 \\/ 240<\\/span><br \\/>\nSHARD DURATION: <span class="attribVal">7<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">1800<\\/span>', 'notes': 'Creates an impassable barrier.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ice Shards', 'lore': 'In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.', 'desc': 'Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 7 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/105\\/110\\/115<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 19\\/16\\/13\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tusk'}, 'slardar_amplify_damage': {'attrib': 'ARMOR REDUCTION: <span class="attribVal">10 \\/ 15 \\/ 20<\\/span><br \\/>\nDURATION: <span class="attribVal">25 \\/ 25 \\/ 25<\\/span>', 'notes': 'Gives True Sight and vision of the target.<br \\/>Works on Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Amplify Damage', 'lore': "Slardar's lure-light reveals even the most hidden of opponents, as well as their vulnerabilities.", 'desc': 'Reduces enemy armor to amplify physical damage and provides True Sight of the targeted unit, revealing invisibility.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/25\\/25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Slardar'}, 'enigma_malefice': {'attrib': 'STUN DURATION: <span class="attribVal">0.25 \\/ 0.5 \\/ 0.75 \\/ 1<\\/span><br \\/>\nDAMAGE PER HIT: <span class="attribVal">30 \\/ 50 \\/ 70 \\/ 90<\\/span><br \\/>\nINSTANCES: <span class="attribVal">3 \\/ 3 \\/ 3 \\/ 3<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Malefice', 'lore': 'Strange gravities pull at the core of those who would oppose you, holding them in place.', 'desc': "Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances.  An instance strikes every 2 seconds.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/130\\/150\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Enigma'}, 'shredder_reactive_armor': {'attrib': 'BONUS ARMOR: <span class="attribVal">1 \\/ 1.2 \\/ 1.4 \\/ 1.6<\\/span><br \\/>\nBONUS HP REGEN: <span class="attribVal">1 \\/ 1.2 \\/ 1.4 \\/ 1.6<\\/span><br \\/>\nMAX STACKS: <span class="attribVal">5 \\/ 10 \\/ 15 \\/ 20<\\/span><br \\/>\nSTACK DURATION: <span class="attribVal">10 \\/ 13 \\/ 16 \\/ 19<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Reactive Armor', 'lore': 'The saw-suit is equipped to react to the slightest touch with fortified defenses.', 'desc': 'Each time Timbersaw is attacked, he gains increased health regen and armor.', 'cmb': '', 'hurl': 'Timbersaw'}, 'earth_spirit_boulder_smash': {'attrib': 'REMNANT SMASH RADIUS: <span class="attribVal">200<\\/span><br \\/>\nDAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">0.75 \\/ 1.25 \\/ 1.75 \\/ 2.25<\\/span><br \\/>\nTRAVEL SPEED: <span class="attribVal">900<\\/span><br \\/>\nDISTANCE: <span class="attribVal">500 \\/ 600 \\/ 700 \\/ 800<\\/span><br \\/>\nDISTANCE (REMNANT): <span class="attribVal">2000<\\/span>', 'notes': "Stun is only applied if the initial target is a Stone Remnant.<br \\/>Boulder Smash's cooldown is not reset if it fails to knock back a unit or Remnant.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Boulder Smash', 'lore': 'It is with the power of a mountain that Earth Spirit strikes his enemies.', 'desc': 'Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest Stone Remnant in a 200 radius. The travelling unit or Remnant damages all enemy units it hits.  If an enemy is hit by a Stone Remnant, they are also stunned. Stone Remnants travel further than other units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22\\/18\\/14\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earth_Spirit'}, 'arc_warden_tempest_double': {'attrib': 'DURATION: <span class="attribVal">12 \\/ 14 \\/ 16<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Tempest Double', 'lore': 'Warped by the power of its peers, Arc Warden becomes what it despises most: disharmony.', 'desc': "Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and spells, except items that drop on death. The duplicate has seperate item and ability cooldowns.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40\\/35\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Arc_Warden'}, 'jakiro_dual_breath': {'attrib': 'START RADIUS: <span class="attribVal">200 \\/ 200 \\/ 200 \\/ 200<\\/span><br \\/>\nEND RADIUS: <span class="attribVal">250 \\/ 250 \\/ 250 \\/ 250<\\/span><br \\/>\nBURN DAMAGE: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 80<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">28% \\/ 32% \\/ 36% \\/ 40%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">28 \\/ 32 \\/ 36 \\/ 40<\\/span><br \\/>\nDURATION: <span class="attribVal">5<\\/span>', 'notes': 'Can hit units up to 1000 range away.<br \\/>Has a 0.3 second interval between each breath.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Dual Breath', 'lore': 'Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.', 'desc': 'An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 135\\/140\\/155\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Jakiro'}, 'necrolyte_sadist': {'attrib': 'MANA REGEN: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 12<\\/span><br \\/>\nHEALTH REGEN: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 6<\\/span><br \\/>\nDURATION: <span class="attribVal">6<\\/span>', 'notes': 'Sadist is also triggered by denies.<br \\/>Stacks independently with itself.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Sadist', 'lore': "Poor souls who succumb to Rotund'jere's plagues are recycled for future use.", 'desc': 'Necrophos gains health and mana regeneration for every unit he kills. Hero kills grant 10 times the regen bonus.', 'cmb': '', 'hurl': 'Necrophos'}, 'magnataur_empower': {'attrib': 'DURATION: <span class="attribVal">40 \\/ 40 \\/ 40 \\/ 40<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nCLEAVE DAMAGE: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nCLEAVE RADIUS: <span class="attribVal">240<\\/span>', 'notes': 'The bonus damage is based only on base damage and damage from primary attributes.<br \\/>Cleave damage is reduced by armor type but not by armor value.<br \\/>Cleave damage goes through spell immunity.<br \\/>Ranged units cannot Cleave.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Empower', 'lore': 'With a deep bellow, Magnus displays his true power.', 'desc': "Gives an allied unit bonus damage and cleave on attack.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 30\\/40\\/50\\/60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Magnus'}, 'doom_bringer_devour': {'attrib': 'BONUS GOLD: <span class="attribVal">25 \\/ 50 \\/ 75 \\/ 100<\\/span>', 'notes': "Gives Doom the original bounty of the creep, along with the bonus gold.<br \\/>The amount of time it takes to Devour depends on the current HP of the unit.<br \\/>Doom can't Devour mechanical or ancient units.<br \\/>If you devour a creep without abilities, you'll keep the abilities you had previously.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>', 'dname': 'Devour', 'lore': "Lucifer's appetite and greed are never sated.", 'desc': 'Consumes an enemy or neutral creep, acquiring any special abilities that it possessed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70\\/60\\/50\\/40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Doom'}, 'medusa_mana_shield': {'attrib': 'DAMAGE PER MANA: <span class="attribVal">1.6 \\/ 1.9 \\/ 2.2 \\/ 2.5<\\/span>', 'notes': 'Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Mana Shield', 'lore': 'While Medusa was not gifted with eternal life upon birth, her curse bestowed her with impressive defensive powers.', 'desc': "Creates a shield that absorbs 60% of the incoming damage in exchange for Medusa's mana.", 'cmb': '', 'hurl': 'Medusa'}, 'lina_dragon_slave': {'attrib': '', 'notes': 'Dragon Slave can hit units up to 1225 units away.', 'dmg': 'DAMAGE: <span class="attribVal">110 \\/ 180 \\/ 250 \\/ 320<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Dragon Slave', 'lore': 'In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment.', 'desc': 'Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/115\\/130\\/145<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lina'}, 'winter_wyvern_cold_embrace': {'attrib': 'DURATION: <span class="attribVal">4<\\/span><br \\/>\nBASE HEALTH REGEN: <span class="attribVal">20<\\/span><br \\/>\nMAX HEALTH REGEN: <span class="attribVal">3% \\/ 4% \\/ 5% \\/ 6%<\\/span>', 'notes': 'Cannot be dispelled.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Cold Embrace', 'lore': "From winter's heart comes a cold, healing embrace. The ice slows the blood and allows the spell to better work its curative magic.", 'desc': 'Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 24\\/21\\/18\\/15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Winter_Wyvern'}, 'puck_ethereal_jaunt': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Ethereal Jaunt', 'lore': '', 'desc': 'Teleports Puck to a flying Illusory Orb.', 'cmb': '', 'hurl': 'Puck'}, 'bounty_hunter_wind_walk': {'attrib': 'DURATION: <span class="attribVal">20 \\/ 25 \\/ 30 \\/ 35<\\/span><br \\/>\nFADE TIME: <span class="attribVal">1 \\/ 0.75 \\/ 0.5 \\/ 0.25<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">30 \\/ 60 \\/ 90 \\/ 120<\\/span>', 'notes': "Will not break most channeling of spells upon activation.<br \\/>The bonus damage is a separate instance, and isn't considered in Jinada's calculation.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Shadow Walk', 'lore': "The court jesters present during King Goff's assassination can recount no other image than a dancing shadow.", 'desc': 'Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability.  If he breaks the invisibility with an attack, that attack will deal bonus damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 65<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bounty_Hunter'}, 'storm_spirit_static_remnant': {'attrib': 'RADIUS: <span class="attribVal">260<\\/span><br \\/>\nDAMAGE: <span class="attribVal">140 \\/ 180 \\/ 220 \\/ 260<\\/span>', 'notes': 'Remnants take 1 second to materialize after the spell is cast.<br \\/>Remnants grant unobstructed vision for their duration.<br \\/>The explosion actually hits units in a 260 radius, but will only be triggered in 235.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Static Remnant', 'lore': "Raijin Thunderkeg's duality allows him to admire himself in shocking fashion.", 'desc': 'Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 3.50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Storm_Spirit'}, 'riki_tricks_of_the_trade': {'attrib': 'RADIUS: <span class="attribVal">500<\\/span><br \\/>\nMAX ATTACKS PER UNIT: <span class="attribVal">4 \\/ 5 \\/ 6<\\/span>', 'notes': 'Attacks once when casted and once per second after that.<br \\/>Moving while phased out will cancel the ability.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled<\\/span><br \\/>', 'dname': 'Tricks of the Trade', 'lore': 'The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind.', 'desc': 'CHANNELED - Phases out of the world while striking every enemy from behind in a 500 AoE once per second.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40\\/35\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Riki'}, 'leshrac_split_earth': {'attrib': 'STUN DELAY: <span class="attribVal">0.35<\\/span><br \\/>\nRADIUS: <span class="attribVal">150 \\/ 175 \\/ 200 \\/ 225<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">2<\\/span>', 'notes': 'Split Earth will destroy trees in its area of effect.<br \\/>There is a 0.35 second delay before the effect is applied.', 'dmg': 'DAMAGE: <span class="attribVal">120 \\/ 180 \\/ 240 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Split Earth', 'lore': "Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path.", 'desc': 'Splits the earth under enemies. Deals damage and stuns for a short duration.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/125\\/140\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Leshrac'}, 'omniknight_degen_aura': {'attrib': 'MOVEMENT SLOW: <span class="attribVal">10% \\/ 18% \\/ 26% \\/ 34%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">10 \\/ 18 \\/ 26 \\/ 34<\\/span><br \\/>\nRADIUS: <span class="attribVal">350<\\/span>', 'notes': 'Does not affect Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemies<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Degen Aura', 'lore': 'The holy embodiment of Purist Thunderwrath is enough to weaken those of lesser faith.', 'desc': 'Greatly degenerates the movement and attack capabilities of enemy units that stray too near.', 'cmb': '', 'hurl': 'Omniknight'}, 'keeper_of_the_light_illuminate_end': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Release Illuminate', 'lore': '', 'desc': 'Release the channel early.', 'cmb': '', 'hurl': 'Keeper_of_the_Light'}, 'obsidian_destroyer_astral_imprisonment': {'attrib': 'PRISON DURATION: <span class="attribVal">4<\\/span><br \\/>\nRADIUS: <span class="attribVal">400<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 175 \\/ 250 \\/ 325<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">225 \\/ 350 \\/ 475 \\/ 600<\\/span>', 'notes': "Imprisoned units are hidden and invulnerable.<br \\/>Imprisoned units can still be hit by Sanity's Eclipse.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Astral Imprisonment', 'lore': 'Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.', 'desc': 'Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals 100 damage to enemies in a 400 radius around the target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/140\\/160\\/180<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22\\/18\\/14\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Outworld_Devourer'}, 'ember_spirit_fire_remnant': {'attrib': 'MAX CHARGES: <span class="attribVal">3<\\/span><br \\/>\nCHARGE RESTORE TIME: <span class="attribVal">35<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200<\\/span><br \\/>\nRADIUS: <span class="attribVal">450<\\/span><br \\/>\nDURATION: <span class="attribVal">45<\\/span>', 'notes': 'Starts with 3 charges (maximum).<br \\/>Fire Remnants move to where you targeted them at 2.5x your speed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Fire Remnant', 'lore': "By the spirit's power are Xin's teachings spread anew.", 'desc': "Ember Spirit generates Fire Remnant charges every 35 seconds, with a max of 3 charges.  Releasing a charge sends a Fire Remnant that runs to the target location at 2.5x Ember Spirit's speed.  Using Activate Fire Remnant, Ember Spirit can dash out to his Remnants, exploding them for area of effect damage.  The targeted Remnant will be arrived at last.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ember_Spirit'}, 'venomancer_plague_ward': {'attrib': 'DURATION: <span class="attribVal">40<\\/span><br \\/>\nWARD HP: <span class="attribVal">75 \\/ 200 \\/ 325 \\/ 450<\\/span><br \\/>\nWARD DAMAGE: <span class="attribVal">13 \\/ 22 \\/ 31 \\/ 40<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Plague Ward', 'lore': 'A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.', 'desc': 'Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 20\\/20\\/20\\/20<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Venomancer'}, 'kunkka_tidebringer': {'attrib': 'RADIUS: <span class="attribVal">450 \\/ 500 \\/ 550 \\/ 600<\\/span><br \\/>\nDAMAGE BONUS: <span class="attribVal">25 \\/ 45 \\/ 65 \\/ 85<\\/span>', 'notes': 'Cleave damage is reduced by armor type but not by armor value.<br \\/>Cleave damage goes through spell immunity.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Tidebringer', 'lore': "A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract.", 'desc': "Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13\\/10\\/7\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Kunkka'}, 'nyx_assassin_mana_burn': {'attrib': 'INTELLIGENCE MULTIPLIER: <span class="attribVal">3.5 \\/ 4 \\/ 4.5 \\/ 5<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Mana Burn', 'lore': 'The tome in Ultimyr describes one scarab with the ability eat away at the mind of lesser beings.', 'desc': "Destroys the target hero's mana equal to a multiplier of its Intelligence, and deals damage equal to the mana burned.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 28\\/20\\/12\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Nyx_Assassin'}, 'broodmother_spawn_spiderlings': {'attrib': 'LIFETIME: <span class="attribVal">60 \\/ 60 \\/ 60 \\/ 60<\\/span><br \\/>\nDAMAGE: <span class="attribVal">70 \\/ 140 \\/ 210 \\/ 280<\\/span><br \\/>\nCOUNT: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 4<\\/span>', 'notes': 'If the target is killed within 2 seconds of being hit with this skill, the Spiderlings will spawn.<br \\/>Units killed by Spiderlings will then give birth to Spiderites, smaller and less powerful versions of the Spiderlings.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Spawn Spiderlings', 'lore': 'Black Arachnia continues to raise her young, even amidst the field of combat.  The brood quickly learns how to support their mother.', 'desc': 'Broodmother injects her young into an enemy unit, dealing damage. The spiderlings will hatch if the target is killed while under this influence.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Broodmother'}, 'morphling_hybrid': {'attrib': 'DURATION: <span class="attribVal">20<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>', 'dname': 'Hybrid', 'lore': '', 'desc': "Morphling creates a hybrid replication of a target allied hero, which can cast all of that hero's current, non-ultimate abilities. Enemies are able to see which unit is a hybrid.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Morphling'}, 'troll_warlord_fervor': {'attrib': 'MAX STACKS: <span class="attribVal">7<\\/span><br \\/>\nATTACK SPEED PER STACK: <span class="attribVal">15 \\/ 20 \\/ 25 \\/ 30<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Fervor', 'lore': "If at first you don't succeed, strike, strike again.", 'desc': 'With each continuous blow on the same target, Troll gains increased attack speed.  If Troll changes targets, the stacks drop to zero.', 'cmb': '', 'hurl': 'Troll_Warlord'}, 'vengefulspirit_command_aura': {'attrib': 'DAMAGE BONUS: <span class="attribVal">12% \\/ 20% \\/ 28% \\/ 36%<\\/span><br \\/>\nRADIUS: <span class="attribVal">900<\\/span>', 'notes': 'The bonus damage provided by the aura is based on base damage and primary attribute.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>', 'dname': 'Vengeance Aura', 'lore': 'Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.', 'desc': "Vengeful Spirit's presence increases the physical damage of nearby friendly units. If Vengeful Spirit is slain, her killer will be possessed with a negative Vengeance Aura, reducing the damage of her killer and its nearby allies until Vengeful Spirit revives.", 'cmb': '', 'hurl': 'Vengeful_Spirit'}, 'treant_natures_guise': {'attrib': 'DURATION: <span class="attribVal">15 \\/ 30 \\/ 45 \\/ 60<\\/span><br \\/>\nFADE TIME: <span class="attribVal">2<\\/span><br \\/>\nTREE RADIUS: <span class="attribVal">350<\\/span><br \\/>\nMOVEMENT SPEED: <span class="attribVal">14% \\/ 16% \\/ 18% \\/ 20%<\\/span>', 'notes': "If cast on a unit that isn't near a tree, it will lose the invisibility almost instantly.<br \\/>Nature's Guise checks in 0.75 second intervals for nearby trees, removing invisibility if none are found.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': "Nature's Guise", 'lore': "The Protectors don't often come into vision; their natural state being nestled within their leafy brethren.", 'desc': "Causes the targeted unit to blend in with the forest, becoming invisible to enemies and gaining a movement speed bonus when near a tree.  If the unit moves away from a tree or the spell is cast on a unit with no nearby trees, Nature's Guise is lost.  Treant Protector can cast spells and remain invisible under Nature's Guise.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10\\/8\\/6\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Treant_Protector'}, 'faceless_void_time_dilation': {'attrib': 'RADIUS: <span class="attribVal">725<\\/span><br \\/>\nDURATION: <span class="attribVal">6 \\/ 8 \\/ 10 \\/ 12<\\/span><br \\/>\nSLOW PER COOLDOWN: <span class="attribVal">10%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Time Dilation', 'lore': '', 'desc': 'Faceless Void traps all nearby enemies in a time dilation field for 6 seconds, freezing their cooldowns and slowing their movement and attack speed by 10% for each cooldown frozen.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40\\/34\\/28\\/22<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Faceless_Void'}, 'rubick_telekinesis_land': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Telekinesis Land', 'lore': '', 'desc': 'Chooses the location the target will land when Telekinesis finishes.', 'cmb': '', 'hurl': 'Rubick'}, 'night_stalker_crippling_fear': {'attrib': 'DAY DURATION: <span class="attribVal">3 \\/ 3 \\/ 3 \\/ 3<\\/span><br \\/>\nNIGHT DURATION: <span class="attribVal">5 \\/ 6 \\/ 7 \\/ 8<\\/span><br \\/>\nDAY CHANCE TO MISS: <span class="attribVal">10% \\/ 10% \\/ 10% \\/ 10%<\\/span><br \\/>\nNIGHT CHANCE TO MISS: <span class="attribVal">50%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Crippling Fear', 'lore': 'A vision of the twisted maw of Balanar etches itself into the minds of the poor souls unlucky enough to cross his path.', 'desc': 'Night Stalker horrifies the target enemy Hero, causing it to miss attacks and become silenced.  The effect lasts longer at night.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Night_Stalker'}, 'drow_ranger_frost_arrows': {'attrib': 'MOVEMENT SLOW: <span class="attribVal">16% \\/ 32% \\/ 48% \\/ 64%<\\/span><br \\/>\nHERO DURATION: <span class="attribVal">1.5<\\/span><br \\/>\nCREEP DURATION: <span class="attribVal">7<\\/span>', 'notes': 'The slow duration is refreshed on successive casts.', 'dmg': 'DAMAGE: <span class="attribVal">0 \\/ 0 \\/ 0 \\/ 0<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Frost Arrows', 'lore': 'Ice-encased arrows pierce the silence, chilling their victims to the core.', 'desc': "Adds a freezing effect to Drow's attacks, slowing enemy movement.  Lasts 1.5 seconds on Heroes, and 7 seconds on creeps.\r\n\r\nFrost Arrows is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 12\\/12\\/12\\/12<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Drow_Ranger'}, 'abaddon_aphotic_shield': {'attrib': 'DURATION: <span class="attribVal">15<\\/span><br \\/>\nMAX DAMAGE ABSORBED: <span class="attribVal">110 \\/ 140 \\/ 170 \\/ 200<\\/span><br \\/>\nBURST RADIUS: <span class="attribVal">675<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Aphotic Shield', 'lore': 'The powers of the black mist rise to absorb attacks like the black mist absorbs light.', 'desc': 'Summons dark energies around an ally unit, creating a shield that absorbs a set amount of damage before expiring. When the shield is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. Removes certain types of negative buffs and stuns on cast.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/105\\/110\\/115<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/10\\/8\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Abaddon'}, 'earthshaker_fissure': {'attrib': 'FISSURE RANGE: <span class="attribVal">1400<\\/span><br \\/>\nFISSURE DURATION: <span class="attribVal">8<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1 \\/ 1.25 \\/ 1.5 \\/ 1.75<\\/span>', 'notes': "Creeps will wait for Fissure to disappear. They will not attempt to walk around it.<br \\/>Fissure is not blocked by Linken's Sphere.", 'dmg': 'DAMAGE: <span class="attribVal">110 \\/ 160 \\/ 210 \\/ 260<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Fissure', 'lore': 'The Nishian totem splits the world to its core with tectonic force.', 'desc': 'Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/140\\/155\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earthshaker'}, 'invoker_chaos_meteor': {'attrib': 'IMPACT DELAY: <span class="attribVal">1.3<\\/span><br \\/>\nRADIUS: <span class="attribVal">275<\\/span><br \\/>\nBURN DURATION: <span class="attribVal">3<\\/span>', 'notes': 'Deals main damage to enemy units under meteor every 0.5 seconds and burns enemies for smaller damage over 3 seconds.<br \\/>The meteor moves at a speed of 300.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Chaos Meteor', 'lore': "Tarak's Descent of Fire.", 'desc': "Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of <font color='#cabe68'>Exort<\\/font>, and rolling further based on the level of <font color='#d671a9'>Wex<\\/font>. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of <font color='#cabe68'>Exort<\\/font>.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 55<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'puck_waning_rift': {'attrib': 'RADIUS: <span class="attribVal">400 \\/ 400 \\/ 400 \\/ 400<\\/span><br \\/>\nDURATION: <span class="attribVal">0.75 \\/ 1.5 \\/ 2.25 \\/ 3<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 160 \\/ 220 \\/ 280<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Waning Rift', 'lore': 'With a mischievous grin, Puck spreads its enchanted powder which disrupts magical flow.', 'desc': 'Puck releases a burst of faerie dust that deals damage and silences enemy units nearby.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/110\\/120\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/15\\/14\\/13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Puck'}, 'faceless_void_time_walk': {'attrib': 'RANGE: <span class="attribVal">675<\\/span><br \\/>\nBACKTRACK DURATION: <span class="attribVal">2<\\/span>', 'notes': 'Faceless Void is invulnerable while using Time Walk.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Time Walk', 'lore': 'Darkterror tears a hole in time, passing through Claszureme, and appearing back in an instant.', 'desc': 'Rushes to a target location while backtracking any damage taken the last 2 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 40<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 24\\/18\\/12\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Faceless_Void'}, 'sniper_shrapnel': {'attrib': 'MOVEMENT SLOW: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span><br \\/>\nRADIUS: <span class="attribVal">450<\\/span><br \\/>\nDURATION: <span class="attribVal">10<\\/span>', 'notes': 'Damage is dealt 11 times, immediately at spell effect then every second.<br \\/>Does not damage buildings.<br \\/>Provides vision in the targeted area.', 'dmg': 'DAMAGE: <span class="attribVal">15 \\/ 35 \\/ 55 \\/ 75<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shrapnel', 'lore': "Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.", 'desc': 'Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 55 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sniper'}, 'broodmother_insatiable_hunger': {'attrib': 'BONUS DAMAGE: <span class="attribVal">60 \\/ 90 \\/ 120<\\/span><br \\/>\nLIFESTEAL: <span class="attribVal">60% \\/ 80% \\/ 100%<\\/span><br \\/>\nDURATION: <span class="attribVal">14 \\/ 14 \\/ 14<\\/span>', 'notes': 'Fully stacks with other sources of lifesteal.<br \\/>Insatiable hunger can be removed by purge effects.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Insatiable Hunger', 'lore': 'While most of her prey is wrapped in silken cocoons and saved for her young, the Broodmother herself has a taste for wandering heroes.', 'desc': "A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Broodmother'}, 'wisp_tether_break': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Break Tether', 'lore': '', 'desc': 'Break the link to the tethered unit.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Io'}, 'invoker_quas': {'attrib': 'HP REGEN PER INSTANCE: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 4 \\/ 5 \\/ 6 \\/ 7<\\/span><br \\/>\nBONUS STRENGTH: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8 \\/ 10 \\/ 12 \\/ 14<\\/span>', 'notes': 'Invoker can only have 3 of any instance.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Quas', 'lore': '', 'desc': "Allows manipulation of ice elements and grants a permanent strength bonus. Each <font color='#7998b5'>Quas<\\/font> instance provides increased health regeneration.\r\n", 'cmb': '', 'hurl': 'Invoker'}, 'naga_siren_rip_tide': {'attrib': 'ARMOR REDUCTION: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nDURATION: <span class="attribVal">8 \\/ 8 \\/ 8 \\/ 8<\\/span>', 'notes': "Naga's illusions will also cast Rip Tide, but enemies in multiple areas of effect will only be hit once.", 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 140 \\/ 180 \\/ 220<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Rip Tide', 'lore': "A torrent from the Deep Ones crushes the defenses of the Siren's enemies.", 'desc': 'The Naga Siren and her images hit all nearby units with a damaging wave of water that lowers armor for 8 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Naga_Siren'}, 'skeleton_king_reincarnation': {'attrib': 'REINCARNATION TIME: <span class="attribVal">3 \\/ 3 \\/ 3<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">75%<\\/span><br \\/>\nATTACK SPEED SLOW: <span class="attribVal">75<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">5<\\/span><br \\/>\nSCEPTER ALLY DEATH DELAY: <span class="attribVal">7<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DEATH DELAY RADIUS:<\\/span> <span class="attribVal">1200<\\/span>', 'notes': "Wraith King won't revive if he doesn't have enough mana.<br \\/>If Wraith King has an Aegis and Reincarnation off cooldown, Reincarnation will trigger first.<br \\/>Revives with full HP and Mana.<br \\/>Credit for allies whose death was delayed will go to whoever struck the original killing blow.<br \\/>Wraith Delay not affect Techies' Suicide Squad, Attack ability.<br \\/>Wraith Delay affects Wraith King's actual deaths, not Reincarnate deaths.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Reincarnation', 'lore': 'Conspirators against the Wraith King wonder why he never stays dead.', 'desc': "Wraith King's form regroups after death, allowing him to resurrect when killed in battle.  Upon death, enemy units in a 900 radius will be slowed.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 260\\/160\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Wraith_King'}, 'techies_stasis_trap': {'attrib': 'TRIGGER RADIUS: <span class="attribVal">450<\\/span><br \\/>\nTRIGGER DELAY: <span class="attribVal">1.5<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">2.5 \\/ 3 \\/ 3.5 \\/ 4<\\/span><br \\/>\nTRAP ACTIVATION TIME: <span class="attribVal">1.5<\\/span><br \\/>\nTRAP FADE TIME: <span class="attribVal">2<\\/span><br \\/>\nTRAP DURATION: <span class="attribVal">360<\\/span>', 'notes': 'Stasis Traps destroy all other Stasis Traps in their area of effect when they detonate.<br \\/>Stasis Traps are not triggered by invisible units.<br \\/>Stasis Traps do not block neutral creep camps from spawning.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Stasis Trap', 'lore': 'The scourge of Trapper Town!', 'desc': 'Plant an invisible trap that stuns nearby enemy units when triggered.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/110\\/140\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/16\\/13\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Techies'}, 'vengefulspirit_wave_of_terror': {'attrib': 'ARMOR REDUCTION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nDEBUFF DURATION: <span class="attribVal">15<\\/span><br \\/>\nVISION DURATION: <span class="attribVal">3 \\/ 3 \\/ 3 \\/ 3<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">30 \\/ 50 \\/ 70 \\/ 90<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Wave of Terror', 'lore': "Shendel's haunting voice hints at her approaching vindication.", 'desc': 'Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path ahead.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 40\\/40\\/40\\/40<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Vengeful_Spirit'}, 'weaver_the_swarm': {'attrib': 'ATTACK DAMAGE: <span class="attribVal">20<\\/span><br \\/>\nATTACK FREQUENCY: <span class="attribVal">1.25 \\/ 1.1 \\/ 0.95 \\/ 0.8<\\/span><br \\/>\nCOUNT: <span class="attribVal">12 \\/ 12 \\/ 12 \\/ 12<\\/span><br \\/>\nARMOR REDUCTION: <span class="attribVal">1 \\/ 1 \\/ 1 \\/ 1<\\/span><br \\/>\nDURATION: <span class="attribVal">16<\\/span><br \\/>\nATTACKS TO DESTROY: <span class="attribVal">8 \\/ 8 \\/ 8 \\/ 8<\\/span>', 'notes': 'When a beetle latches on a target, it will remain there until it is killed or the duration expires.<br \\/>Beetles are Spell Immune, but can be killed in 4 attacks from a hero, or 8 from other units.<br \\/>Beetles provide 321\\/321 sight, but will drop off their target if it becomes invisible.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'The Swarm', 'lore': 'Skitskurr opens a gap in the space time fabric, allowing young Weavers to slip through and aid him in combat.', 'desc': 'Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/80\\/90\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 35\\/30\\/25\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Weaver'}, 'meepo_earthbind': {'attrib': 'DURATION: <span class="attribVal">2<\\/span><br \\/>\nRADIUS: <span class="attribVal">220<\\/span><br \\/>\nRANGE: <span class="attribVal">500 \\/ 750 \\/ 1000 \\/ 1250<\\/span>', 'notes': "While preventing units from going invisible, Earthbind won't hit units that are already invisible.<br \\/>Does not work on Spell Immune units or Roshan.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Earthbind', 'lore': 'Catching dinner in the Riftshadow Ruins can be quite the task.', 'desc': 'Tosses a net at the target point, pinning down all enemy units.  Earthbind prevents invisibility, blink, and interrupts channeling.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/16\\/12\\/8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Meepo'}, 'chaos_knight_chaos_bolt': {'attrib': 'MINIMUM STUN: <span class="attribVal">1 \\/ 1 \\/ 1 \\/ 2<\\/span><br \\/>\nMAXIMUM STUN: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 4<\\/span><br \\/>\nMINIMUM DAMAGE: <span class="attribVal">75 \\/ 100 \\/ 125 \\/ 150<\\/span><br \\/>\nMAXIMUM DAMAGE: <span class="attribVal">200 \\/ 225 \\/ 250 \\/ 275<\\/span>', 'notes': 'The stun duration and damage values dealt are inversely related.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Chaos Bolt', 'lore': 'Even Chaos Knight cannot predict this manifest of unholy energy.', 'desc': 'Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 140\\/140\\/140\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chaos_Knight'}, 'warlock_rain_of_chaos': {'attrib': 'SUMMON BLAST RADIUS: <span class="attribVal">600<\\/span><br \\/>\nGOLEM HEALTH: <span class="attribVal">1000 \\/ 1500 \\/ 2000<\\/span><br \\/>\nGOLEM DAMAGE: <span class="attribVal">75 \\/ 100 \\/ 125<\\/span><br \\/>\nGOLEM ARMOR: <span class="attribVal">6 \\/ 9 \\/ 12<\\/span><br \\/>\nGOLEM HEALTH REGEN: <span class="attribVal">25 \\/ 50 \\/ 75<\\/span><br \\/>\n<span class="scepterVal">SCEPTER NUMBER OF GOLEMS:<\\/span> <span class="attribVal">2<\\/span><br \\/>\n<span class="scepterVal">SCEPTER GOLEM HEALTH:<\\/span> <span class="attribVal">750 \\/ 1125 \\/ 1500<\\/span><br \\/>\n<span class="scepterVal">SCEPTER GOLEM DAMAGE:<\\/span> <span class="attribVal">56 \\/ 75 \\/ 94<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BOUNTY REDUCTION:<\\/span> <span class="attribVal">50%<\\/span>', 'notes': 'Spell Immune units will be stunned.<br \\/>This ability destroys trees in its area of effect.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Chaotic Offering', 'lore': 'Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks.', 'desc': "Summons a Golem from the depths, stunning enemies for one second. The Golem lives 60 seconds, takes reduced damage from spells, has Permanent Immolation and Flaming Fists on attack.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/300\\/400<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 165<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Warlock'}, 'tinker_rearm': {'attrib': 'TIME TO REARM: <span class="attribVal">3 \\/ 1.5 \\/ 0.75<\\/span>', 'notes': "Rearm works on all items except Black King Bar, Arcane Boots, Helm of the Dominator, Hand of Midas, Refresher Orb, Linken's Sphere, Pipe of Insight, and Necronomicon.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled<\\/span><br \\/>', 'dname': 'Rearm', 'lore': 'A new battery here, another set of rockets there, Boush continually improves on existing technology.', 'desc': "CHANNELED - Resets the cooldown on most of Tinker's items and abilities.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/200\\/300<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tinker'}, 'zuus_lightning_bolt': {'attrib': 'SIGHT RADIUS: <span class="attribVal">750<\\/span><br \\/>\nSIGHT DURATION: <span class="attribVal">4.5<\\/span>', 'notes': 'You can interrupt channeling spells and items with this ability.', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 175 \\/ 275 \\/ 350<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Lightning Bolt', 'lore': 'A shocking punishment for rebellious heathen.', 'desc': 'Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/95\\/115\\/135<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Zeus'}, 'chen_test_of_faith_teleport': {'attrib': 'HERO\\/SELF TP DELAY: <span class="attribVal">6 \\/ 5 \\/ 4 \\/ 3<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Test of Faith', 'lore': '', 'desc': 'Teleports an allied unit back to the base.  Creeps are teleported instantly, while Heroes have a delay before teleporting. If cast on Chen, all units controlled by Chen through Holy Persuasion will be teleported to him after a delay.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/200\\/200\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 24<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chen'}, 'bristleback_bristleback': {'attrib': 'SIDE DAMAGE REDUCTION: <span class="attribVal">8% \\/ 12% \\/ 16% \\/ 20%<\\/span><br \\/>\nBACK DAMAGE REDUCTION: <span class="attribVal">16% \\/ 24% \\/ 32% \\/ 40%<\\/span><br \\/>\nDAMAGE THRESHOLD: <span class="attribVal">210<\\/span>', 'notes': "Bristleback's rear is considered to be within 70 degrees from the back.<br \\/>Bristleback's side is considered to be within 110 degrees from the back.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Bristleback', 'lore': 'Turning his back to a fight might be just the thing.', 'desc': 'Bristleback takes less damage if hit on the sides or rear.  If Bristleback takes 210 damage from the rear, he releases a Quill Spray of the current level.', 'cmb': '', 'hurl': 'Bristleback'}, 'ancient_apparition_ice_blast': {'attrib': 'FROSTBITTEN DURATION: <span class="attribVal">8 \\/ 9 \\/ 10<\\/span><br \\/>\nFROSTBITTEN DAMAGE PER SECOND: <span class="attribVal">12.5 \\/ 20 \\/ 32<\\/span><br \\/>\nSHATTER HEALTH THRESHOLD: <span class="attribVal">10% \\/ 11% \\/ 12%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER FROSTBITTEN DURATION:<\\/span> <span class="attribVal">17<\\/span>', 'notes': "The area of effect is 275 + 50*TimeTraveled, capped at 1000.  The freeze area along the path is 275.<br \\/>Kill will be granted to the source of the damage that triggers the shatter.<br \\/>The instant kill doesn't work on illusions.<br \\/>The HP Freeze prevents most kinds of healing, including the fountain.<br \\/>The Frostbitten debuff cannot be purged.", 'dmg': 'DAMAGE: <span class="attribVal">250 \\/ 350 \\/ 450<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Ice Blast', 'lore': "Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power.", 'desc': "Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/125\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ancient_Apparition'}, 'phoenix_sun_ray': {'attrib': 'HEALTH COST PER SECOND: <span class="attribVal">6%<\\/span><br \\/>\nBASE DAMAGE PER SECOND: <span class="attribVal">10 \\/ 15 \\/ 20 \\/ 25<\\/span><br \\/>\nMAX DAMAGE: <span class="attribVal">1.25% \\/ 2.5% \\/ 3.75% \\/ 5%<\\/span><br \\/>\nBASE HEAL PER SECOND: <span class="attribVal">7 \\/ 10 \\/ 13 \\/ 16<\\/span><br \\/>\nMAX HEAL: <span class="attribVal">0.625% \\/ 1.25% \\/ 1.875% \\/ 2.5%<\\/span><br \\/>\nDURATION: <span class="attribVal">6<\\/span>', 'notes': 'Sun Ray has a width of 130 units, and a length of 1300 units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Sun Ray', 'lore': 'The vent through which such stellar energy flows is mere atoms wide.', 'desc': 'Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their health. The percentage increases as the beam continues to fire.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 26<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phoenix'}, 'life_stealer_open_wounds': {'attrib': 'LIFE LEECH: <span class="attribVal">50%<\\/span><br \\/>\nMAX SLOW: <span class="attribVal">70%<\\/span><br \\/>\nDURATION: <span class="attribVal">8<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">200 \\/ 300 \\/ 400 \\/ 500<\\/span>', 'notes': 'Open Wounds slows over 8 different steps: 70% \\/ 70% \\/ 60% \\/ 50% \\/ 30% \\/ 10% \\/ 10% \\/ 10%, with the slow decreasing one step per second.<br \\/>Stacks additively with other sources of Lifesteal.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Open Wounds', 'lore': 'Fresh wounds and the scent of blood often draw out the scavengers to finish the job.', 'desc': "Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/110\\/110\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 24\\/20\\/16\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lifestealer'}, 'beastmaster_primal_roar': {'attrib': 'STUN DURATION: <span class="attribVal">3 \\/ 3.5 \\/ 4<\\/span><br \\/>\nDAMAGE: <span class="attribVal">150 \\/ 225 \\/ 300<\\/span><br \\/>\nSHOUT WIDTH: <span class="attribVal">300<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">50% \\/ 50% \\/ 50%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">50 \\/ 50 \\/ 50<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">2 \\/ 3 \\/ 4<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CAST RANGE:<\\/span> <span class="attribVal">950 \\/ 950 \\/ 950<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">45 \\/ 45 \\/ 45<\\/span>', 'notes': 'The stun will hit Spell Immune units. The damage will not.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Primal Roar', 'lore': 'The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies.', 'desc': "Beastmaster lets loose a deafening roar that stuns, and shoves open, a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/175\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80\\/75\\/70<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Beastmaster'}, 'earthshaker_aftershock': {'attrib': 'RADIUS: <span class="attribVal">300<\\/span><br \\/>\nDURATION: <span class="attribVal">0.6 \\/ 0.9 \\/ 1.2 \\/ 1.5<\\/span>', 'notes': 'Using items does not trigger Aftershock.', 'dmg': 'DAMAGE: <span class="attribVal">50 \\/ 75 \\/ 100 \\/ 125<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Aftershock', 'lore': 'The earth trembles beneath the mighty footsteps of Raigor.', 'desc': 'Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.', 'cmb': '', 'hurl': 'Earthshaker'}, 'morphling_morph_agi': {'attrib': 'MANA PER SECOND: <span class="attribVal">30 \\/ 30 \\/ 30 \\/ 30<\\/span><br \\/>\nPOINTS PER SHIFT: <span class="attribVal">1<\\/span><br \\/>\nSHIFT RATE: <span class="attribVal">0.5 \\/ 0.25 \\/ 0.125 \\/ 0.0625<\\/span><br \\/>\nBONUS AGILITY: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': "Morph can be activated or deactivated while Morphling is disabled, but not while silenced.<br \\/>Morph can't convert stats from items.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Morph (Agility Gain)', 'lore': 'Shifting water makes it difficult to discern the nature of Morphling.', 'desc': 'Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible.  Additional points in Morph increase the rate of stat change.  Passively grants bonus Agility.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Morphling'}, 'mirana_starfall': {'attrib': 'RADIUS: <span class="attribVal">650<\\/span><br \\/>\n<span class="scepterVal">SCEPTER INTERVAL:<\\/span> <span class="attribVal">10<\\/span>', 'notes': "Starstorm is not blocked by Linken's Sphere.<br \\/>Starstorm cannot hit invisible units.<br \\/>Starstorm will choose a new target for the second star if the first died before impact.", 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Starstorm', 'lore': 'The Goddess breaks the strata to empower her Princess in the time of need.', 'desc': "Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 425 radius will be struck a second time for 75% of the damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/120\\/140\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Mirana'}, 'keeper_of_the_light_spirit_form': {'attrib': 'DURATION: <span class="attribVal">40 \\/ 40 \\/ 40<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Spirit Form', 'lore': 'In a flash of light, Ezalor reveals his true nature.', 'desc': "Ezalor temporarily turns his body luminescent, gaining various abilities.  Illuminate is now channeled by a separate spirit, and gains the Blinding Light and Recall abilities.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80\\/70\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Keeper_of_the_Light'}, 'shadow_shaman_shackles': {'attrib': 'TOTAL DAMAGE: <span class="attribVal">120 \\/ 200 \\/ 280 \\/ 360<\\/span><br \\/>\nMAX DURATION: <span class="attribVal">2.75 \\/ 3.5 \\/ 4.25 \\/ 5<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shackles', 'lore': 'A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.', 'desc': 'CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 140\\/150\\/160\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Shaman'}, 'bane_brain_sap': {'attrib': 'HEAL AMOUNT: <span class="attribVal">90 \\/ 160 \\/ 230 \\/ 300<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">90 \\/ 160 \\/ 230 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Brain Sap', 'lore': 'Atropos finds no greater pleasure than to harvest the fear he creates.', 'desc': 'Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/100\\/130\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/13\\/12\\/11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bane'}, 'arc_warden_flux': {'attrib': 'DURATION: <span class="attribVal">6<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">15 \\/ 30 \\/ 45 \\/ 60<\\/span><br \\/>\nALLY SEARCH RADIUS: <span class="attribVal">225<\\/span><br \\/>\nMOVEMENT SPEED SLOW: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">600 \\/ 700 \\/ 800 \\/ 900<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Flux', 'lore': 'An infinitesimal fraction of the power which imprisoned the Ancients.', 'desc': 'Infuses a lone enemy unit with swirling, volatile energy, slowing its movement speed and dealing damage over time. The effect is muted if another enemy unit is near the target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Arc_Warden'}, 'razor_plasma_field': {'attrib': 'DAMAGE MIN: <span class="attribVal">30 \\/ 50 \\/ 70 \\/ 90<\\/span><br \\/>\nDAMAGE MAX: <span class="attribVal">160 \\/ 230 \\/ 300 \\/ 370<\\/span><br \\/>\nRADIUS: <span class="attribVal">700<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Plasma Field', 'lore': 'The Lightning Revenant rules the Underscape with plasmatic power.', 'desc': 'Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, dealing damage to enemy units caught in its path. Damage increases with distance from Razor.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/125\\/125\\/125<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Razor'}, 'lycan_shapeshift': {'attrib': 'DURATION: <span class="attribVal">18<\\/span><br \\/>\nSHAPESHIFT MOVE SPEED: <span class="attribVal">650<\\/span><br \\/>\nBONUS NIGHT VISION: <span class="attribVal">1000<\\/span><br \\/>\nTRANSFORM TIME: <span class="attribVal">1.5<\\/span><br \\/>\nCRITICAL CHANCE: <span class="attribVal">40%<\\/span><br \\/>\nCRITICAL DAMAGE: <span class="attribVal">140% \\/ 160% \\/ 180%<\\/span>', 'notes': "Hex doesn't remove Lycan's movement speed.<br \\/>Lycan has a smaller collision size in this state.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Shapeshift', 'lore': 'Forever a slave to his lycanthropy, Banehallow has come to accept his curse, and embrace his own savagery.', 'desc': 'Lycan assumes his lupine form, granting him and his units critical strikes and added vision at night. During Shapeshift, Lycan and all units under his control move at increased speed, cannot be slowed and have a 40% chance to deal a critical strike doing 140% damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120\\/90\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lycan'}, 'visage_soul_assumption': {'attrib': 'BASE DAMAGE: <span class="attribVal">20<\\/span><br \\/>\nDAMAGE PER CHARGE: <span class="attribVal">65<\\/span><br \\/>\nMAX CHARGES: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nCHARGE DURATION: <span class="attribVal">6<\\/span><br \\/>\nGATHER DAMAGE THRESHOLD: <span class="attribVal">110<\\/span><br \\/>\nGATHER DAMAGE RADIUS: <span class="attribVal">1375<\\/span>', 'notes': "Charges are only gained for damage greater than 2 and less than 3000 that is dealt by a player or Roshan.  Self-damage or Soul Assumption damage isn't counted.<br \\/>Soul Assumption cannot be disjointed.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Soul Assumption', 'lore': 'The collected souls of the dead reach out to bring another into their fold.', 'desc': 'Visage gathers charges of soul essence each time nearby heroes take more than 110 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 170\\/160\\/150\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Visage'}, 'invoker_wex': {'attrib': 'ATTACK SPEED PER INSTANCE: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8 \\/ 10 \\/ 12 \\/ 14<\\/span><br \\/>\nMOVE SPEED PER INSTANCE: <span class="attribVal">1% \\/ 2% \\/ 3% \\/ 4% \\/ 5% \\/ 6% \\/ 7%<\\/span><br \\/>\nBONUS AGILITY: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8 \\/ 10 \\/ 12 \\/ 14<\\/span>', 'notes': 'Invoker can only have 3 of any instance.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Wex', 'lore': '', 'desc': "Allows manipulation of storm elements and grants a permanent agility bonus. Each <font color='#d671a9'>Wex<\\/font> instance provides increased attack speed and movement speed.", 'cmb': '', 'hurl': 'Invoker'}, 'leshrac_lightning_storm': {'attrib': 'LIGHTNING STRIKES: <span class="attribVal">4 \\/ 5 \\/ 6 \\/ 7<\\/span><br \\/>\nLIGHTNING JUMP RADIUS: <span class="attribVal">475<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">75%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">0.7 \\/ 0.8 \\/ 0.9 \\/ 1<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Lightning Storm', 'lore': "The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him.", 'desc': 'Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies are slowed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Leshrac'}, 'elder_titan_earth_splitter': {'attrib': 'EXPLODE DELAY: <span class="attribVal">3.14<\\/span><br \\/>\nCRACK WIDTH: <span class="attribVal">300<\\/span><br \\/>\nCRACK LENGTH: <span class="attribVal">2400<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">30% \\/ 40% \\/ 50%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">3 \\/ 4 \\/ 5<\\/span><br \\/>\nMAX HP AS DAMAGE: <span class="attribVal">30% \\/ 40% \\/ 50%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER SLOW\\/DISARM DURATION:<\\/span> <span class="attribVal">4 \\/ 5 \\/ 6<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Earth Splitter', 'lore': 'That which he created, the titan tears asunder.', 'desc': "Sends forth a jagged crack in front of Elder Titan. After 3 seconds, the crack implodes, slowing movement while dealing damage to each enemy based on their maximum life. Half of the damage dealt is Magical damage, while the other half is Physical damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/175\\/225<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Elder_Titan'}, 'ursa_fury_swipes': {'attrib': 'RESET TIME: <span class="attribVal">20<\\/span><br \\/>\nRESET TIME (ROSHAN): <span class="attribVal">6<\\/span><br \\/>\nDAMAGE PER ATTACK: <span class="attribVal">15 \\/ 20 \\/ 25 \\/ 30<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Fury Swipes', 'lore': 'In nature, the wounded rarely survive the attacks of hungry predators.', 'desc': "Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage.  If the same target is not attacked after 15 seconds, the bonus damage is lost.", 'cmb': '', 'hurl': 'Ursa'}, 'phoenix_sun_ray_stop': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Stop Sun Ray', 'lore': 'CHIRP!', 'desc': 'Immediately stops the Sun Ray.', 'cmb': '', 'hurl': 'Phoenix'}, 'slardar_slithereen_crush': {'attrib': 'RADIUS: <span class="attribVal">350<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">20%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">20<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">2<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.6 \\/ 1.9 \\/ 2.2 \\/ 2.5<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 125 \\/ 175 \\/ 225<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Slithereen Crush', 'lore': 'A swift crush of might and water breaks even the toughest of defenses.', 'desc': 'Slams the ground, stunning and damaging nearby enemy land units.  After the stun, the affected units are slowed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/95\\/105\\/115<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Slardar'}, 'rattletrap_battery_assault': {'attrib': 'RADIUS: <span class="attribVal">275 \\/ 275 \\/ 275 \\/ 275<\\/span><br \\/>\nDURATION: <span class="attribVal">10.5 \\/ 10.5 \\/ 10.5 \\/ 10.5<\\/span><br \\/>\nINTERVAL: <span class="attribVal">0.7 \\/ 0.7 \\/ 0.7 \\/ 0.7<\\/span>', 'notes': 'Deals damage every 0.7 seconds.<br \\/>Remains active if Clockwerk is disabled.<br \\/>Total damage: 320\\/640\\/960\\/1280', 'dmg': 'DAMAGE: <span class="attribVal">20 \\/ 45 \\/ 70 \\/ 95<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Battery Assault', 'lore': "Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.", 'desc': 'Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 32\\/28\\/24\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clockwerk'}, 'treant_living_armor': {'attrib': 'DAMAGE INSTANCES: <span class="attribVal">4 \\/ 5 \\/ 6 \\/ 7<\\/span><br \\/>\nREGEN: <span class="attribVal">4 \\/ 8 \\/ 12 \\/ 16<\\/span><br \\/>\nBLOCK: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 80<\\/span><br \\/>\nDURATION: <span class="attribVal">15<\\/span>', 'notes': 'Can be cast through the minimap.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Living Armor', 'lore': 'The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature.', 'desc': 'Infuses the target hero or structure with a protective coating which grants bonus regeneration. Also blocks some damage from all sources. Dispels when a number of damage instances are taken.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/24\\/18\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Treant_Protector'}, 'bristleback_quill_spray': {'attrib': 'RADIUS: <span class="attribVal">625<\\/span><br \\/>\nQUILL BASE DAMAGE: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 80<\\/span><br \\/>\nQUILL STACK DAMAGE: <span class="attribVal">30 \\/ 32 \\/ 34 \\/ 36<\\/span><br \\/>\nSTACK DURATION: <span class="attribVal">14<\\/span><br \\/>\nMAX DAMAGE: <span class="attribVal">450<\\/span>', 'notes': 'Quill Spray damage is not reduced by damage block abilities.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Quill Spray', 'lore': "An enforcer's honor can be a prickly thing.  So can his quills.", 'desc': 'Sprays enemy units with quills dealing damage in an area of effect around Bristleback.  Deals bonus damage for every time a unit was hit by Quill Spray in the last 14 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 35\\/35\\/35\\/35<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 3<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bristleback'}, 'shadow_demon_shadow_poison_release': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Shadow Poison Release', 'lore': '', 'desc': 'Releases the poison to do damage on all affected enemies. Units under the effect of Disruption can still be affected by Shadow Poison.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Demon'}, 'terrorblade_sunder': {'attrib': 'MINIMUM HP SWAP: <span class="attribVal">25%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Sunder', 'lore': "You didn't need that life, did you?  The demon marauder steals that which you hold most dear.", 'desc': "Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/100\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120\\/80\\/40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Terrorblade'}, 'luna_lucent_beam': {'attrib': 'STUN DURATION: <span class="attribVal">0.8<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Lucent Beam', 'lore': 'Selemene smites those who encroach upon the Nightsilver Woods.', 'desc': 'Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Luna'}, 'tinker_march_of_the_machines': {'attrib': 'RADIUS: <span class="attribVal">900<\\/span><br \\/>\nDURATION: <span class="attribVal">6<\\/span>', 'notes': 'Robots spawn at a rate of 24 per second.', 'dmg': 'DAMAGE: <span class="attribVal">16 \\/ 24 \\/ 32 \\/ 40<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'March of the Machines', 'lore': 'Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order.', 'desc': 'Enlists an army of robotic minions to destroy enemy units in an area around Tinker.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 145\\/150\\/165\\/190<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 35<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tinker'}, 'legion_commander_duel': {'attrib': 'DURATION: <span class="attribVal">4 \\/ 4.75 \\/ 5.5<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">6 \\/ 7 \\/ 8<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">10 \\/ 14 \\/ 18<\\/span>', 'notes': 'Duels will end if the units are pushed 2000 units apart.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Duel', 'lore': 'To face a soldier of Stonehall in single combat is a challenge few can resist.', 'desc': "Legion Commander and the target enemy hero are forced to attack each other for a short duration.  Neither hero can use items or abilities.  If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Legion_Commander'}, 'crystal_maiden_crystal_nova': {'attrib': 'RADIUS: <span class="attribVal">425<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">20 \\/ 30 \\/ 40 \\/ 50<\\/span><br \\/>\nDURATION: <span class="attribVal">4.5<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200 \\/ 250<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Crystal Nova', 'lore': 'The air temperature around Rylai drops rapidly, chilling all around her to the core.', 'desc': 'A burst of damaging frost slows enemy movement and attack rate in the targeted area.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/120\\/140\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/11\\/10\\/9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Crystal_Maiden'}, 'broodmother_spin_web': {'attrib': 'MAX WEBS: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8<\\/span><br \\/>\nHEALTH REGEN: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8<\\/span><br \\/>\nMOVE INCREASE: <span class="attribVal">40% \\/ 50% \\/ 60% \\/ 70%<\\/span><br \\/>\nMAX WEB CHARGES: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 4<\\/span><br \\/>\nCHARGE RESTORE TIME: <span class="attribVal">40<\\/span>', 'notes': 'Has a fade time of 2 seconds.<br \\/>Also affects Spiderling and Spiderites.<br \\/>If free movement is disabled, you will destroy nearby trees.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Spin Web', 'lore': "Weaving a bed of silken fibers, Arachnia's web both protects her and her offspring, as well as giving advancing opponents a sense of forboding.", 'desc': 'Spins a large web that renders Broodmother invisible, grants a passive movement speed increase, gives free movement, and boosts regeneration while in its vicinity. Spin Web charges restore every 40 seconds. If damage is taken, free movement is disabled and the movement speed increase is halved for 6 seconds. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Broodmother'}, 'arc_warden_spark_wraith': {'attrib': 'SEARCH RADIUS: <span class="attribVal">375<\\/span><br \\/>\nACTIVATION DELAY: <span class="attribVal">2<\\/span><br \\/>\nDURATION: <span class="attribVal">50<\\/span><br \\/>\nWRAITH SPEED: <span class="attribVal">400<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 160 \\/ 220 \\/ 280<\\/span><br \\/>\nPURGE DURATION: <span class="attribVal">0.4 \\/ 0.5 \\/ 0.6 \\/ 0.7<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Spark Wraith', 'lore': "Lesser fragments of Zet's original self.", 'desc': 'Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and purging the unit.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Arc_Warden'}, 'jakiro_macropyre': {'attrib': 'DAMAGE PER SECOND: <span class="attribVal">100 \\/ 140 \\/ 180<\\/span><br \\/>\nFLAME LENGTH: <span class="attribVal">1400<\\/span><br \\/>\nFLAME WIDTH: <span class="attribVal">240<\\/span><br \\/>\nDURATION: <span class="attribVal">10<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE PER SECOND:<\\/span> <span class="attribVal">125 \\/ 175 \\/ 225<\\/span><br \\/>\n<span class="scepterVal">SCEPTER FLAME LENGTH:<\\/span> <span class="attribVal">1800<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">30<\\/span>', 'notes': 'Macropyre destroys trees in its path.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Macropyre', 'lore': 'Ice and fire combine to rip the battlefield to shreds with extreme temperatures.', 'desc': "Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 220\\/330\\/440<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Jakiro'}, 'life_stealer_rage': {'attrib': 'ATTACK SPEED BONUS: <span class="attribVal">50 \\/ 60 \\/ 70 \\/ 80<\\/span><br \\/>\nDURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': 'Upon casting, many buffs and debuffs will be removed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Rage', 'lore': "The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat.", 'desc': 'Launch into a maddened rage, becoming Spell Immune, 100% resistant to magic damage, and gaining increased attack speed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lifestealer'}, 'venomancer_venomous_gale': {'attrib': 'DURATION: <span class="attribVal">15 \\/ 15 \\/ 15 \\/ 15<\\/span><br \\/>\nINITIAL DAMAGE: <span class="attribVal">25 \\/ 50 \\/ 75 \\/ 100<\\/span><br \\/>\nDAMAGE PER TICK: <span class="attribVal">10 \\/ 40 \\/ 70 \\/ 100<\\/span><br \\/>\nSLOW: <span class="attribVal">50% \\/ 50% \\/ 50% \\/ 50%<\\/span>', 'notes': 'Units afflicted by Venomous Gale can be denied when their HP drops below 25%.<br \\/>Duration damage is dealt every 3 seconds.<br \\/>Slow starts at 50%, and decreases as time passes.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Venomous Gale', 'lore': 'A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.', 'desc': 'Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement.  Venomous Gale deals damage every 3 seconds over its duration.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 21\\/20\\/19\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Venomancer'}, 'gyrocopter_call_down': {'attrib': 'MISSILE ONE DAMAGE: <span class="attribVal">200 \\/ 275 \\/ 350<\\/span><br \\/>\nMISSILE TWO DAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200<\\/span><br \\/>\nMISSILE ONE SLOW: <span class="attribVal">30%<\\/span><br \\/>\nMISSILE TWO SLOW: <span class="attribVal">60%<\\/span><br \\/>\nRADIUS: <span class="attribVal">600<\\/span>', 'notes': 'The visual indicator is visible to allies only.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Call Down', 'lore': "'Bombs Away!'", 'desc': "Call down an aerial missile strike on enemy units in a target area.  Two missiles arrive in succession, the first dealing major damage and minor slow for 2 seconds; the second dealing minor damage and major slow for 4 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/125\\/125<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 55\\/50\\/45<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Gyrocopter'}, 'disruptor_static_storm': {'attrib': 'RADIUS: <span class="attribVal">450<\\/span><br \\/>\nPULSES: <span class="attribVal">20<\\/span><br \\/>\nMAX DAMAGE PER SECOND: <span class="attribVal">200 \\/ 250 \\/ 300<\\/span><br \\/>\nDURATION: <span class="attribVal">5<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">7<\\/span><br \\/>\n<span class="scepterVal">SCEPTER PULSES:<\\/span> <span class="attribVal">28<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Static Storm', 'lore': 'A summer squall in Druud is a hardship that only an Oglodi can survive.', 'desc': "Creates a damaging static storm that also silences all enemy units in the area for the duration.  The damage starts off weak, but increases in power over the duration.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/175\\/225<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90\\/80\\/70<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Disruptor'}, 'puck_dream_coil': {'attrib': 'COIL DURATION: <span class="attribVal">6 \\/ 6 \\/ 6<\\/span><br \\/>\nINITIAL DAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200<\\/span><br \\/>\nBREAK RADIUS: <span class="attribVal">600 \\/ 600 \\/ 600<\\/span><br \\/>\nBREAK STUN DURATION: <span class="attribVal">1.5 \\/ 2.25 \\/ 3<\\/span><br \\/>\nBREAK DAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COIL DURATION:<\\/span> <span class="attribVal">8<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BREAK DAMAGE:<\\/span> <span class="attribVal">200 \\/ 250 \\/ 300<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BREAK STUN DURATION:<\\/span> <span class="attribVal">1.5 \\/ 3 \\/ 4.5<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Dream Coil', 'lore': 'The Faerie Dragon sows confusion by forcing its enemies to vividly dream about their own mortality.', 'desc': "Creates a coil of volatile magic that latches onto enemy Heroes, stunning them for 0.5 seconds and damaging them.  If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/150\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 75<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Puck'}, 'skywrath_mage_mystic_flare': {'attrib': 'RADIUS: <span class="attribVal">170<\\/span><br \\/>\nDURATION: <span class="attribVal">2.4<\\/span><br \\/>\nDAMAGE: <span class="attribVal">600 \\/ 1000 \\/ 1400<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">20 \\/ 10 \\/ 5<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">12<\\/span>', 'notes': 'Mystic Flare only affects Heroes; it does not damage illusions or creep heroes.<br \\/>Spell immune enemies do not count toward the damage distribution.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Mystic Flare', 'lore': 'Only the most practiced of Skywrath sorcerers could hope to shape the skies into such a storm.', 'desc': "Skywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over 2.4 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 350\\/575\\/800<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60\\/40\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Skywrath_Mage'}, 'winter_wyvern_splinter_blast': {'attrib': 'SHATTER RADIUS: <span class="attribVal">500<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">25%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">4<\\/span>', 'notes': 'The primary projectile moves at 500 movespeed, or reaches the target in 1 second, whichever is faster up to 4000 speed.<br \\/>Neither the primary or secondary projectiles can be disjointed.', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 180 \\/ 260 \\/ 340<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Splinter Blast', 'lore': 'Produced slowly by specialized vesicles in her frozen gullet, Winter Wyvern blast shards of ice at her enemies.', 'desc': 'Launches a ball of brittle ice toward an enemy. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 radius. Enemies struck by these splinters are slowed by 25%.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/130\\/140\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Winter_Wyvern'}, 'slark_shadow_dance': {'attrib': 'DURATION: <span class="attribVal">4<\\/span><br \\/>\nBONUS MOVEMENT SPEED: <span class="attribVal">30% \\/ 35% \\/ 40%<\\/span><br \\/>\nHEALTH GAINED PER SECOND: <span class="attribVal">3% \\/ 5% \\/ 7%<\\/span>', 'notes': 'If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.<br \\/>The passive movement and health regeneration bonuses have a 0.5 second activation and deactivation delay.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Shadow Dance', 'lore': 'The hidden Thirteenth is a slippery foe.', 'desc': 'When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark.  Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Slark'}, 'slark_dark_pact': {'attrib': 'DELAY: <span class="attribVal">1.5<\\/span><br \\/>\nRADIUS: <span class="attribVal">325<\\/span><br \\/>\nDAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span>', 'notes': "1.5 seconds after cast, a series of 10 pulses separated by 0.1 seconds deal the damage.<br \\/>Each pulse also removes buffs from Slark.<br \\/>You can't kill yourself with this skill.<br \\/>The pulses stop if Slark dies.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Dark Pact', 'lore': 'Slithereen are capable of quickly regrowing appendages, in case of critical injury, to save their own lives.', 'desc': 'After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself.  Slark only takes 50% of the damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 55\\/50\\/45\\/40<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 9\\/8\\/7\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Slark'}, 'wisp_spirits_out': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Spirits Out', 'lore': '', 'desc': 'Sends the spirits farther away from you. Can be toggled on and off.', 'cmb': '', 'hurl': 'Io'}, 'spirit_breaker_empowering_haste': {'attrib': 'BONUS MOVE SPEED: <span class="attribVal">6% \\/ 10% \\/ 14% \\/ 18%<\\/span><br \\/>\nAURA RADIUS: <span class="attribVal">900 \\/ 900 \\/ 900 \\/ 900<\\/span><br \\/>\nCAST ADDED BONUS SPEED: <span class="attribVal">3% \\/ 5% \\/ 7% \\/ 9%<\\/span><br \\/>\nCAST ADDED SPEED DURATION: <span class="attribVal">6<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>', 'dname': 'Empowering Haste', 'lore': "Aspiring heroes gain speed and power from simply observing the Spirit Breaker's dominance on the battle field.", 'desc': 'Causes Spirit Breaker to gain power with higher movement speed. His presence increases the movement speed of nearby allied units. Can be cast to improve the movement speed bonus for 6 seconds, however afterward the passive bonus will be halved while the ability is on cooldown.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Spirit_Breaker'}, 'crystal_maiden_frostbite': {'attrib': 'DAMAGE PER HALF-SECOND: <span class="attribVal">50<\\/span><br \\/>\nHERO DURATION: <span class="attribVal">1.5 \\/ 2 \\/ 2.5 \\/ 3<\\/span><br \\/>\nHERO TOTAL DAMAGE: <span class="attribVal">150 \\/ 200 \\/ 250 \\/ 300<\\/span><br \\/>\nCREEP DURATION: <span class="attribVal">10 \\/ 10 \\/ 10 \\/ 10<\\/span><br \\/>\nCREEP TOTAL DAMAGE: <span class="attribVal">1000<\\/span>', 'notes': 'Blink abilities cannot be used while under the affects of Frostbite.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Frostbite', 'lore': 'Rylai channels winds from the Blueheart Glacier, imprisoning attackers in thick blocks of ice.', 'desc': 'Encases an enemy unit in ice, prohibiting movement and attack, while dealing 50 damage every half-second. Lasts 10 seconds on creeps level 6 or lower.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 115\\/125\\/140\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 9\\/8\\/7\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Crystal_Maiden'}, 'wisp_spirits': {'attrib': 'CREEP DAMAGE: <span class="attribVal">8 \\/ 14 \\/ 20 \\/ 26<\\/span><br \\/>\nHERO DAMAGE: <span class="attribVal">25 \\/ 50 \\/ 75 \\/ 100<\\/span><br \\/>\nOSCILLATION RADIUS: <span class="attribVal">875 \\/ 875 \\/ 875 \\/ 875<\\/span><br \\/>\nEXPLOSION RADIUS: <span class="attribVal">300 \\/ 300 \\/ 300 \\/ 300<\\/span><br \\/>\nDURATION: <span class="attribVal">19 \\/ 19 \\/ 19 \\/ 19<\\/span>', 'notes': 'Min\\/Max Range: 100\\/875.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Spirits', 'lore': 'Io twists the particles of the universe with its unimaginable capabilities.', 'desc': 'Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it.  Creeps take minor damage from touching a particle spirit, but do not cause them to explode.  When its duration ends, any remaining Spirits explode.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/130\\/140\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/18\\/16\\/14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Io'}, 'rubick_fade_bolt': {'attrib': 'DAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span><br \\/>\nDEBUFF DURATION: <span class="attribVal">10 \\/ 10 \\/ 10 \\/ 10<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Fade Bolt', 'lore': "Rubick's favorite spell for dispatching would-be assassins is a rather simple conjuration.", 'desc': 'Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage.  Each jump deals less damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/130\\/140\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/14\\/12\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Rubick'}, 'tusk_snowball': {'attrib': 'BASE DAMAGE: <span class="attribVal">80 \\/ 120 \\/ 160 \\/ 200<\\/span><br \\/>\nBONUS DAMAGE PER ALLY: <span class="attribVal">20 \\/ 30 \\/ 40 \\/ 50<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">0.5 \\/ 0.75 \\/ 1 \\/ 1.25<\\/span><br \\/>\nGATHER RADIUS: <span class="attribVal">100<\\/span><br \\/>\nLAUNCH TIME: <span class="attribVal">3<\\/span>', 'notes': "The snowball destroys trees.<br \\/>The snowball travels at 675 movement speed.<br \\/>Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls.<br \\/>Each Meepo clone added to the snowball will add its own bonus damage and speed.<br \\/>Allies can click on a snowball to add themselves to it.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Snowball', 'lore': 'Tales are still told of the wild feat that ended the grand brawl at White Fields.', 'desc': "Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 21\\/20\\/19\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tusk'}, 'bane_enfeeble': {'attrib': 'REDUCTION: <span class="attribVal">30 \\/ 60 \\/ 90 \\/ 120<\\/span>', 'notes': 'Enfeeble cannot be purged.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Enfeeble', 'lore': 'Even the mightiest of warriors crumble before the terror of Atropos.', 'desc': 'Weakens an enemy unit, reducing its physical damage.  Lasts 20 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 95<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bane'}, 'juggernaut_omni_slash': {'attrib': 'SLASHES: <span class="attribVal">3 \\/ 6 \\/ 9<\\/span><br \\/>\nSLASH JUMP RADIUS: <span class="attribVal">425<\\/span><br \\/>\n<span class="scepterVal">SCEPTER SLASHES:<\\/span> <span class="attribVal">6 \\/ 9 \\/ 12<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">70<\\/span>', 'notes': 'You can use items during Omnislash.<br \\/>Can target Spell Immune units.<br \\/>Slashes happen on an interval of 0.4 seconds.<br \\/>Creeps are killed in one hit of omnislash.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Omnislash', 'lore': "'The fruits of discipline; with practice comes strength.'", 'desc': "Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash.  Juggernaut is invulnerable for the duration.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/275\\/350<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 130\\/120\\/110<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Juggernaut'}, 'gyrocopter_rocket_barrage': {'attrib': 'RADIUS: <span class="attribVal">400<\\/span><br \\/>\nROCKETS PER SECOND: <span class="attribVal">10<\\/span>', 'notes': "Rocket Barrage can't hit units Gyrocopter has no vision over.", 'dmg': 'DAMAGE: <span class="attribVal">7 \\/ 12 \\/ 17 \\/ 22<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Rocket Barrage', 'lore': "Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.", 'desc': 'Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter.  Lasts 3 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/90\\/90\\/90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 7\\/6.50\\/6\\/5.50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Gyrocopter'}, 'dragon_knight_dragon_blood': {'attrib': 'HEALTH REGEN: <span class="attribVal">3 \\/ 6 \\/ 9 \\/ 12<\\/span><br \\/>\nARMOR: <span class="attribVal">3 \\/ 6 \\/ 9 \\/ 12<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Dragon Blood', 'lore': "Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight.", 'desc': 'The life blood of the Dragon improves health regeneration and strengthens armor.', 'cmb': '', 'hurl': 'Dragon_Knight'}, 'life_stealer_assimilate_eject': {'attrib': 'ERUPT DAMAGE: <span class="attribVal">300<\\/span><br \\/>\nERUPT RADIUS: <span class="attribVal">700 \\/ 700 \\/ 700<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>', 'dname': 'Eject', 'lore': '', 'desc': 'Ejects an Assimilated hero, damaging nearby enemies.', 'cmb': '', 'hurl': 'Lifestealer'}, 'ogre_magi_bloodlust': {'attrib': 'BONUS MOVE SPEED: <span class="attribVal">10% \\/ 12% \\/ 14% \\/ 16%<\\/span><br \\/>\nBONUS ATTACK SPEED: <span class="attribVal">30 \\/ 40 \\/ 50 \\/ 60<\\/span><br \\/>\nDURATION: <span class="attribVal">30<\\/span>', 'notes': 'When multicast, nearby allies will be selected randomly in an 575 area of effect to receive Bloodlust.<br \\/>Can affect siege units.<br \\/>Can be cast on Spell Immune allies.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Bloodlust', 'lore': "'Running's not as fun as hitting... Not one bit fun.'", 'desc': 'Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Can be cast on towers.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ogre_Magi'}, 'sniper_take_aim': {'attrib': 'BONUS RANGE: <span class="attribVal">100 \\/ 200 \\/ 300 \\/ 400<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Take Aim', 'lore': 'Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim.', 'desc': "Extends the attack range of Sniper's rifle.", 'cmb': '', 'hurl': 'Sniper'}, 'invoker_ghost_walk': {'attrib': 'DURATION: <span class="attribVal">100<\\/span><br \\/>\nRADIUS: <span class="attribVal">400<\\/span>', 'notes': 'The slow effect does not work on Spell Immune enemies.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ghost Walk', 'lore': "Myrault's Hinder-Gast.", 'desc': "Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies based on the level of <font color='#7998b5'>Quas<\\/font>, and slows Invoker as well based on the level of <font color='#d671a9'>Wex<\\/font>.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'queenofpain_scream_of_pain': {'attrib': 'RADIUS: <span class="attribVal">475<\\/span>', 'notes': 'Scream Of Pain will hit invisible units.<br \\/>Scream Of Pain cannot be disjointed.', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Scream Of Pain', 'lore': 'The sultry voice of Akasha beckons her opponents while stealing their souls.', 'desc': 'The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/120\\/130\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Queen_of_Pain'}, 'invoker_exort': {'attrib': 'DAMAGE PER INSTANCE: <span class="attribVal">3 \\/ 6 \\/ 9 \\/ 12 \\/ 15 \\/ 18 \\/ 21<\\/span><br \\/>\nBONUS INTELLIGENCE: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8 \\/ 10 \\/ 12 \\/ 14<\\/span>', 'notes': 'Invoker can only have 3 of any instance.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Exort', 'lore': '', 'desc': "Allows manipulation of fire elements and grants a permanent intelligence bonus. Each <font color='#cabe68'>Exort<\\/font> instance provides increased attack damage.", 'cmb': '', 'hurl': 'Invoker'}, 'leshrac_pulse_nova': {'attrib': 'MANA\\/SEC: <span class="attribVal">20 \\/ 40 \\/ 60<\\/span><br \\/>\nRADIUS: <span class="attribVal">450<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 130 \\/ 160<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">160 \\/ 190 \\/ 220<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Pulse Nova', 'lore': 'If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings.', 'desc': "Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/90\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Leshrac'}, 'techies_focused_detonate': {'attrib': 'RADIUS: <span class="attribVal">700<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>', 'dname': 'Focused Detonate', 'lore': 'Why light one fuse when you can light them all?', 'desc': 'Detonate all remote mines in the target area.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Techies'}, 'doom_bringer_doom': {'attrib': 'DURATION: <span class="attribVal">15<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">20 \\/ 35 \\/ 50<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">16<\\/span>', 'notes': 'Units afflicted by Doom can be denied when their HP drops below 25%.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Doom', 'lore': 'When a name is tolled from the bell of Vashundol, doom is sure to follow.', 'desc': "Inflicts a curse that prevents an enemy Hero from casting spells or using items, while taking damage over time.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/200\\/250<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 145<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Doom'}, 'witch_doctor_maledict': {'attrib': 'RADIUS: <span class="attribVal">180<\\/span><br \\/>\nDURATION: <span class="attribVal">12<\\/span><br \\/>\nLOST HEALTH BURST DAMAGE: <span class="attribVal">16% \\/ 24% \\/ 32% \\/ 40%<\\/span>', 'notes': "If an affected hero's health has increased above the amount they had when Maledict was cast, the burst damage will be 0.", 'dmg': 'DAMAGE: <span class="attribVal">5 \\/ 10 \\/ 15 \\/ 20<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Maledict', 'lore': 'Certain voodoo magics can make an enemy regret engaging the Witch Doctor.', 'desc': 'Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 105\\/110\\/115\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Witch_Doctor'}, 'batrider_sticky_napalm': {'attrib': 'RADIUS: <span class="attribVal">375 \\/ 375 \\/ 375 \\/ 375<\\/span><br \\/>\nDURATION: <span class="attribVal">8 \\/ 8 \\/ 8 \\/ 8<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">3% \\/ 5% \\/ 7% \\/ 9%<\\/span><br \\/>\nTURN RATE SLOW: <span class="attribVal">70% \\/ 70% \\/ 70% \\/ 70%<\\/span>', 'notes': 'All damage from Batrider gets amplified, except for Radiance and Orb of Venom.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Sticky Napalm', 'lore': "It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.", 'desc': "Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area.  Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks.  The extra damage is halved against creeps.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 20\\/20\\/20\\/20<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 3<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Batrider'}, 'abyssal_underlord_pit_of_malice': {'attrib': 'RADIUS: <span class="attribVal">275<\\/span><br \\/>\nPIT DURATION: <span class="attribVal">7<\\/span><br \\/>\nPIT DAMAGE: <span class="attribVal">100<\\/span><br \\/>\nDISABLE DURATION: <span class="attribVal">1 \\/ 1.5 \\/ 2 \\/ 2.5<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Pit of Malice', 'lore': "Twisting into the seams of reality itself, Vrogros' manifest hatred paralyzes those who defy his will.", 'desc': 'A deadly pit is conjured at the target location; any unit that enters is unable to move for some time and takes damage. Each enemy unit can only be affected once.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/115\\/130\\/145<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 21\\/18\\/15\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Underlord'}, 'lone_druid_true_form_druid': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Druid Form', 'lore': '', 'desc': "Return to Druid form.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/25\\/25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lone_Druid'}, 'tusk_walrus_punch': {'attrib': 'CRIT MULTIPLIER: <span class="attribVal">350%<\\/span><br \\/>\nAIR TIME: <span class="attribVal">1<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">2 \\/ 3 \\/ 4<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">40%<\\/span>', 'notes': 'Works fully on Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Walrus PUNCH!', 'lore': 'It never matters who throws the first punch, only who throws the last.', 'desc': 'Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches its victim into the air. The victim is slowed upon landing.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/75\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 36\\/24\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tusk'}, 'antimage_spell_shield': {'attrib': 'RESISTANCE: <span class="attribVal">26% \\/ 34% \\/ 42% \\/ 50%<\\/span>', 'notes': 'Stacks multiplicatively with other spell resistance sources.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Spell Shield', 'lore': "Years of meditation and obsession with revenge have hardened Anti-Mage's skin against mystical opponents.", 'desc': "Increases Anti-Mage's resistance to magic damage.", 'cmb': '', 'hurl': 'Anti-Mage'}, 'abaddon_frostmourne': {'attrib': 'DEBUFF DURATION: <span class="attribVal">2.5<\\/span><br \\/>\nBUFF DURATION: <span class="attribVal">4.5<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">8% \\/ 12% \\/ 16% \\/ 20%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">8 \\/ 12 \\/ 16 \\/ 20<\\/span><br \\/>\nMOVE SPEED BONUS: <span class="attribVal">15%<\\/span><br \\/>\nATTACK SPEED BONUS: <span class="attribVal">10 \\/ 20 \\/ 30 \\/ 40<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Curse of Avernus', 'lore': 'The curse that slows an enemy, speeds an ally.', 'desc': 'Abaddon strikes an enemy with chilling curse on each attack, causing all units who attack the slowed enemy to gain increased movement speed, along with faster attack speed, for a limited time.', 'cmb': '', 'hurl': 'Abaddon'}, 'tidehunter_ravage': {'attrib': 'RADIUS: <span class="attribVal">1025<\\/span><br \\/>\nDURATION: <span class="attribVal">2 \\/ 2.4 \\/ 2.8<\\/span>', 'notes': 'Ravage will hit invisible units.<br \\/>Ravage waves move outwards at a speed of 775.', 'dmg': 'DAMAGE: <span class="attribVal">200 \\/ 290 \\/ 380<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ravage', 'lore': 'Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea.', 'desc': 'Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/225\\/325<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 150<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tidehunter'}, 'brewmaster_drunken_brawler': {'attrib': 'DODGE CHANCE: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nCRIT CHANCE: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nCRIT DAMAGE: <span class="attribVal">200%<\\/span><br \\/>\nCERTAIN TRIGGER TIMER: <span class="attribVal">16 \\/ 14 \\/ 12 \\/ 10<\\/span>', 'notes': 'The guaranteed critical attack and guaranteed dodge chance are on separate timers.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Drunken Brawler', 'lore': 'When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.', 'desc': 'Gives a chance to avoid attacks and to deal critical damage. Drunken Brawler will always trigger if you have not attacked, or have not been attacked, in the last several seconds.\r\n\r\nStacks diminishingly with other sources of Evasion.', 'cmb': '', 'hurl': 'Brewmaster'}, 'enigma_midnight_pulse': {'attrib': 'RADIUS: <span class="attribVal">550<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">3% \\/ 3.75% \\/ 4.5% \\/ 5.25%<\\/span><br \\/>\nDURATION: <span class="attribVal">11<\\/span>', 'notes': 'Damage goes through spell immunity.<br \\/>This ability destroys trees in its area.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Midnight Pulse', 'lore': 'A section of the world slowly descends into the void.', 'desc': 'Steeps an area in dark resonance, damaging enemy units based on their max HP.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 95\\/110\\/125\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 35<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Enigma'}, 'kunkka_torrent': {'attrib': 'RADIUS: <span class="attribVal">225<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">35%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">1.75 \\/ 2.5 \\/ 3.25 \\/ 4<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.6<\\/span><br \\/>\nDELAY: <span class="attribVal">1.6 \\/ 1.6 \\/ 1.6 \\/ 1.6<\\/span>', 'notes': 'The initial bubble effect is only visible to allies.<br \\/>Units tossed in the air will be stunned and still able to be attacked.', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Torrent', 'lore': 'An ancestral rush of water explodes from the center of the world, called upon by the Admiral.', 'desc': 'Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/14\\/12\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Kunkka'}, 'windrunner_focusfire': {'attrib': 'BONUS ATTACK SPEED: <span class="attribVal">500<\\/span><br \\/>\nDAMAGE REDUCTION: <span class="attribVal">50% \\/ 40% \\/ 30%<\\/span><br \\/>\nDURATION: <span class="attribVal">20<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">15 \\/ 15 \\/ 15<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE REDUCTION:<\\/span> <span class="attribVal">30% \\/ 15% \\/ -0%<\\/span>', 'notes': 'Can target buildings and Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Focus Fire', 'lore': "Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy.", 'desc': "Windranger channels the wind to gain 500 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage.  Extra damage from secondary item effects is not reduced.  Lasts 20 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/100\\/125<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Windranger'}, 'alchemist_acid_spray': {'attrib': 'RADIUS: <span class="attribVal">625<\\/span><br \\/>\nDURATION: <span class="attribVal">16<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">15 \\/ 20 \\/ 25 \\/ 30<\\/span><br \\/>\nARMOR REDUCTION: <span class="attribVal">4 \\/ 5 \\/ 6 \\/ 7<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Acid Spray', 'lore': 'Using traditional Alchemy from the Darkbrew family, Razzil concocts an acid that dissolves even the toughest metals.', 'desc': 'Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 130\\/140\\/150\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Alchemist'}, 'morphling_morph_str': {'attrib': 'MANA PER SECOND: <span class="attribVal">30 \\/ 30 \\/ 30 \\/ 30<\\/span><br \\/>\nPOINTS PER SHIFT: <span class="attribVal">1<\\/span><br \\/>\nSHIFT RATE: <span class="attribVal">0.5 \\/ 0.25 \\/ 0.125 \\/ 0.0625<\\/span><br \\/>\nBONUS STRENGTH: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': "Morph works while Morphling is disabled, but not when silenced.<br \\/>Morph can't convert stats from items.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Morph (Strength Gain)', 'lore': 'Shifting water makes it difficult to discern the nature of Morphling.', 'desc': 'Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible.  Additional points in Morph increase the rate of stat change.  Passively grants bonus Strength.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Morphling'}, 'clinkz_death_pact': {'attrib': 'DURATION: <span class="attribVal">35<\\/span><br \\/>\nHEALTH GAIN: <span class="attribVal">50% \\/ 65% \\/ 80%<\\/span><br \\/>\nDAMAGE GAIN: <span class="attribVal">5% \\/ 6.5% \\/ 8%<\\/span>', 'notes': "If the target is an enemy, Clinkz will gain the correct experience and gold.<br \\/>Increases Clinkz' current and max HP.<br \\/>When the duration ends, max HP returns to normal, but current HP stays the same.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Units<\\/span><br \\/>', 'dname': 'Death Pact', 'lore': "Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.", 'desc': 'Clinkz consumes the target friendly or enemy creep, gaining a percent of its hitpoints as max health and damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45\\/35\\/25<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clinkz'}, 'undying_soul_rip': {'attrib': 'DAMAGE\\/HEAL PER UNIT: <span class="attribVal">18 \\/ 22 \\/ 26 \\/ 30<\\/span><br \\/>\nMAX UNITS: <span class="attribVal">10 \\/ 12 \\/ 14 \\/ 16<\\/span><br \\/>\nRIP RADIUS: <span class="attribVal">1300<\\/span><br \\/>\nTOMBSTONE HEAL: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8<\\/span>', 'notes': "Can heal Tombstone, but can't heal or damage other buildings.<br \\/>Does not rip from invisible units.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Soul Rip', 'lore': "Even allies feel despair in Undying's presence.", 'desc': 'Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy. Soul Rip can also be used to heal Tombstone.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/110\\/120\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 24\\/18\\/12\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Undying'}, 'nyx_assassin_burrow': {'attrib': 'BURROW HEALTH\\/MANA REGEN: <span class="attribVal">1.5%<\\/span><br \\/>\nBURROW DAMAGE REDUCTION: <span class="attribVal">40%<\\/span><br \\/>\nBURROW MANA BURN RANGE: <span class="attribVal">1050<\\/span><br \\/>\nBURROW IMPALE RANGE: <span class="attribVal">1225<\\/span><br \\/>\nBURROW IMPALE COOLDOWN: <span class="attribVal">7<\\/span><br \\/>\nBURROW SPIKED CARAPACE RANGE: <span class="attribVal">300<\\/span>', 'notes': 'Casting Vendetta will cancel burrow.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Burrow', 'lore': 'Some castes of zealot scarab are known to create small burrows to lie in wait, ready to ambush their prey.', 'desc': "Nyx Assassin buries himself beneath the battlefield over a short duration. Once burrowed, Spiked Carapace instantly stuns nearby enemies when cast, the range of Mana Burn and Impale is increased, and Impale's cooldown is decreased. While burrowed, Nyx Assassin is stationary, unable to attack, and invisible. His health and mana regeneration are also increased, and he gains damage reduction from all damage sources.", 'cmb': '', 'hurl': 'Nyx_Assassin'}, 'chaos_knight_phantasm': {'attrib': 'NUMBER OF PHANTASMS: <span class="attribVal">1 \\/ 2 \\/ 3<\\/span><br \\/>\nEXTRA PHANTASM CHANCE: <span class="attribVal">50%<\\/span><br \\/>\nPHANTASM DURATION: <span class="attribVal">42<\\/span><br \\/>\nPHANTASM DAMAGE: <span class="attribVal">100% \\/ 100% \\/ 100%<\\/span><br \\/>\nPHANTASM DAMAGE TAKEN: <span class="attribVal">200%<\\/span>', 'notes': 'Removes most negative buffs from Chaos Knight.<br \\/>Chaos Knight is invulnerable for 0.5 seconds when casting, allowing him to dodge stuns and damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Phantasm', 'lore': 'Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him.', 'desc': 'Summons several phantasmal copies of the Chaos Knight from alternate dimensions. There is a 50% chance an extra phantasm will be summoned. The phantasms deal full damage, but take double damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/200\\/275<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 130<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chaos_Knight'}, 'brewmaster_drunken_haze': {'attrib': 'RADIUS: <span class="attribVal">200<\\/span><br \\/>\nHERO DURATION: <span class="attribVal">8 \\/ 8 \\/ 8 \\/ 8<\\/span><br \\/>\nCREEP DURATION: <span class="attribVal">12 \\/ 12 \\/ 12 \\/ 12<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">14% \\/ 18% \\/ 22% \\/ 26%<\\/span><br \\/>\nMISS CHANCE: <span class="attribVal">45% \\/ 55% \\/ 65% \\/ 75%<\\/span>', 'notes': 'Drunken Haze cannot be disjointed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Drunken Haze', 'lore': "The Order of the Oyo's solution to all problems - another round!", 'desc': 'Drenches a small area in alcohol, causing their movement speed to be reduced, and causing their attacks to have a chance to miss.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8\\/7\\/6\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Brewmaster'}, 'abyssal_underlord_firestorm': {'attrib': 'RADIUS: <span class="attribVal">400<\\/span><br \\/>\nWAVE COUNT: <span class="attribVal">6<\\/span><br \\/>\nWAVE DAMAGE: <span class="attribVal">25 \\/ 40 \\/ 55 \\/ 70<\\/span><br \\/>\nWAVE INTERVAL <span class="attribVal">1<\\/span><br \\/>\nBURN DURATION: <span class="attribVal">2<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Firestorm', 'lore': 'The flames of conquest blaze forth from the darkest depths of the abyss.', 'desc': 'Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/110\\/120\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Underlord'}, 'pugna_decrepify': {'attrib': 'ALLY INCREASED MAGIC DAMAGE: <span class="attribVal">25%<\\/span><br \\/>\nENEMY INCREASED MAGIC DAMAGE: <span class="attribVal">30% \\/ 40% \\/ 50% \\/ 60%<\\/span><br \\/>\nENEMY MOVE SLOW: <span class="attribVal">30% \\/ 40% \\/ 50% \\/ 60%<\\/span><br \\/>\nDURATION: <span class="attribVal">3.5<\\/span>', 'notes': "Only magical and pure damage can affect a unit under the effects of Decrepify.<br \\/>Doesn't slow allied units.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Decrepify', 'lore': 'A now-mastered relic from his childhood, Pugna delights in banishing others into the Nether Realm, whether for good, evil, or simple enjoyment.', 'desc': 'A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Afflicted units take extra magic damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15\\/12\\/9\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Pugna'}, 'life_stealer_control': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Control', 'lore': '', 'desc': "Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within.  Controlled units share Lifestealer's movement speed.  Cannot be used on heroes.", 'cmb': '', 'hurl': 'Lifestealer'}, 'phoenix_sun_ray_toggle_move': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Toggle Movement', 'lore': 'SQAWRK!', 'desc': 'Toggles slow forward movement during Sun Ray firing.', 'cmb': '', 'hurl': 'Phoenix'}, 'obsidian_destroyer_arcane_orb': {'attrib': 'MANA POOL TO DAMAGE: <span class="attribVal">6% \\/ 7% \\/ 8% \\/ 9%<\\/span><br \\/>\nILLUSION DAMAGE: <span class="attribVal">100 \\/ 200 \\/ 300 \\/ 400<\\/span><br \\/>\nINTELLIGENCE STEAL: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 4<\\/span><br \\/>\nSTEAL DURATION: <span class="attribVal">80<\\/span>', 'notes': 'The damage is calculated after the mana cost is spent.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Arcane Orb', 'lore': "Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.", 'desc': "Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Steals 1 intelligence for 80 seconds per hit when attacking an enemy hero. Arcane Orb also does bonus damage to summoned units and illusions.\r\n\r\nArcane Orb is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/120\\/140\\/160<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Outworld_Devourer'}, 'night_stalker_void': {'attrib': 'DAY DURATION: <span class="attribVal">2 \\/ 2 \\/ 2 \\/ 2<\\/span><br \\/>\nNIGHT DURATION: <span class="attribVal">2.5 \\/ 3 \\/ 3.5 \\/ 4<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">50% \\/ 50% \\/ 50% \\/ 50%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">50 \\/ 50 \\/ 50 \\/ 50<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">90 \\/ 160 \\/ 255 \\/ 335<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Void', 'lore': 'Balanar creates a vortex of infinite night, tearing opponents violently into the eternal darkness that once was.', 'desc': 'Creates a damaging void that slows an enemy unit and deals damage.  Void also mini-stuns, interrupting channeling abilities. The slowing effect lasts longer at night.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Night_Stalker'}, 'vengefulspirit_nether_swap': {'attrib': 'RANGE: <span class="attribVal">700 \\/ 950 \\/ 1200<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">10<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ILLUSION DAMAGE DEALT:<\\/span> <span class="attribVal">50%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ILLUSION DAMAGE TAKEN:<\\/span> <span class="attribVal">150%<\\/span>', 'notes': 'Works on Spell Immune units.<br \\/>Trees near Vengeful Spirit and the target will be destroyed when the spell is cast.<br \\/>Channeling spells are interrupted by Nether Swap.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Nether Swap', 'lore': 'Martyrdom is a small price to pay for vengeance.', 'desc': "Instantaneously swaps positions with a target Hero, friend or enemy.  Nether Swap interrupts channeling abilities on the target.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/150\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Vengeful_Spirit'}, 'zuus_thundergods_wrath': {'attrib': 'TRUE SIGHT RADIUS: <span class="attribVal">500<\\/span><br \\/>\nDURATION: <span class="attribVal">3 \\/ 3 \\/ 3 \\/ 3<\\/span><br \\/>\nDAMAGE: <span class="attribVal">225 \\/ 325 \\/ 425<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">440 \\/ 540 \\/ 640<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': "Thundergod's Wrath", 'lore': 'The Lord of Heaven smites all who oppose him, near or far.', 'desc': "Strikes all enemy heroes with a bolt of lightning, no matter where they may be.  Thundergod's Wrath also provides True Sight around each hero struck.  If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 225\\/325\\/450<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Zeus'}, 'viper_poison_attack': {'attrib': 'DURATION: <span class="attribVal">2 \\/ 2 \\/ 2 \\/ 2<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">10 \\/ 16 \\/ 22 \\/ 28<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">10% \\/ 20% \\/ 30% \\/ 40%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">10 \\/ 20 \\/ 30 \\/ 40<\\/span>', 'notes': "Successive casts don't increase slow or damage, but refresh the duration.", 'dmg': 'DAMAGE: <span class="attribVal">0 \\/ 0 \\/ 0 \\/ 0<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Poison Attack', 'lore': "The Netherdrake's inborn toxic breath quickly drains the vitality of its afflicted.", 'desc': "Intensifies Viper's venom, adding an effect to his normal attack that slows attack and movement speed while dealing damage over time.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 20\\/20\\/20\\/20<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Viper'}, 'necrolyte_death_pulse': {'attrib': 'RADIUS: <span class="attribVal">475<\\/span><br \\/>\nHEAL: <span class="attribVal">70 \\/ 90 \\/ 110 \\/ 130<\\/span>', 'notes': "Death Pulse can't be disjointed.<br \\/>Can heal Spell Immune units.", 'dmg': 'DAMAGE: <span class="attribVal">125 \\/ 175 \\/ 225 \\/ 275<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Death Pulse', 'lore': 'Combining his monk heritage with his newfound affinity for plague has a menacing result.', 'desc': 'Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/145\\/165\\/185<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8\\/7\\/6\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Necrophos'}, 'witch_doctor_voodoo_restoration': {'attrib': 'MANA PER SEC: <span class="attribVal">8 \\/ 12 \\/ 16 \\/ 20<\\/span><br \\/>\nRADIUS: <span class="attribVal">500<\\/span><br \\/>\nHEAL: <span class="attribVal">16 \\/ 24 \\/ 32 \\/ 40<\\/span>', 'notes': 'Healing is done in 0.33 second intervals.<br \\/>Can heal Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Voodoo Restoration', 'lore': "Zharvakko's hocus pocus is not limited only to hexxing his opponents and is quite adept at curing ailments.", 'desc': 'Witch Doctor focuses his magic to heal nearby allied units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 20\\/30\\/40\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Witch_Doctor'}, 'furion_wrath_of_nature': {'attrib': 'MAX TARGETS: <span class="attribVal">16 \\/ 16 \\/ 16<\\/span><br \\/>\nDAMAGE: <span class="attribVal">140 \\/ 180 \\/ 225<\\/span><br \\/>\nADDED DAMAGE PER BOUNCE: <span class="attribVal">7%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MAX TARGETS:<\\/span> <span class="attribVal">18 \\/ 18 \\/ 18<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">155 \\/ 210 \\/ 275<\\/span><br \\/>\n<span class="scepterVal">SCEPTER TREANT SPAWN TIMER:<\\/span> <span class="attribVal">4<\\/span>', 'notes': 'Wrath of Nature will not hit units out of vision.<br \\/>Can be cast through the minimap; the nearest valid target will be selected.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Wrath of Nature', 'lore': "Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.", 'desc': "Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 175\\/225\\/275<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90\\/75\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Natures_Prophet'}, 'skeleton_king_hellfire_blast': {'attrib': 'STUN DURATION: <span class="attribVal">2<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">2<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">20%<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">20 \\/ 35 \\/ 50 \\/ 65<\\/span>', 'notes': 'Deals 80 \\/ 160 \\/ 230 \\/ 300 total damage.', 'dmg': 'DAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Wraithfire Blast', 'lore': 'Ostarion calls on his damned lineage, laying waste to his opponents.', 'desc': 'Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Wraith_King'}, 'furion_teleportation': {'attrib': '', 'notes': "Teleport takes 3 seconds to cast.<br \\/>Mana and cooldown take effect when the cast is completed.  Nature's Prophet will not use any mana or waste the cooldown if the spell is interrupted while casting.<br \\/>When the cast begins, an effect is created at the target location, which is visible to allies and enemies.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Teleportation', 'lore': 'The Prophet keeps his sentinel over the forest, protecting it when in need.', 'desc': 'Teleports to any point on the map.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50\\/40\\/30\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Natures_Prophet'}, 'nevermore_dark_lord': {'attrib': 'REDUCTION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nRADIUS: <span class="attribVal">900<\\/span>', 'notes': 'Stacks fully with other armor reduction abilities and aura.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemies<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Presence of the Dark Lord', 'lore': "Even being near Nevermore eats away at one's soul.", 'desc': "Shadow Fiend's presence reduces the armor of nearby enemies.", 'cmb': '', 'hurl': 'Shadow_Fiend'}, 'bloodseeker_blood_bath': {'attrib': 'RITUAL AREA: <span class="attribVal">600<\\/span><br \\/>\nSILENCE DURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nDAMAGE: <span class="attribVal">120 \\/ 160 \\/ 200 \\/ 240<\\/span>', 'notes': 'Total time is a 2.6 second delay plus a 0.4 second cast time.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Blood Rite', 'lore': 'The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.', 'desc': 'Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 25\\/21\\/17\\/13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bloodseeker'}, 'lone_druid_spirit_bear': {'attrib': 'BEAR HP: <span class="attribVal">1400 \\/ 1800 \\/ 2300 \\/ 2700<\\/span><br \\/>\nBEAR HP REGEN: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nBEAR BASE ATTACK TIME: <span class="attribVal">1.75 \\/ 1.65 \\/ 1.55 \\/ 1.45<\\/span><br \\/>\nBEAR ARMOR: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nBACKLASH PURE DAMAGE: <span class="attribVal">10%<\\/span>', 'notes': "Most spells interact with the Spirit Bear in the same way as they do with heroes.<br \\/>You can't resummon the bear if it has taken damage in the past 3 seconds.<br \\/>Using Hand of Midas from Spirit Bear grants the earned XP to Lone Druid.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Summon Spirit Bear', 'lore': "Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need.", 'desc': "Summons a powerful Spirit Bear companion that can equip items.  If the bear moves 1100 distance away from the Lone Druid, it cannot attack.  Lone Druid suffers 10% of his max health as backlash damage if the Spirit Bear dies.  As the bear increases in levels, it can learn the Return, Entangling Claws, and Demolish abilities.  Spirit Bear does not benefit from attributes.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lone_Druid'}, 'oracle_false_promise': {'attrib': 'DURATION: <span class="attribVal">7 \\/ 8 \\/ 9<\\/span>', 'notes': 'Delayed damage and healing will take armor and magic resistance reductions into account when received.<br \\/>The delayed damage and healing takes effect as soon as the target becomes vulnerable.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>', 'dname': 'False Promise', 'lore': "Foes and false prophets oft make lies of men's fates.", 'desc': "Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is doubled. Removes most negative status effects and disables on initial cast.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100\\/65\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Oracle'}, 'ember_spirit_flame_guard': {'attrib': 'DURATION: <span class="attribVal">8 \\/ 12 \\/ 16 \\/ 20<\\/span><br \\/>\nRADIUS: <span class="attribVal">400<\\/span><br \\/>\nMAGIC ABSORB: <span class="attribVal">50 \\/ 200 \\/ 350 \\/ 500<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">30 \\/ 40 \\/ 50 \\/ 60<\\/span>', 'notes': 'Magic damage reduction is calculated before any reductions.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Flame Guard', 'lore': 'An enemy should never be allowed to approach without difficulty.', 'desc': 'Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed.  Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active.  If the shield is broken, the damage is also lost.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 35<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ember_Spirit'}, 'nevermore_requiem': {'attrib': 'CAST DELAY: <span class="attribVal">1.67<\\/span><br \\/>\nMOVEMENT REDUCTION: <span class="attribVal">25%<\\/span><br \\/>\nDAMAGE REDUCTION: <span class="attribVal">50%<\\/span><br \\/>\nREDUCTION DURATION: <span class="attribVal">5.000000<\\/span><br \\/>\n<span class="scepterVal">SCEPTER HEAL ON RETURN:<\\/span> <span class="attribVal">100%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE ON RETURN:<\\/span> <span class="attribVal">40%<\\/span>', 'notes': 'One line is generated from Shadow Fiend for every 2 souls in his possession, for a maximum of 18 lines (23 lines with Scepter).<br \\/>The movement and attack damage reductions from Requiem of Souls go through spell immunity.', 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 120 \\/ 160<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Requiem of Souls', 'lore': 'The captured souls of those past slain are released to ravage their former allies.', 'desc': "Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will have its movement speed and attack damage reduced. Lines of energy are created for every 2 souls captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/175\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120\\/110\\/100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Fiend'}, 'troll_warlord_whirling_axes_ranged': {'attrib': 'AXE DAMAGE: <span class="attribVal">75<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">3 \\/ 3.75 \\/ 4.5 \\/ 5.25<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">30%<\\/span>', 'notes': 'Only available in ranged mode.<br \\/>Both abilities have independent cooldowns.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Whirling Axes (Ranged)', 'lore': 'Only axes fueled by hate whirl with such a deadly spin.', 'desc': 'Troll hurls a fistful of five axes in a cone shape over 900 range, slowing and damaging enemy units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 19\\/16\\/13\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Troll_Warlord'}, 'undying_flesh_golem': {'attrib': 'DURATION: <span class="attribVal">30<\\/span><br \\/>\nMAX DAMAGE AMP: <span class="attribVal">20% \\/ 25% \\/ 30%<\\/span><br \\/>\nMIN DAMAGE AMP: <span class="attribVal">1%<\\/span><br \\/>\nMAX MOVE SLOW: <span class="attribVal">20%<\\/span><br \\/>\nMIN MOVE SLOW: <span class="attribVal">1%<\\/span><br \\/>\nDEATH HEAL (HEROES): <span class="attribVal">6%<\\/span><br \\/>\nDEATH HEAL (CREEPS): <span class="attribVal">2%<\\/span>', 'notes': "Undying is healed when affected units die in range, regardless of who killed it.<br \\/>Dying illusions don't trigger the heal.<br \\/>Plague Aura goes through spell immunity.<br \\/>The minimum damage amplification and move slow from Plague Aura is 1%.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Flesh Golem', 'lore': "The flesh of the recently dead add to the power of Dirge's plague.", 'desc': 'Undying transforms into a horrifying flesh golem that possesses a Plague Aura.  This aura slows all enemy units within 750 range and amplifies the damage they take; the closer to Undying, the more damage and slow.  When a plagued unit dies, Undying is healed equal to a percentage of his own maximum health.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 75<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Undying'}, 'treant_eyes_in_the_forest': {'attrib': 'TREE VISION RADIUS: <span class="attribVal">800<\\/span><br \\/>\nOVERGROWTH RADIUS: <span class="attribVal">800<\\/span><br \\/>\nOVERGROWTH DAMAGE PER SEC: <span class="attribVal">175<\\/span>', 'notes': 'Being entangled by Overgrowth through enchanted trees from Eyes of the Forest does damage. Being entangled by Overgrowth directly from Treant Protector does not.<br \\/>If the enemy has True Sight, they will be able to see which trees are enchanted.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>', 'dname': 'Eyes In The Forest', 'lore': 'One can never be too certain who, or what, might need protecting.', 'desc': 'Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a radius of an enchanted tree will be entangled and damaged.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 25<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Treant_Protector'}, 'pugna_nether_ward': {'attrib': 'WARD ATTACK RANGE: <span class="attribVal">1600<\\/span><br \\/>\nDAMAGE PER MANA: <span class="attribVal">1 \\/ 1.25 \\/ 1.5 \\/ 1.75<\\/span><br \\/>\nMANA REGEN REDUCTION: <span class="attribVal">1.5 \\/ 3 \\/ 4.5 \\/ 6<\\/span><br \\/>\nATTACKS TO DESTROY: <span class="attribVal">4 \\/ 4 \\/ 4 \\/ 4<\\/span><br \\/>\nWARD DURATION: <span class="attribVal">30<\\/span>', 'notes': 'Nether Ward deals damage before the actual spell is cast, so if the caster dies the spell will have no effect.<br \\/>Nether Ward can be decrepified.<br \\/>Nether Ward has 4 HP. Heroes attack it for 1 damage, while illusions and non-hero units deal 0.25 damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Nether Ward', 'lore': 'While at the lamasery for the Arts of Oblivion, Pugna learned to dominate his classmates with a simple ward charged with Nether magic.', 'desc': 'Pugna places a Nether Ward at the target location. The ward reduces the mana regeneration of nearby enemy heroes, and will fire at any enemy hero who casts a spell. Nether Ward deals damage equal to the damage multiplier times the mana spent by the enemy hero.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/80\\/80\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 35<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Pugna'}, 'morphling_waveform': {'attrib': '', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 175 \\/ 250 \\/ 325<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Waveform', 'lore': 'A torrential flood takes enemies by force.', 'desc': 'Morphling dissolves into liquid and surges forward, damaging enemy units in his path.  Morphling is invulnerable during Waveform.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 140\\/155\\/160\\/165<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Morphling'}, 'earth_spirit_petrify': {'attrib': 'REMNANT DURATION: <span class="attribVal">3<\\/span><br \\/>\nSHATTER DAMAGE: <span class="attribVal">300<\\/span><br \\/>\nSHATTER RADIUS: <span class="attribVal">300<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Enchant Remnant', 'lore': 'Kaolin uses the elemental power of the Earth to temporarily petrify living beings, so that they might be conscripted into his stone funerary army.', 'desc': 'Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earth_Spirit'}, 'legion_commander_press_the_attack': {'attrib': 'DURATION: <span class="attribVal">5<\\/span><br \\/>\nBONUS ATTACK SPEED: <span class="attribVal">65 \\/ 90 \\/ 115 \\/ 140<\\/span><br \\/>\nHP REGEN: <span class="attribVal">30 \\/ 40 \\/ 50 \\/ 60<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Press The Attack', 'lore': 'The rallying horn of the Bronze Legion is able to inspire any heart.', 'desc': 'Removes debuffs and disables from the target friendly unit, and grants bonus attack speed and health regen for a short time.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/15\\/14\\/13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Legion_Commander'}, 'drow_ranger_wave_of_silence': {'attrib': 'RANGE: <span class="attribVal">900<\\/span><br \\/>\nWIDTH: <span class="attribVal">250<\\/span><br \\/>\nSILENCE DURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nKNOCKBACK DURATION: <span class="attribVal">0.6 \\/ 0.7 \\/ 0.8 \\/ 0.9<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Gust', 'lore': 'Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.', 'desc': 'Releases a wave that silences and knocks back enemy units. Knockback distance is relative to how close they are to you.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/15\\/14\\/13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Drow_Ranger'}, 'morphling_morph_replicate': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Morph Replicate', 'lore': '', 'desc': 'Morphling switches into his replication, instantly taking its position.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/150\\/150<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Morphling'}, 'bane_fiends_grip': {'attrib': 'MANA DRAIN: <span class="attribVal">5%<\\/span><br \\/>\nDURATION: <span class="attribVal">5 \\/ 5 \\/ 5<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 155 \\/ 215<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MANA DRAIN:<\\/span> <span class="attribVal">10%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">7<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">155 \\/ 215 \\/ 270<\\/span>', 'notes': "Fiend's Grip will disable and drain mana from Spell Immune units, but not damage them.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': "Fiend's Grip", 'lore': 'Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.', 'desc': "CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every second based on the unit's maximum mana.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/300\\/400<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bane'}, 'elder_titan_return_spirit': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Return Astral Spirit', 'lore': '', 'desc': 'Returns the Astral Spirit to Elder Titan.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Elder_Titan'}, 'mirana_leap': {'attrib': 'DISTANCE: <span class="attribVal">600 \\/ 700 \\/ 800 \\/ 900<\\/span><br \\/>\nMOVEMENT BONUS: <span class="attribVal">4% \\/ 8% \\/ 12% \\/ 16%<\\/span><br \\/>\nATTACK SPEED BONUS: <span class="attribVal">8 \\/ 16 \\/ 24 \\/ 32<\\/span>', 'notes': 'You can use Leap to dodge incoming projectiles.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Leap', 'lore': "Both friend and foe alike recognize Mirana's iconic white beast in the heat of battle.", 'desc': 'Mirana leaps forward into battle, empowering allied units with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 10 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 40\\/35\\/30\\/20<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/26\\/22\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Mirana'}, 'lion_impale': {'attrib': 'STUN DURATION: <span class="attribVal">1.1 \\/ 1.6 \\/ 2.1 \\/ 2.6<\\/span>', 'notes': 'The spikes move at 1600 units per second.', 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 140 \\/ 200 \\/ 260<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Earth Spike', 'lore': 'The Demon Witch exercises his demonic covenant, opening a fissure from hell.', 'desc': 'Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/120\\/140\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lion'}, 'batrider_flaming_lasso': {'attrib': 'DURATION: <span class="attribVal">3 \\/ 3.5 \\/ 4<\\/span><br \\/>\n<span class="scepterVal">SCEPTER TETHER RANGE:<\\/span> <span class="attribVal">400<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE PER SECOND:<\\/span> <span class="attribVal">100<\\/span>', 'notes': 'Killing the target or the Batrider will break the lasso before its expiration.<br \\/>If Batrider moves more than 400 units in 0.05 seconds the lasso breaks.<br \\/>Disable works on Spell Immune units.<br \\/>Batrider cannot attack while using Flaming Lasso.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Flaming Lasso', 'lore': 'Few dare to ask to ride on the bat, as Batrider gives them free of charge.', 'desc': "Lassoes an enemy and drags them in Batrider's wake.  Victims cannot be dragged over impassable terrain. Dragged units cannot move, attack, or use abilities.  Teleporting or blinking will break the lasso.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 225<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90\\/75\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Batrider'}, 'shredder_whirling_death': {'attrib': 'RADIUS: <span class="attribVal">300<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200 \\/ 250<\\/span><br \\/>\nSTAT LOSS PERCENT: <span class="attribVal">15%<\\/span><br \\/>\nSTAT LOSS DURATION: <span class="attribVal">14<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Whirling Death', 'lore': 'In the case that Rizzrack gets surrounded by the the vines and plants of his nightmares, he has an immediate chainsaw defense.', 'desc': 'Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area.  If an enemy hero is affected, it loses some of its primary attribute for a short duration.  Whirling Death will deal Pure damage if a tree is cut down in the process.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Timbersaw'}, 'clinkz_strafe': {'attrib': 'DURATION: <span class="attribVal">4 \\/ 6 \\/ 8 \\/ 10<\\/span><br \\/>\nBONUS ATTACK SPEED: <span class="attribVal">130<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Strafe', 'lore': "It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.", 'desc': 'Clinkz attacks with a barrage of arrows.  Dramatically increases attack speed for a short time.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/90\\/90\\/90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40\\/35\\/30\\/25<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clinkz'}, 'slark_essence_shift': {'attrib': 'AGILITY GAINED: <span class="attribVal">3<\\/span><br \\/>\nALL ATTRIBUTE LOSS: <span class="attribVal">1<\\/span><br \\/>\nDURATION: <span class="attribVal">15 \\/ 30 \\/ 60 \\/ 120<\\/span>', 'notes': 'Attributes cannot be dropped below 1.<br \\/>Essence Shifted stats are returned to normal on death. The stat return for Slark and for the affected hero are separate.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Essence Shift', 'lore': "With each strike at his adversaries, Slark's knowledge of their weaknesses improves.", 'desc': 'Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility.', 'cmb': '', 'hurl': 'Slark'}, 'viper_corrosive_skin': {'attrib': 'DURATION: <span class="attribVal">4<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">10 \\/ 15 \\/ 20 \\/ 25<\\/span><br \\/>\nMAGIC RESISTANCE: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">10 \\/ 15 \\/ 20 \\/ 25<\\/span><br \\/>\nMAX RANGE RADIUS: <span class="attribVal">1400<\\/span>', 'notes': 'Stacks multiplicatively with other magic damage resistance sources.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Corrosive Skin', 'lore': 'It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake.', 'desc': "Viper exudes an infectious toxin that damages and slows any enemy that damages it in a 1400 radius. The acid exudate also increases Viper's resistance to magic.", 'cmb': '', 'hurl': 'Viper'}, 'shadow_demon_soul_catcher': {'attrib': 'BONUS DAMAGE: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nRADIUS: <span class="attribVal">450 \\/ 450 \\/ 450 \\/ 450<\\/span><br \\/>\nDURATION: <span class="attribVal">12 \\/ 12 \\/ 12 \\/ 12<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Soul Catcher', 'lore': "Trying to resist the Shadow Demon's corruption is mostly a useless endeavor.", 'desc': 'Curses a random enemy in an area to take increased damage.  Units under the effect of Disruption can still be affected by Soul Catcher.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/60\\/70\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13\\/12\\/11\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Demon'}, 'abaddon_borrowed_time': {'attrib': 'HEALTH THRESHOLD: <span class="attribVal">400<\\/span><br \\/>\nDURATION: <span class="attribVal">4 \\/ 5 \\/ 6<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DURATION:<\\/span> <span class="attribVal">5 \\/ 6 \\/ 7<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE REDIRECT:<\\/span> <span class="attribVal">50%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER REDIRECT RANGE:<\\/span> <span class="attribVal">900<\\/span>', 'notes': 'Borrowed Time can be activated while Abaddon is disabled, but not while silenced.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Borrowed Time', 'lore': 'The most unnatural of all the gifts of the Font of Avernus, this power defies mortal understanding.  What should hurt, instead heals; and what should kill gives strength anew.', 'desc': "When activated, all damage dealt to you will heal instead of harm. Most negative buffs will also be removed. If the ability is not on cooldown, it will automatically activate if your health falls below 400.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60\\/50\\/40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Abaddon'}, 'alchemist_goblins_greed': {'attrib': 'RECENT KILL WINDOW: <span class="attribVal">30<\\/span><br \\/>\nBASE BONUS GOLD: <span class="attribVal">6 \\/ 8 \\/ 10 \\/ 12<\\/span><br \\/>\nEXTRA BONUS GOLD: <span class="attribVal">3<\\/span><br \\/>\nMAX BONUS GOLD PER KILL: <span class="attribVal">12 \\/ 20 \\/ 28 \\/ 36<\\/span><br \\/>\nBOUNTY RUNE MULTIPLIER: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': "Greevil's Greed", 'lore': 'While it is not a mountain, Razzil has mastered the conversion of smaller compounds to line his pockets.', 'desc': 'Alchemist synthesizes additional gold from his enemies and bounty runes. With each kill, Alchemist earns base bonus gold and extra bonus gold. If Alchemist kills another unit which yields gold within the next 30 seconds, an additional instance of Extra Bonus Gold is added to the total. Additionally, causes bounty runes to yield 3 times their normal gold.', 'cmb': '', 'hurl': 'Alchemist'}, 'huskar_burning_spear': {'attrib': 'HEALTH COST: <span class="attribVal">15<\\/span>', 'notes': 'Burning Spears stacks additively when used multiple times on one target.  There is no cap.<br \\/>Huskar cannot kill himself with this skill.', 'dmg': 'DAMAGE: <span class="attribVal">5 \\/ 10 \\/ 15 \\/ 20<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Burning Spear', 'lore': 'The Sacred Warrior ignites his weaponry after marking it with his own blood - causing far greater pain than he himself feels.', 'desc': "Huskar sets his spears aflame, dealing damage over time with his regular attack.  Multiple attacks will stack additional damage.  Each attack drains some of Huskar's health.  Lasts 8 seconds.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Huskar'}, 'chaos_knight_reality_rift': {'attrib': 'RANGE: <span class="attribVal">550 \\/ 600 \\/ 650 \\/ 700<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">60 \\/ 100 \\/ 140 \\/ 180<\\/span><br \\/>\nBONUS DURATION: <span class="attribVal">1.2<\\/span>', 'notes': 'Chaos Knight and the target unit are made to face each other, and Chaos Knight and his phantasms are issued an attack order against the target.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Reality Rift', 'lore': 'Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide.', 'desc': 'Teleports you, any images you have and the target unit to a random point along the line between the two of you. Gives you bonus attack damage for one attack.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 24\\/18\\/12\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chaos_Knight'}, 'sven_gods_strength': {'attrib': 'BONUS DAMAGE: <span class="attribVal">100% \\/ 150% \\/ 200%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ALLY AURA RADIUS:<\\/span> <span class="attribVal">900<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ALLY BONUS DAMAGE:<\\/span> <span class="attribVal">75% \\/ 100% \\/ 125%<\\/span>', 'notes': 'The bonus damage is based on base damage and the primary attribute of Sven.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': "God's Strength", 'lore': 'With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.', 'desc': "Sven channels his rogue strength, granting bonus damage for 25 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/150\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sven'}, 'shadow_shaman_ether_shock': {'attrib': 'TARGETS: <span class="attribVal">1 \\/ 3 \\/ 5 \\/ 7<\\/span><br \\/>\nDAMAGE: <span class="attribVal">140 \\/ 200 \\/ 260 \\/ 320<\\/span>', 'notes': 'Can hit secondary targets up to 1000 distance away.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ether Shock', 'lore': "Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.", 'desc': 'Creates a cone of ethereal energy that strikes multiple enemy units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 95\\/105\\/135\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Shaman'}, 'spirit_breaker_greater_bash': {'attrib': 'CHANCE TO BASH: <span class="attribVal">17% \\/ 17% \\/ 17% \\/ 17%<\\/span><br \\/>\nMOVESPEED AS DAMAGE: <span class="attribVal">22% \\/ 30% \\/ 38% \\/ 46%<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1 \\/ 1.2 \\/ 1.4 \\/ 1.6<\\/span><br \\/>\nKNOCKBACK DURATION: <span class="attribVal">0.5 \\/ 0.5 \\/ 0.5 \\/ 0.5<\\/span><br \\/>\nBONUS MOVE SPEED: <span class="attribVal">15% \\/ 15% \\/ 15% \\/ 15%<\\/span><br \\/>\nSPEED DURATION: <span class="attribVal">3 \\/ 3 \\/ 3 \\/ 3<\\/span>', 'notes': 'Does not stack with Skull Basher.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Greater Bash', 'lore': "The signature strike of Barathrum's ghostly ball and chain.", 'desc': 'Gives a chance to stun and knockback an enemy unit on an attack, as well as gaining bonus movement speed after a bash occurs. Deals a percentage of movement speed as damage.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1.50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Spirit_Breaker'}, 'lina_light_strike_array': {'attrib': 'RADIUS: <span class="attribVal">225<\\/span><br \\/>\nCAST DELAY: <span class="attribVal">0.5<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.6 \\/ 1.9 \\/ 2.2 \\/ 2.5<\\/span>', 'notes': 'Light Strike Array will destroy trees in its area of effect.', 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 120 \\/ 160 \\/ 200<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Light Strike Array', 'lore': "Lina's essence allows her to focus the sun's energies, causing air to combust at will.", 'desc': 'Summons a column of flames that damages and stuns enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/110\\/120\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lina'}, 'crystal_maiden_freezing_field': {'attrib': 'RADIUS: <span class="attribVal">835<\\/span><br \\/>\nEXPLOSION RADIUS: <span class="attribVal">300<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">30%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">30<\\/span><br \\/>\nDAMAGE: <span class="attribVal">105 \\/ 170 \\/ 250<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">170 \\/ 250 \\/ 310<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MOVEMENT SLOW:<\\/span> <span class="attribVal">50%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ATTACK SLOW:<\\/span> <span class="attribVal">50<\\/span>', 'notes': "The slow is applied on all enemies in the radius, even if they aren't hit by an explosion (lasts 1 second).<br \\/>Every 0.1 second an explosion occurs, for a total of 100 explosions.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Freezing Field', 'lore': "Once the place of her exile, Icewrack has become an anchor for Rylai's frigid onslaught.", 'desc': "CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage.  Lasts 10 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/400\\/600<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Crystal_Maiden'}, 'magnataur_reverse_polarity': {'attrib': 'PULL RADIUS: <span class="attribVal">410<\\/span><br \\/>\nDAMAGE: <span class="attribVal">50 \\/ 125 \\/ 200<\\/span><br \\/>\nHERO STUN DURATION: <span class="attribVal">2.25 \\/ 3 \\/ 3.75<\\/span><br \\/>\nCREEP STUN DURATION: <span class="attribVal">3 \\/ 4 \\/ 5<\\/span>', 'notes': 'Disable and pull work through spell immunity.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Reverse Polarity', 'lore': 'Magnus fights with the fury of the erupting Mt. Joerlak.', 'desc': 'Magnus changes properties of matter, sucking all nearby enemies in front of him and stunning them with a powerful slam and dealing damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/250\\/300<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120\\/110\\/100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Magnus'}, 'oracle_purifying_flames': {'attrib': 'DAMAGE: <span class="attribVal">90 \\/ 180 \\/ 270 \\/ 360<\\/span><br \\/>\nHEAL PER SECOND: <span class="attribVal">11 \\/ 22 \\/ 33 \\/ 44<\\/span><br \\/>\nTOTAL HEAL: <span class="attribVal">99 \\/ 198 \\/ 297 \\/ 396<\\/span><br \\/>\nDURATION: <span class="attribVal">9<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">1<\\/span>', 'notes': 'The healing from Purifying Flames can be stacked with itself.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Purifying Flames', 'lore': 'Like a hall of mirrors might amplify the light of a single candle, the shattered walls of the universe can transform the light of prophecy into a burning torch.', 'desc': "Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/85\\/90\\/95<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 2.25<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Oracle'}, 'nyx_assassin_vendetta': {'attrib': 'DURATION: <span class="attribVal">40 \\/ 50 \\/ 60<\\/span><br \\/>\nMOVEMENT SPEED: <span class="attribVal">16% \\/ 18% \\/ 20%<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">250 \\/ 400 \\/ 550<\\/span>', 'notes': 'Has a 0 second fadetime.<br \\/>If a spell is used to break the invisibility, or the invisibility expires, the bonus damage is lost.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Vendetta', 'lore': 'The scarab kills for the glory of his queen.', 'desc': 'Allows Nyx Assassin to become invisible and gain a speed bonus.  If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 160\\/210\\/260<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70\\/60\\/50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Nyx_Assassin'}, 'enchantress_untouchable': {'attrib': 'ATTACK SLOW: <span class="attribVal">40 \\/ 70 \\/ 100 \\/ 130<\\/span>', 'notes': 'All units who directly attack or cast spells on Enchantress will get slowed.<br \\/>The slow is applied on the attacking unit when the attack starts, not when damage is applied.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Untouchable', 'lore': 'After attacking Aiushtha, most opponents are overwhelmed with guilt having attacked such a natural beauty.', 'desc': 'Enchantress beguiles her enemies, slowing their attacks when she is attacked.', 'cmb': '', 'hurl': 'Enchantress'}, 'enchantress_natures_attendants': {'attrib': 'HEAL PER SECOND: <span class="attribVal">10 \\/ 10 \\/ 10 \\/ 10<\\/span><br \\/>\nRADIUS: <span class="attribVal">275 \\/ 275 \\/ 275 \\/ 275<\\/span><br \\/>\nWISPS: <span class="attribVal">4 \\/ 6 \\/ 8 \\/ 10<\\/span>', 'notes': 'Units with full HP will not be selected for the heal.<br \\/>Can heal units with spell immunity.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': "Nature's Attendants", 'lore': 'Whimsical spirits of the woods possess a healing power that is quite subtle, but gains strength in numbers.', 'desc': 'A cloud of wisps heals Enchantress and any friendly units nearby.  Lasts 10 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/140\\/155\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Enchantress'}, 'faceless_void_time_lock': {'attrib': 'DURATION: <span class="attribVal">1<\\/span><br \\/>\nCHANCE: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">50 \\/ 75 \\/ 100 \\/ 125<\\/span>', 'notes': 'Stun works on Spell Immune units.<br \\/>Does not stack with Skull Basher.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Time Lock', 'lore': 'The strike of the Faceless Void lands with dimension shifting force.', 'desc': 'Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage.', 'cmb': '', 'hurl': 'Faceless_Void'}, 'ancient_apparition_ice_blast_release': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Release', 'lore': '', 'desc': "Releases the ice blast to explode at the tracer's current location.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ancient_Apparition'}, 'silencer_glaives_of_wisdom': {'attrib': 'INT TO DAMAGE: <span class="attribVal">35% \\/ 50% \\/ 65% \\/ 80%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Glaives of Wisdom', 'lore': "Although lacking in traditional incantations, Nortrom's pedigree of the Aeol Drias gives him uncanny wisdom, which he applies to physical combat.", 'desc': 'Silencer enchants his glaives with his wisdom, dealing additional damage based on his Intelligence.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 15\\/15\\/15\\/15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Silencer'}, 'dazzle_poison_touch': {'attrib': 'SLOW TIME: <span class="attribVal">3<\\/span><br \\/>\nDAMAGE DURATION: <span class="attribVal">10<\\/span>', 'notes': 'The damage is not reduced by damage block abilities.', 'dmg': 'DAMAGE: <span class="attribVal">14 \\/ 20 \\/ 26 \\/ 36<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Poison Touch', 'lore': 'One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.', 'desc': 'Casts a poisonous spell on an enemy unit, gradually slowing movement, and causing damage over time.\r\n<font color="#ffb2ff">LEVEL 1<\\/font> - Slows the target by 33% for 3 seconds.\r\n<font color="#ff99ff">LEVEL 2<\\/font> - Slows the target by 33% for 2 seconds, then by 66% for 1 second.\r\n<font color="#ff66ff">LEVEL 3<\\/font> - Slows the target by 33%, 66%, and 100%, for 1 second each.\r\n<font color="#ff33ff">LEVEL 4<\\/font> - Slows the target by 33% for 1 second, then 66% for 1 second, then stuns for 1 second.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15\\/13\\/11\\/7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dazzle'}, 'broodmother_incapacitating_bite': {'attrib': 'MISS CHANCE: <span class="attribVal">30% \\/ 40% \\/ 50% \\/ 60%<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">10% \\/ 20% \\/ 30% \\/ 40%<\\/span><br \\/>\nDURATION: <span class="attribVal">2 \\/ 2 \\/ 2 \\/ 2<\\/span>', 'notes': 'The miss chance stacks with evasion and terrain dodge chance.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Incapacitating Bite', 'lore': "Paralytic toxins come from Black Arachnia's fangs, causing a slow and painful death to those who intrude on her webs.", 'desc': "Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks.", 'cmb': '', 'hurl': 'Broodmother'}, 'winter_wyvern_arctic_burn': {'attrib': 'FLIGHT DURATION: <span class="attribVal">6<\\/span><br \\/>\nBONUS ATTACK RANGE: <span class="attribVal">275 \\/ 375 \\/ 475 \\/ 575<\\/span><br \\/>\nHEALTH BURN: <span class="attribVal">8%<\\/span><br \\/>\nBURN DURATION: <span class="attribVal">5<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">19% \\/ 26% \\/ 33% \\/ 40%<\\/span><br \\/>\nADDED NIGHT VISION RANGE: <span class="attribVal">400<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MANA PER SECOND:<\\/span> <span class="attribVal">40<\\/span>', 'notes': "Enemy units can only receive the Arctic Burn debuff once per cast.<br \\/>This ability does not affect Roshan.<br \\/>Reduces Winter Wyvern's attack point to 0.1.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Arctic Burn', 'lore': 'The same organ where some dragons stoke their inner flame is, in Auroth, a crucible of unimaginable cold. From deep within her frosty gullet, an exhalation sends enemies into burning agony.', 'desc': "Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of 8% of their current health each second. Her sight is also hardened against night's chill, granting her 400 additional vision range at night while soaring.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/110\\/100\\/90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50\\/40\\/30\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Winter_Wyvern'}, 'obsidian_destroyer_essence_aura': {'attrib': 'RADIUS: <span class="attribVal">900<\\/span><br \\/>\nBASE MANA: <span class="attribVal">125 \\/ 200 \\/ 275 \\/ 350<\\/span><br \\/>\nRESTORED MANA: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nRESTORE CHANCE: <span class="attribVal">40%<\\/span>', 'notes': 'Other than Arcane Orb, most skills without cooldowns cannot trigger Essence Aura.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive, Aura<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>', 'dname': 'Essence Aura', 'lore': 'The crystals of the Outworld produce arcane power, and the Harbinger channels it into the world of mortals.', 'desc': 'Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool.  Outworld Devourer also passively gains a bonus to its base mana pool.  Several skills with no cooldown and toggled spells cannot trigger Essence Aura.', 'cmb': '', 'hurl': 'Outworld_Devourer'}, 'bloodseeker_thirst': {'attrib': 'THIRST HEALTH THRESHHOLD: <span class="attribVal">75%<\\/span><br \\/>\nMAX THIRST MOVE SPEED: <span class="attribVal">16% \\/ 24% \\/ 32% \\/ 40%<\\/span><br \\/>\nMAX THIRST DAMAGE: <span class="attribVal">16 \\/ 24 \\/ 32 \\/ 40<\\/span><br \\/>\nVISIBILITY HEALTH THRESHHOLD: <span class="attribVal">25%<\\/span>', 'notes': "Not triggered by Illusions.<br \\/>Max movement speed and attack damage bonuses occur when an enemy's health is at or below 25%.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Thirst', 'lore': 'Strygwyr becomes frenzied when blood is spilled.', 'desc': "Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed and attack damage whenever an enemy hero's health falls below 75%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero.", 'cmb': '', 'hurl': 'Bloodseeker'}, 'omniknight_purification': {'attrib': 'HEAL\\/DAMAGE: <span class="attribVal">90 \\/ 180 \\/ 270 \\/ 360<\\/span><br \\/>\nRADIUS: <span class="attribVal">260<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Purification', 'lore': 'Priests of the Omniscience are adept at removing impurities from fellow warriors.', 'desc': 'Instantly heals a friendly unit and damages all nearby enemy units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/120\\/140\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Omniknight'}, 'obsidian_destroyer_sanity_eclipse': {'attrib': 'INT DIFF DAMAGE MULTIPLIER: <span class="attribVal">8 \\/ 9 \\/ 10<\\/span><br \\/>\nRADIUS: <span class="attribVal">375 \\/ 475 \\/ 575<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">700<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': "Sanity's Eclipse", 'lore': 'When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.', 'desc': "Unleashes a psychic blast that removes 40% of the mana from affected heroes, while also damaging them based on the difference between the affected hero's Intelligence and Outworld Devourer's. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse will not cause damage. Sanity's Eclipse can hit units trapped by Astral Imprisonment.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 175\\/250\\/325<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 160<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Outworld_Devourer'}, 'beastmaster_call_of_the_wild': {'attrib': 'HAWK HEALTH: <span class="attribVal">40 \\/ 60 \\/ 80 \\/ 100<\\/span><br \\/>\nHAWK MOVEMENT SPEED: <span class="attribVal">250 \\/ 275 \\/ 300 \\/ 325<\\/span><br \\/>\nHAWK DAY SIGHT RANGE: <span class="attribVal">500 \\/ 750 \\/ 1000 \\/ 1250<\\/span><br \\/>\nHAWK NIGHT SIGHT RANGE: <span class="attribVal">500 \\/ 650 \\/ 800 \\/ 950<\\/span><br \\/>\nHAWK DURATION: <span class="attribVal">60 \\/ 60 \\/ 60 \\/ 60<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Call of the Wild: Hawk', 'lore': 'After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.', 'desc': 'Beastmaster calls forth a watchful Hawk to scout the battlefield. At level 3 and beyond, the hawk can become invisible after being still for 4 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 42\\/38\\/34\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Beastmaster'}, 'spectre_reality': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Reality', 'lore': 'The scattered shadows unite into the one true Spectre.', 'desc': 'Spectre exchanges places with a chosen Haunt.', 'cmb': '', 'hurl': 'Spectre'}, 'abaddon_death_coil': {'attrib': 'SELF DAMAGE: <span class="attribVal">75 \\/ 100 \\/ 125 \\/ 150<\\/span><br \\/>\nDAMAGE\\/HEAL: <span class="attribVal">100 \\/ 150 \\/ 200 \\/ 250<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Mist Coil', 'lore': 'A mysterious vapor from the Font of Avernus now infuses the breath of Abaddon, who releases it at will.', 'desc': "Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/60\\/70\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 4.50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Abaddon'}, 'night_stalker_darkness': {'attrib': 'DURATION: <span class="attribVal">50<\\/span><br \\/>\nENEMY VISION RANGE: <span class="attribVal">675<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Darkness', 'lore': 'It is a humbling sight to see when the mightiest of warriors become afraid of the dark.', 'desc': "Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units, wards and buildings have their vision range reduced to 675. \r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 160\\/120\\/80<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Night_Stalker'}, 'tinker_laser': {'attrib': 'BLIND MISS RATE: <span class="attribVal">100% \\/ 100% \\/ 100% \\/ 100%<\\/span><br \\/>\nHERO BLIND DURATION: <span class="attribVal">3 \\/ 3.5 \\/ 4 \\/ 4.5<\\/span><br \\/>\nCREEP BLIND DURATION: <span class="attribVal">6 \\/ 6 \\/ 6 \\/ 6<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">650<\\/span><br \\/>\n<span class="scepterVal">SCEPTER REFRACT RADIUS:<\\/span> <span class="attribVal">650<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 160 \\/ 240 \\/ 320<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Laser', 'lore': 'Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility.', 'desc': "Fires an intense energy beam, dealing damage and blinding the target, causing it to miss all physical attacks. \r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 95\\/120\\/145\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tinker'}, 'ancient_apparition_ice_vortex': {'attrib': 'RADIUS: <span class="attribVal">275 \\/ 275 \\/ 275 \\/ 275<\\/span><br \\/>\nSLOW: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span><br \\/>\nINCREASED MAGIC DAMAGE: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span>', 'notes': "Doesn't affect Spell Immune units.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ice Vortex', 'lore': 'Frozen, caustic winds are at the whim of Kaldr, chilling the field of battle.', 'desc': 'Creates a vortex of icy energy that slows movement speed and increases magic damage done in its range.  Lasts 16 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ancient_Apparition'}, 'mirana_invis': {'attrib': 'FADE DELAY: <span class="attribVal">2.5 \\/ 2 \\/ 1.5<\\/span><br \\/>\nDURATION: <span class="attribVal">15<\\/span>', 'notes': 'Units affected will not auto attack enemies.<br \\/>Spell Immune allies will be affected.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Moonlight Shadow', 'lore': 'Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.', 'desc': "Turns Mirana and all allied heroes invisible. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 140\\/120\\/100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Mirana'}, 'clinkz_searing_arrows': {'attrib': 'BONUS DAMAGE: <span class="attribVal">30 \\/ 40 \\/ 50 \\/ 60<\\/span>', 'notes': "Searing Arrows deal damage to structures.<br \\/>The damage is directly added to Clinkz' attack damage, as physical damage.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Searing Arrows', 'lore': 'Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.', 'desc': "Imbues Clinkz's arrows with fire for extra damage.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 10<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clinkz'}, 'techies_minefield_sign': {'attrib': 'SIGN DURATION: <span class="attribVal">180<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">DOTA_ToolTip_Damage_None<\\/span><br \\/>', 'dname': 'Minefield Sign', 'lore': 'Watch your step!', 'desc': "Plant a warning sign to remind enemies to step lightly. Only one sign can exist at a time. Lasts 180 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 360<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Techies'}, 'warlock_fatal_bonds': {'attrib': 'ENEMIES BOUND: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nDURATION: <span class="attribVal">25<\\/span>', 'notes': 'Damage will not disable abilities or items like Blink Dagger which require player based damage.', 'dmg': 'DAMAGE: <span class="attribVal">0 \\/ 0 \\/ 0 \\/ 0<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Fatal Bonds', 'lore': 'An ancient incantation that links the vital energies of multiple lifeforms into one collective body.', 'desc': 'Binds several enemy units together, causing 25% of the damage dealt to one of them to be felt by the others.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 24\\/22\\/20\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Warlock'}, 'techies_land_mines': {'attrib': 'DAMAGE: <span class="attribVal">150 \\/ 190 \\/ 225 \\/ 260<\\/span><br \\/>\nFULL DAMAGE RADIUS: <span class="attribVal">200<\\/span><br \\/>\nHALF DAMAGE RADIUS: <span class="attribVal">500<\\/span><br \\/>\nMINE ACTIVATION TIME: <span class="attribVal">0.5<\\/span><br \\/>\nMINE FADE TIME: <span class="attribVal">2<\\/span>', 'notes': 'Land Mines do not block neutral creep camps from spawning.<br \\/>Mines last until they explode or are destroyed.<br \\/>Mines are triggered by invisible units.<br \\/>Mines will not be triggered by some flying units.<br \\/>Grants 10 gold if destroyed by an enemy hero.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Land Mines', 'lore': 'The bane of Toterin!', 'desc': 'Plant an invisible mine that explodes when an enemy steps near.  The explosion will deal less damage if the enemy is farther away from the mine when it explodes.  Mines explode 0.3 seconds after being triggered.  Damages buildings.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/75\\/85\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 9\\/8\\/7\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Techies'}, 'queenofpain_shadow_strike': {'attrib': 'INITIAL DAMAGE: <span class="attribVal">50 \\/ 75 \\/ 100 \\/ 125<\\/span><br \\/>\nDAMAGE PER TICK: <span class="attribVal">30 \\/ 40 \\/ 50 \\/ 60<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">450 \\/ 475 \\/ 500 \\/ 525<\\/span><br \\/>\nDURATION: <span class="attribVal">15<\\/span>', 'notes': 'The affected unit slowly regains its original movement speed every second during the duration.<br \\/>Units afflicted by Shadow Strike can be denied by their allies when their HP drops below 25% of their maximum health.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shadow Strike', 'lore': "Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims.", 'desc': 'Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds.  An instance of damage is dealt every 3 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/12\\/8\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Queen_of_Pain'}, 'keeper_of_the_light_chakra_magic': {'attrib': 'MANA RESTORE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span><br \\/>\nALLY COOLDOWN REDUCTION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nCOOLDOWN REDUCTION DURATION: <span class="attribVal">15<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Chakra Magic', 'lore': 'In the same vein, Ezalor bestows his harmony among others.', 'desc': 'Restores mana to the target unit, increases its mana capacity, and reduces the cooldown of the next spell they cast.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/35\\/45\\/55<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 17\\/16\\/15\\/14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Keeper_of_the_Light'}, 'skywrath_mage_arcane_bolt': {'attrib': 'BASE DAMAGE: <span class="attribVal">60 \\/ 80 \\/ 100 \\/ 120<\\/span>', 'notes': 'The projectile moves very slowly (500 ms), providing 325 vision around it.  Upon impact, it will reveal the target area for 3.34 seconds.<br \\/>Arcane Bolt cannot be disjointed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Arcane Bolt', 'lore': "Within the Ghastly Eyrie's endless intrigue, only the clever and calm can hope to survive.", 'desc': "Skywrath Mage launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath Mage's intelligence.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/70\\/70\\/70<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5\\/4\\/3\\/2<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Skywrath_Mage'}, 'undying_decay': {'attrib': 'BASE DAMAGE: <span class="attribVal">20 \\/ 60 \\/ 100 \\/ 140<\\/span><br \\/>\nSTRENGTH STEAL: <span class="attribVal">4<\\/span><br \\/>\nSTEAL DURATION: <span class="attribVal">45<\\/span><br \\/>\nRADIUS: <span class="attribVal">325<\\/span><br \\/>\n<span class="scepterVal">SCEPTER STRENGTH STEAL:<\\/span> <span class="attribVal">10<\\/span>', 'notes': "The strength stolen stacks, but can't cause a hero to have strength below 1.<br \\/>The strength steal takes effect before the damage is dealt.<br \\/>Affects invisible units.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Decay', 'lore': 'The strength of the living is simply borrowed from the strength of the dead.', 'desc': "Undying steals strength from all enemy heroes in an area, dealing base damage as he claims the enemy's strength for himself.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/90\\/110\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10\\/8\\/6\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Undying'}, 'abyssal_underlord_cancel_dark_rift': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Cancel Dark Rift', 'lore': '', 'desc': 'Stop the teleport.', 'cmb': '', 'hurl': 'Underlord'}, 'death_prophet_silence': {'attrib': 'RADIUS: <span class="attribVal">425<\\/span><br \\/>\nDURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': "Doesn't prevent usage of items.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Silence', 'lore': "Peering into the veil of her opponent's demise, Krobelus sees a silent future.", 'desc': 'Prevents enemy units in a target area from casting spells.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/80\\/80\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15\\/14\\/13\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Death_Prophet'}, 'faceless_void_chronosphere': {'attrib': 'RADIUS: <span class="attribVal">425<\\/span><br \\/>\nDURATION: <span class="attribVal">4 \\/ 4.5 \\/ 5<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">60<\\/span>', 'notes': 'Pauses all units and buildings, friendly or enemy, except those owned by Faceless Void.<br \\/>Faceless Void is never affected by Chronospheres with any owner.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Chronosphere', 'lore': 'When a rift opens to Claszureme, all poor souls caught within will likely never return.', 'desc': "Creates a blister in spacetime, trapping all units caught in its sphere of influence and causes you to move very quickly inside it.  Only Faceless Void and any units he controls are unaffected.  Invisible units in the sphere will be revealed.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/225\\/300<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 140\\/125\\/110<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Faceless_Void'}, 'furion_force_of_nature': {'attrib': 'TREANT COUNT: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nTREANT DURATION: <span class="attribVal">60 \\/ 60 \\/ 60 \\/ 60<\\/span>', 'notes': "Nature's Call can only create as many treants as there are trees in the target area.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': "Nature's Call", 'lore': 'Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.', 'desc': 'Converts an area of trees into Treants. Treants have 550 health and deal 30-34 damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 160\\/160\\/160\\/160<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 37<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Natures_Prophet'}, 'centaur_return': {'attrib': 'DAMAGE: <span class="attribVal">16 \\/ 18 \\/ 20 \\/ 22<\\/span>', 'notes': 'Return triggers when the attack hits.<br \\/>Return deals damage to towers.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Return', 'lore': "Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him.", 'desc': "Centaur counters every attack, damaging the attacker based on a percentage of Centaur's strength.", 'cmb': '', 'hurl': 'Centaur_Warrunner'}, 'razor_eye_of_the_storm': {'attrib': 'RADIUS: <span class="attribVal">500 \\/ 500 \\/ 500<\\/span><br \\/>\nDURATION: <span class="attribVal">30<\\/span><br \\/>\nSTRIKE INTERVAL: <span class="attribVal">0.7 \\/ 0.6 \\/ 0.5<\\/span><br \\/>\nARMOR REDUCTION: <span class="attribVal">1 \\/ 1 \\/ 1<\\/span><br \\/>\nDAMAGE: <span class="attribVal">40 \\/ 55 \\/ 70<\\/span><br \\/>\n<span class="scepterVal">SCEPTER STRIKE INTERVAL:<\\/span> <span class="attribVal">0.6 \\/ 0.5 \\/ 0.4<\\/span>', 'notes': 'Each blast targets the lowest health enemy unit within range.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Eye of the Storm', 'lore': 'Ride the lightning.', 'desc': "A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/150\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80\\/70\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Razor'}, 'shadow_shaman_voodoo': {'attrib': 'DURATION: <span class="attribVal">1.25 \\/ 2 \\/ 2.75 \\/ 3.5<\\/span>', 'notes': "Instantly destroys illusions.<br \\/>The target will have a base movement speed of 100, but buffs granting maximum movement speed won't be disabled.<br \\/>Hex disables damage block.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Hex', 'lore': 'Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.', 'desc': 'Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/140\\/170\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Shaman'}, 'magnataur_skewer': {'attrib': 'SPEED: <span class="attribVal">950<\\/span><br \\/>\nDISTANCE: <span class="attribVal">900 \\/ 1000 \\/ 1100 \\/ 1200<\\/span><br \\/>\nSLOW: <span class="attribVal">25% \\/ 30% \\/ 35% \\/ 40%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">2.5 \\/ 2.75 \\/ 3 \\/ 3.25<\\/span><br \\/>\nDAMAGE: <span class="attribVal">70 \\/ 140 \\/ 210 \\/ 280<\\/span>', 'notes': "Doesn't affect Spell Immune units.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Skewer', 'lore': 'Magnoceros horns are valuable in direct proportion to their danger to prospective merchants.', 'desc': 'Magnus rushes forward, goring enemy units on his massive tusk.  Heroes hit on the way will be dragged to the destination, then damaged and slowed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/80\\/80\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Magnus'}, 'shadow_demon_shadow_poison': {'attrib': 'STACK DAMAGE: <span class="attribVal">20 \\/ 35 \\/ 50 \\/ 65<\\/span><br \\/>\nMAX STACKS TO MULTIPLY: <span class="attribVal">5<\\/span><br \\/>\nRADIUS: <span class="attribVal">190<\\/span><br \\/>\nDURATION: <span class="attribVal">10 \\/ 10 \\/ 10 \\/ 10<\\/span>', 'notes': 'Shadow Poison can affect units under Disruption.', 'dmg': 'DAMAGE: <span class="attribVal">26 \\/ 34 \\/ 42 \\/ 50<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shadow Poison', 'lore': 'The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes.', 'desc': "Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1\\/2\\/4\\/8\\/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each.  This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 55<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 2.50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Demon'}, 'rattletrap_rocket_flare': {'attrib': 'RADIUS: <span class="attribVal">600<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 120 \\/ 160 \\/ 200<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Rocket Flare', 'lore': 'What started as a festive display has become a useful scouting and bombardment tool.', 'desc': 'Fires a global range flare that explodes over a given area, damaging enemies and providing vision for 10 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/18\\/16\\/14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clockwerk'}, 'spectre_dispersion': {'attrib': 'DAMAGE REFLECTED: <span class="attribVal">10% \\/ 14% \\/ 18% \\/ 22%<\\/span><br \\/>\nMIN RADIUS: <span class="attribVal">300 \\/ 300 \\/ 300 \\/ 300<\\/span><br \\/>\nMAX RADIUS: <span class="attribVal">1000 \\/ 1000 \\/ 1000 \\/ 1000<\\/span>', 'notes': "The reflected damage is not dealt to Spectre.<br \\/>Illusions don't get this ability.<br \\/>Damage is reflected before reductions, and is returned as the same damage type.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Dispersion', 'lore': 'A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.', 'desc': 'Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.', 'cmb': '', 'hurl': 'Spectre'}, 'dazzle_shallow_grave': {'attrib': 'DURATION: <span class="attribVal">5 \\/ 5 \\/ 5 \\/ 5<\\/span><br \\/>\nRANGE: <span class="attribVal">550 \\/ 700 \\/ 850 \\/ 1000<\\/span>', 'notes': "HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Shallow Grave', 'lore': 'Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.', 'desc': 'An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60\\/45\\/30\\/15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dazzle'}, 'wisp_spirits_in': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Spirits In', 'lore': '', 'desc': 'Calls the spirits closer to you. Can be toggled on and off.', 'cmb': '', 'hurl': 'Io'}, 'razor_unstable_current': {'attrib': 'BONUS SPEED: <span class="attribVal">4% \\/ 8% \\/ 12% \\/ 16%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">0.5 \\/ 1 \\/ 1.5 \\/ 2<\\/span>', 'notes': 'Damage activates when the spell cast on Razor.<br \\/>Only activates if the caster is a hero unit.', 'dmg': 'DAMAGE: <span class="attribVal">40 \\/ 70 \\/ 100 \\/ 130<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Unstable Current', 'lore': 'Attacking the Lightning Revenant is rewarded with shock therapy.', 'desc': 'Razor moves with increased speed, and any abilities targeted at him are instantly countered with a jolt of electricity which damages, slows, and purges buffs from enemies.', 'cmb': '', 'hurl': 'Razor'}, 'antimage_mana_void': {'attrib': 'DAMAGE: <span class="attribVal">0.6 \\/ 0.85 \\/ 1.1<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">0.3<\\/span><br \\/>\nRADIUS: <span class="attribVal">500<\\/span>', 'notes': "The stun passes through spell immunity.<br \\/>Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Mana Void', 'lore': 'After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.', 'desc': 'For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies.  The main target is also mini-stunned.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/200\\/275<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Anti-Mage'}, 'earth_spirit_geomagnetic_grip': {'attrib': 'SILENCE DURATION: <span class="attribVal">2.5 \\/ 3 \\/ 3.5 \\/ 4<\\/span><br \\/>\nHERO PULL SPEED: <span class="attribVal">600<\\/span><br \\/>\nREMNANT DAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150 \\/ 200<\\/span><br \\/>\nREMNANT PULL SPEED: <span class="attribVal">1000<\\/span>', 'notes': 'Will not work on a unit inside Chronosphere, Duel, or Black Hole.<br \\/>Can pull allied heroes with Scepter.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Geomagnetic Grip', 'lore': 'Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit.', 'desc': "Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced, and take damage if the gripped target is a Stone Remnant.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earth_Spirit'}, 'medusa_split_shot': {'attrib': 'OUTGOING DAMAGE: <span class="attribVal">80%<\\/span><br \\/>\nTOTAL TARGETS: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nRANGE: <span class="attribVal">700<\\/span>', 'notes': 'Secondary targets will be the closest enemy units excluding the primary target.<br \\/>If illusions of Medusa are created while Split Shot is active, they will also have this ability.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Split Shot', 'lore': 'All who encounter the cursed Gorgon will feel her rage.', 'desc': 'Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.\r\n\r\nThe extra targets will not receive other attack effects (such as critical strike) and Unique Attack Modifiers.', 'cmb': '', 'hurl': 'Medusa'}, 'huskar_life_break': {'attrib': 'DAMAGE DEALT: <span class="attribVal">35%<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">40% \\/ 50% \\/ 60%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">4 \\/ 5 \\/ 6<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE DEALT:<\\/span> <span class="attribVal">65%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">4<\\/span>', 'notes': 'If Huskar is disabled during the charge or the target moves more than 1400 units in 0.015 seconds, the charge stops.<br \\/>Slow works on Spell Immune units.<br \\/>Life Break cannot be disjointed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Life Break', 'lore': 'No matter the danger, Huskar thrusts himself into melees that only he can survive.', 'desc': "Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them.  While leaping, Huskar is Spell Immune.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Huskar'}, 'bloodseeker_rupture': {'attrib': 'DURATION: <span class="attribVal">12<\\/span><br \\/>\nMOVE DAMAGE: <span class="attribVal">30% \\/ 45% \\/ 60%<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">1000<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CHARGES:<\\/span> <span class="attribVal">2<\\/span><br \\/>\n<span class="scepterVal">SCEPTER REPLENISH TIME:<\\/span> <span class="attribVal">40<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Rupture', 'lore': 'When the Bloodseeker hunts you, injuries become fatalities.', 'desc': "Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage.  The damage is dealt through spell immunity.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/200\\/250<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bloodseeker'}, 'lone_druid_true_form': {'attrib': 'BASE ATTACK TIME: <span class="attribVal">1.5 \\/ 1.5 \\/ 1.5<\\/span><br \\/>\nBONUS ARMOR: <span class="attribVal">4 \\/ 6 \\/ 8<\\/span><br \\/>\nBONUS HP: <span class="attribVal">300 \\/ 600 \\/ 900<\\/span><br \\/>\nBASE SPEED LOSS: <span class="attribVal">45<\\/span><br \\/>\nTRANSFORM TIME: <span class="attribVal">1.933<\\/span>', 'notes': "You can dodge stuns during the 2 second duration of transforming.<br \\/>Manta Style's cooldown time will be based on whether Lone Druid was in his ranged or melee form when the item was used.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'True Form', 'lore': 'The mighty bear is the king of the forest, possessing the throne through raw power.', 'desc': "Lone Druid learns to morph himself into a raging bear, losing his ranged advantage and some base movement speed, but gaining melee power as well as the Battle Cry ability.  He can morph freely between druid and bear form.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/25\\/25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lone_Druid'}, 'centaur_stampede': {'attrib': 'STAMPEDE DURATION: <span class="attribVal">4<\\/span><br \\/>\nSTOP DURATION: <span class="attribVal">1.8<\\/span><br \\/>\nTRAMPLE RADIUS: <span class="attribVal">105<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE REDUCTION:<\\/span> <span class="attribVal">60%<\\/span>', 'notes': "Doesn't affect Spell Immune units.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Stampede', 'lore': 'The great belt of Omexe, which labels Bradwarden as the greatest warrior of his kind, incites his fellow gladiators to follow him into barbarous combat.', 'desc': "Centaur leads all allies into a vicious charge causing them to move through units at max speed and stop any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90\\/75\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Centaur_Warrunner'}, 'venomancer_poison_sting': {'attrib': 'DURATION: <span class="attribVal">6 \\/ 9 \\/ 12 \\/ 15<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">6 \\/ 12 \\/ 18 \\/ 24<\\/span><br \\/>\nSLOW: <span class="attribVal">11% \\/ 12% \\/ 13% \\/ 14%<\\/span>', 'notes': 'Poison Sting damage can be lethal.<br \\/>Damage from Poison Sting does not interrupt healing from items, nor does it activate the cooldown on Blink Dagger.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Poison Sting', 'lore': 'The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.', 'desc': "Adds poison damage to Venomancer's normal attacks, slowing movement speed.", 'cmb': '', 'hurl': 'Venomancer'}, 'storm_spirit_ball_lightning': {'attrib': 'SPEED: <span class="attribVal">1250 \\/ 1875 \\/ 2500<\\/span><br \\/>\nRADIUS: <span class="attribVal">125 \\/ 200 \\/ 275<\\/span><br \\/>\nMANA DRAIN PER UNIT: <span class="attribVal">0.7%<\\/span>', 'notes': 'Instant cast abilities can be used while traveling.<br \\/>This ability will destroy trees.<br \\/>Storm Spirit is invulnerable during Ball Lightning.', 'dmg': 'DAMAGE: <span class="attribVal">8 \\/ 12 \\/ 16<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Ball Lightning', 'lore': 'The Storm is coming in.', 'desc': 'Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 30+8% of his total mana pool, and the cost per 100 units traveled is 12+0.7% of his total mana pool.  Damage is expressed in damage per 100 units traveled.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Storm_Spirit'}, 'lina_fiery_soul': {'attrib': 'ATTACK SPEED BONUS: <span class="attribVal">40 \\/ 55 \\/ 70 \\/ 85<\\/span><br \\/>\nMOVE SPEED BONUS: <span class="attribVal">5% \\/ 6% \\/ 7% \\/ 8%<\\/span><br \\/>\nMAX STACKS: <span class="attribVal">3<\\/span><br \\/>\nDURATION: <span class="attribVal">10<\\/span>', 'notes': 'Duration refreshes each time a new spell is cast.<br \\/>Using items does not trigger Fiery Soul.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Fiery Soul', 'lore': "Dancing flames embody Lina's playful nature, bringing out her true blazing self.", 'desc': 'Grants bonus attack and movement speed each time Lina casts a spell. Stacks with itself. Lasts 10 seconds.', 'cmb': '', 'hurl': 'Lina'}, 'weaver_geminate_attack': {'attrib': '', 'notes': 'The second attack leaves Weaver 0.25 seconds after the first, and has no range limit.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Geminate Attack', 'lore': "Skitskurr's relationship with time is somewhat variable, causing his actions to be witnessed - and felt - more than once.", 'desc': 'Allows Weaver to dispatch two attacks at once.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6\\/5\\/4\\/3<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Weaver'}, 'visage_gravekeepers_cloak': {'attrib': 'ARMOR PER LAYER: <span class="attribVal">1.5 \\/ 3 \\/ 4.5 \\/ 6<\\/span><br \\/>\nRESIST PER LAYER: <span class="attribVal">5% \\/ 10% \\/ 15% \\/ 20%<\\/span><br \\/>\nMAX LAYERS: <span class="attribVal">4<\\/span><br \\/>\nLAYER RECOVERY TIME: <span class="attribVal">3<\\/span>', 'notes': 'Each time Visage receives damage greater than 15 that was not self-inflicted and was from a player owned source, a layer is removed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': "Gravekeeper's Cloak", 'lore': "Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.", 'desc': 'Visage generates a layered barrier that protects him from physical and magical attacks.  If he receives damage from a player, one layer is removed, and takes time to recover.', 'cmb': '', 'hurl': 'Visage'}, 'troll_warlord_whirling_axes_melee': {'attrib': 'DAMAGE: <span class="attribVal">75 \\/ 125 \\/ 175 \\/ 225<\\/span><br \\/>\nRADIUS: <span class="attribVal">450<\\/span><br \\/>\nBLIND DURATION: <span class="attribVal">4 \\/ 5 \\/ 6 \\/ 7<\\/span><br \\/>\nMISS CHANCE: <span class="attribVal">60%<\\/span><br \\/>\nWHIRL DURATION: <span class="attribVal">3<\\/span>', 'notes': 'Only available in melee mode.<br \\/>Both abilities have independent cooldowns.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Whirling Axes (Melee)', 'lore': 'Keep your enemies close.', 'desc': 'Troll hurls two axes around him in a close range area of effect, damaging enemy units and causing them to miss some attacks.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Troll_Warlord'}, 'phoenix_icarus_dive': {'attrib': 'HP COST: <span class="attribVal">15%<\\/span><br \\/>\nDIVE LENGTH: <span class="attribVal">1400<\\/span><br \\/>\nBURN DURATION: <span class="attribVal">4<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">10 \\/ 30 \\/ 50 \\/ 70<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">25%<\\/span>', 'notes': 'Icarus Dive has a 2 second travel duration, and can be cancelled by casting the ability again while in flight.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Icarus Dive', 'lore': 'Though no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures.', 'desc': 'Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 36<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phoenix'}, 'sniper_headshot': {'attrib': 'CHANCE: <span class="attribVal">40%<\\/span>', 'notes': 'Works on allied creeps.', 'dmg': 'DAMAGE: <span class="attribVal">15 \\/ 40 \\/ 65 \\/ 90<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Headshot', 'lore': 'Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.', 'desc': 'Sniper increases his accuracy, giving him a chance to deal extra damage and briefly stop the movements of his enemies.', 'cmb': '', 'hurl': 'Sniper'}, 'brewmaster_primal_split': {'attrib': 'DURATION: <span class="attribVal">16 \\/ 18 \\/ 20<\\/span>', 'notes': 'The Earth Element will carry all auras that the Brewmaster has, as well as True Sight.<br \\/>The Fire Element has phased movement.<br \\/>When the spell ends, Brewmaster will take the place of an element in this order, assuming they are alive: Earth, Storm, Fire.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Primal Split', 'lore': "It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.", 'desc': "Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/150\\/175<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 140\\/120\\/100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Brewmaster'}, 'storm_spirit_overload': {'attrib': 'RADIUS: <span class="attribVal">300<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">80%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">50<\\/span><br \\/>\nDURATION: <span class="attribVal">0.6 \\/ 0.6 \\/ 0.6 \\/ 0.6<\\/span>', 'notes': "Using items doesn't trigger Overload.", 'dmg': 'DAMAGE: <span class="attribVal">40 \\/ 60 \\/ 80 \\/ 100<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Overload', 'lore': 'Pow!  Zip!  Zap!', 'desc': 'Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.', 'cmb': '', 'hurl': 'Storm_Spirit'}, 'skeleton_king_mortal_strike': {'attrib': 'HERO CRITICAL DAMAGE: <span class="attribVal">150% \\/ 200% \\/ 250% \\/ 300%<\\/span><br \\/>\nNON-HERO CRITICAL DAMAGE: <span class="attribVal">200% \\/ 300% \\/ 400% \\/ 500%<\\/span><br \\/>\nCRITICAL CHANCE: <span class="attribVal">15%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>', 'dname': 'Mortal Strike', 'lore': 'One blow to crush a foe.', 'desc': 'Wraith King passively gains a chance to deal bonus damage on an attack.', 'cmb': '', 'hurl': 'Wraith_King'}, 'nyx_assassin_spiked_carapace': {'attrib': 'REFLECT DURATION: <span class="attribVal">2.25<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">0.6 \\/ 1.2 \\/ 1.8 \\/ 2.4<\\/span>', 'notes': 'The damage is calculated after all reductions.<br \\/>Spiked Carapace will only trigger on damage from other player controlled units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Spiked Carapace', 'lore': "While their carapace is relatively thin, it's guarded by a retractable field of razor-sharp spikes.", 'desc': 'When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility.\r\n\r\nWhile Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 40\\/40\\/40\\/40<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22\\/18\\/14\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Nyx_Assassin'}, 'naga_siren_song_of_the_siren': {'attrib': 'RADIUS: <span class="attribVal">1250 \\/ 1250 \\/ 1250<\\/span><br \\/>\nDURATION: <span class="attribVal">7 \\/ 7 \\/ 7<\\/span><br \\/>\n<span class="scepterVal">SCEPTER HEALTH REGEN:<\\/span> <span class="attribVal">10%<\\/span>', 'notes': "Units affected by Song of the Siren are invulnerable and cannot take damage from any source.<br \\/>Doesn't affect Spell Immune units.<br \\/>The area of the song follows Naga, so if she moves far enough away from affected units, they will wake up.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Song of the Siren', 'lore': "Slithice's powerful voice enchants leagues of opponents, while calling her Slithereen kin in a time of need.", 'desc': "All enemies in range of the Naga Siren are put into a magical stasis where they cannot act or be attacked. Using Song of the Siren again will end the duration early.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 180\\/120\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Naga_Siren'}, 'pudge_rot': {'attrib': 'RADIUS: <span class="attribVal">250<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">30%<\\/span>', 'notes': "Using Rot doesn't interrupt channeling.<br \\/>Rot hits invisible units.<br \\/>If Pudge is silenced, he can't deactivate Rot if it's activated.<br \\/>Pudge can deny himself with this ability.", 'dmg': 'DAMAGE: <span class="attribVal">30 \\/ 60 \\/ 90 \\/ 120<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Rot', 'lore': "A foul odor precedes a toxic, choking gas, emanating from the Butcher's putrid, ever-swelling mass.", 'desc': 'A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.', 'cmb': '', 'hurl': 'Pudge'}, 'lycan_summon_wolves': {'attrib': 'DURATION: <span class="attribVal">55 \\/ 55 \\/ 55 \\/ 55<\\/span><br \\/>\nBASE ATTACK TIME: <span class="attribVal">1.25 \\/ 1.2 \\/ 1.15 \\/ 1.1<\\/span><br \\/>\nDAMAGE: <span class="attribVal">18 \\/ 29 \\/ 37 \\/ 46<\\/span><br \\/>\nHP: <span class="attribVal">200 \\/ 240 \\/ 280 \\/ 320<\\/span>', 'notes': 'If wolves are summoned during the duration of Howl, they will receive the buff until the end of its duration.<br \\/>Spirit Wolves have 80% magic damage resistance.<br \\/>Using this spell will replace currently active Spirit Wolves.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Summon Wolves', 'lore': 'The very enchantment that twisted his being also summons canine familiars.', 'desc': 'Summons two wolves to fight for Lycan.  Level 2-4 wolves have Cripple, level 3-4 wolves have permanent invisibility, and level 4 wolves have 15 HP regen.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 145<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lycan'}, 'bristleback_warpath': {'attrib': 'DAMAGE PER STACK: <span class="attribVal">20 \\/ 25 \\/ 30<\\/span><br \\/>\nMOVEMENT PER STACK: <span class="attribVal">3% \\/ 4% \\/ 5%<\\/span><br \\/>\nSTACK DURATION: <span class="attribVal">14<\\/span><br \\/>\nMAX STACKS: <span class="attribVal">5 \\/ 6 \\/ 7<\\/span>', 'notes': "Bristleback's illusions will receive the bonuses.<br \\/>Items will not trigger Warpath.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Warpath', 'lore': "'Temper, temper,' his mum always chided.  But in a fight, a temper can come in handy.", 'desc': "Bristleback works himself up into a fury every time he casts a spell, increasing his movement speed and damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '', 'hurl': 'Bristleback'}, 'enigma_black_hole': {'attrib': 'DAMAGE PER SECOND: <span class="attribVal">50 \\/ 100 \\/ 150<\\/span><br \\/>\nRADIUS: <span class="attribVal">420<\\/span><br \\/>\nDURATION: <span class="attribVal">4 \\/ 4 \\/ 4<\\/span>', 'notes': 'Disables enemies through spell immunity.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Channeled, Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Black Hole', 'lore': 'The ground trembles as Enigma channels his ultimate vortex of destruction, a singularity with the power to end worlds.', 'desc': "CHANNELED - Summons a vortex that sucks in nearby enemy units.  Enemies affected by Black Hole cannot move, attack, or cast spells.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 275\\/325\\/375<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 200\\/180\\/160<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Enigma'}, 'bounty_hunter_jinada': {'attrib': 'CRITICAL DAMAGE: <span class="attribVal">150% \\/ 175% \\/ 200% \\/ 225%<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">15 \\/ 20 \\/ 25 \\/ 30<\\/span><br \\/>\nDURATION: <span class="attribVal">3 \\/ 3 \\/ 3 \\/ 3<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Jinada', 'lore': 'Whispering an enchantment he learned from Soruq to his faithful blades, Gondar targets vital tendons and joints to disable his opponents.', 'desc': 'Bounty Hunter plans his next hit, passively adding a critical strike and maim to his next attack.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/10\\/8\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bounty_Hunter'}, 'warlock_shadow_word': {'attrib': 'DURATION: <span class="attribVal">12<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">15 \\/ 25 \\/ 35 \\/ 45<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shadow Word', 'lore': "Demnok's arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses.", 'desc': 'Warlock whispers an incantation, healing a friendly unit or damaging an enemy unit over time.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/110\\/130\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Warlock'}, 'enchantress_enchant': {'attrib': 'CREEP ENCHANT DURATION: <span class="attribVal">80<\\/span><br \\/>\nHERO MOVE SLOW: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nHERO SLOW DURATION: <span class="attribVal">5.5 \\/ 5.5 \\/ 5.5 \\/ 5.5<\\/span>', 'notes': 'Illusions can be converted.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>', 'dname': 'Enchant', 'lore': 'A true steward of the forest, Aiushtha befriends all within it - from lowly trolls to powerful centaurs.', 'desc': 'Enchantress charms an enemy. If the enemy is a hero, they are slowed. If the enemy is a creep, she brings it under her control. If cast on a creep already under her control, she refreshes its enchant duration.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 65\\/65\\/65\\/65<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/24\\/18\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Enchantress'}, 'death_prophet_carrion_swarm': {'attrib': 'RANGE: <span class="attribVal">810 \\/ 810 \\/ 810 \\/ 810<\\/span>', 'notes': 'Can hit units up to 1110 range away.', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Crypt Swarm', 'lore': "Krobelus' many trips to the grave gather a flock of the damned.", 'desc': 'Sends a swarm of winged beasts to savage enemy units in front of Death Prophet.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 105\\/120\\/140\\/165<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8\\/7\\/6\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Death_Prophet'}, 'pudge_flesh_heap': {'attrib': 'MAGIC RESISTANCE: <span class="attribVal">6% \\/ 8% \\/ 10% \\/ 12%<\\/span><br \\/>\nSTRENGTH BONUS: <span class="attribVal">1 \\/ 1.5 \\/ 2 \\/ 2.5<\\/span><br \\/>\nRANGE: <span class="attribVal">450<\\/span>', 'notes': 'Stacks multiplicatively with other spell resistance sources.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Flesh Heap', 'lore': "The Butcher gives new meaning to the words 'meat shield.'", 'desc': 'Gives Pudge resistance to magic damage, as well as bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity.  Flesh Heap is retroactive, meaning it can gain charges before it is skilled, which then become active.', 'cmb': '', 'hurl': 'Pudge'}, 'jakiro_liquid_fire': {'attrib': 'ATTACK SLOW: <span class="attribVal">20 \\/ 30 \\/ 40 \\/ 50<\\/span><br \\/>\nRADIUS: <span class="attribVal">300<\\/span><br \\/>\nBURN DAMAGE: <span class="attribVal">12 \\/ 16 \\/ 20 \\/ 24<\\/span><br \\/>\nDURATION: <span class="attribVal">5 \\/ 5 \\/ 5 \\/ 5<\\/span>', 'notes': 'Works on both units and buildings.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Liquid Fire', 'lore': 'The left maw of Jakiro opens, laying waste to any in its path.', 'desc': 'Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.\r\n\r\nLiquid Fire is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/15\\/10\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Jakiro'}, 'dark_seer_wall_of_replica': {'attrib': 'WALL DAMAGE: <span class="attribVal">150 \\/ 150 \\/ 150<\\/span><br \\/>\nWALL DURATION: <span class="attribVal">45<\\/span><br \\/>\nREPLICA DAMAGE: <span class="attribVal">60% \\/ 75% \\/ 90%<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">500 \\/ 900 \\/ 1300<\\/span><br \\/>\n<span class="scepterVal">SCEPTER REPLICA DAMAGE:<\\/span> <span class="attribVal">100% \\/ 120% \\/ 140%<\\/span>', 'notes': "Doesn't create illusions from other illusions, or Meepo clones.<br \\/>Creates a wall 1000 units long, perpendicular to the line between Dark Seer and the target point.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Wall of Replica', 'lore': 'The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.', 'desc': "Raises a wall of warping light that damages and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/250\\/375<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dark_Seer'}, 'sniper_assassinate': {'attrib': 'RANGE: <span class="attribVal">2000 \\/ 2500 \\/ 3000<\\/span>', 'notes': "Crosshair effect is only visible to allies.<br \\/>Invisibility doesn't disjoint the projectile.<br \\/>Interrupts channeling spell, including on Spell Immune units.", 'dmg': 'DAMAGE: <span class="attribVal">320 \\/ 485 \\/ 650<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Assassinate', 'lore': 'In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.', 'desc': 'Sniper locks onto a target enemy unit and, after 2 seconds, fires a devastating shot that deals damage at long range, and mini-stuns the target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 175\\/275\\/375<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/15\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sniper'}, 'phantom_lancer_spirit_lance': {'attrib': 'SLOW DURATION: <span class="attribVal">3.25<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">10% \\/ 20% \\/ 30% \\/ 40%<\\/span><br \\/>\nILLUSION DURATION: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8<\\/span><br \\/>\nILLUSION DAMAGE: <span class="attribVal">20% \\/ 20% \\/ 20% \\/ 20%<\\/span><br \\/>\nILLUSION DAMAGE TAKEN: <span class="attribVal">400% \\/ 400% \\/ 400% \\/ 400%<\\/span>', 'notes': 'Nearby illusions will mimic the cast animation.', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200 \\/ 250<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Spirit Lance', 'lore': "Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.", 'desc': 'Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/130\\/135\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phantom_Lancer'}, 'enchantress_impetus': {'attrib': 'DISTANCE DAMAGE: <span class="attribVal">14% \\/ 18% \\/ 22%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BONUS RANGE:<\\/span> <span class="attribVal">190 \\/ 190 \\/ 190<\\/span>', 'notes': 'The damage is capped at 1750 distance.<br \\/>Distance to target is measured when the projectile hits.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Impetus', 'lore': 'While Aiushtha favors peaceful means, she is capable of a magical onslaught from a distance, her spears gaining energy from the natural life around her.', 'desc': "Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is.  The farther the target, the greater the damage dealt.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 55\\/60\\/65<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Enchantress'}, 'phantom_assassin_blur': {'attrib': 'EVASION: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nMAP VANISH RADIUS: <span class="attribVal">1600 \\/ 1600 \\/ 1600 \\/ 1600<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Blur', 'lore': 'Meditation allows a Veiled Sister to carefully anticipate her opponents in combat.', 'desc': "Phantom Assassin focuses inward, increasing her ability to evade enemy attacks, and allowing her to blur her body to disappear from the enemy team's minimap when far from enemy heroes.\r\n\r\nStacks diminishingly with other sources of Evasion.", 'cmb': '', 'hurl': 'Phantom_Assassin'}, 'windrunner_powershot': {'attrib': 'RANGE: <span class="attribVal">2600<\\/span>', 'notes': 'Powershot will destroy trees in its area of effect.', 'dmg': 'DAMAGE: <span class="attribVal">120 \\/ 200 \\/ 280 \\/ 360<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Channeled, Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Powershot', 'lore': 'During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets.', 'desc': 'Windranger charges her bow for up to 1 second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages enemies and destroys trees along its path. For each enemy that Powershot hits, its damage is reduced by 10%.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Windranger'}, 'phantom_lancer_doppelwalk': {'attrib': 'TARGET AREA SIZE: <span class="attribVal">325<\\/span><br \\/>\nILLUSION GATHER RANGE: <span class="attribVal">900<\\/span><br \\/>\nREAPPEAR DELAY: <span class="attribVal">1<\\/span><br \\/>\nDOPPELGANGER DURATION: <span class="attribVal">8<\\/span>', 'notes': 'This ability can be used to dodge projectiles, and dispell debuffs.<br \\/>Trees near a reappearing unit will be destroyed.<br \\/>Phantom Lancer and his allies can see which illusion is the 100% damage illusion.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Doppelganger', 'lore': "Dread Magus Vorn's death imbued the Phantom Lancer with the ability to bend and fracture all spectrums of light.", 'desc': 'Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 600% damage and deals 20% damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 25\\/20\\/15\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phantom_Lancer'}, 'keeper_of_the_light_recall': {'attrib': 'TELEPORT DELAY: <span class="attribVal">5 \\/ 4 \\/ 3<\\/span>', 'notes': 'If Keeper of the Light dies, the spell effect is interrupted.<br \\/>Recall will interrupt channeling spells.<br \\/>You can disable help to prevent Keeper from casting this spell on you.<br \\/>Can be cast through the minimap, choosing the nearest friendly hero.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled, Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Recall', 'lore': 'Walk towards the light.', 'desc': 'After a short delay, teleports the targeted friendly hero to your location.  If the targeted friendly hero takes player based damage during this time, the ability is interrupted.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Keeper_of_the_Light'}, 'ursa_enrage': {'attrib': 'FURY SWIPES MULTIPLIER: <span class="attribVal">1.5 \\/ 1.75 \\/ 2<\\/span><br \\/>\nDAMAGE REDUCTION: <span class="attribVal">80%<\\/span><br \\/>\nDURATION: <span class="attribVal">4<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">30 \\/ 24 \\/ 18<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Enrage', 'lore': 'Ulfsaar succumbs to his ancient spirit, becoming the most ferocious creature on the battlefield.', 'desc': "Ursa goes into a frenzy, multiplying his Fury Swipes damage and causing him to take 80% less damage. Removes any existing debuffs.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50\\/40\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ursa'}, 'earth_spirit_magnetize': {'attrib': 'RADIUS: <span class="attribVal">300<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">50 \\/ 75 \\/ 100<\\/span><br \\/>\nMAGNETIZE DURATION: <span class="attribVal">6<\\/span><br \\/>\nREMNANT REFRESH RADIUS: <span class="attribVal">400<\\/span><br \\/>\nREMNANT EXPLOSION RADIUS: <span class="attribVal">600<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Magnetize', 'lore': "At the Earth Spirit's call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in.", 'desc': "Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by silence or slows as a result of Geomagnetic Grip or Rolling Boulder, all magnetized heroes share the effects.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100.000000<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100\\/90\\/80<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Earth_Spirit'}, 'tusk_frozen_sigil': {'attrib': 'AURA RADIUS: <span class="attribVal">600<\\/span><br \\/>\nDURATION: <span class="attribVal">30<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">30 \\/ 40 \\/ 50 \\/ 60<\\/span>', 'notes': 'If no order is given, the Sigil will follow Tusk.<br \\/>The Sigil has unobstructed movement, has a 310 movement speed, requires 3\\/3\\/4\\/4 hero attacks to destroy and 12\\/12\\/16\\/16 creep attacks to destroy, provides 400\\/400 vision, and gives a 90\\/100\\/110\\/120 gold bounty.<br \\/>Heroes deal 1 damage to the sigil, while non-hero units deal 0.25 damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Frozen Sigil', 'lore': 'The chill of home!', 'desc': 'Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tusk'}, 'invoker_deafening_blast': {'attrib': 'TRAVEL DISTANCE: <span class="attribVal">1000<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Deafening Blast', 'lore': "Buluphont's Aureal Incapacitator.", 'desc': "Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides with based on the level of <font color='#cabe68'>Exort<\\/font>. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of <font color='#7998b5'>Quas<\\/font>, then disarm their attacks for a duration based on the level of <font color='#d671a9'>Wex<\\/font>.\r\n\r\nIf <font color='#7998b5'>Quas<\\/font>, <font color='#d671a9'>Wex<\\/font>, and <font color='#cabe68'>Exort<\\/font> are all at max level, Deafening Blast becomes a non-targetable circular wave released in every direction around Invoker.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 300<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'slark_pounce': {'attrib': 'DISTANCE: <span class="attribVal">700<\\/span><br \\/>\nPOUNCE DAMAGE: <span class="attribVal">40 \\/ 80 \\/ 120 \\/ 160<\\/span><br \\/>\nLEASH DURATION: <span class="attribVal">3.5<\\/span><br \\/>\nLEASH RADIUS: <span class="attribVal">325<\\/span>', 'notes': "On cast, Slark leaps forward at a speed of 933.33, stopping when he latches onto an enemy hero or has traveled 700 distance.<br \\/>Spell Immune units cannot be leashed.<br \\/>Trees will be destroyed around Slark's landing location.<br \\/>Blinking or teleporting can break the leash.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Pounce', 'lore': 'Time in the Dark Reef made Slark a dangerous assassin; aggressive and fearless.', 'desc': "Slark leaps forward, grabbing the first hero he connects with.  That unit takes damage and is leashed to Slark, and can only move a limited distance away from Slark's landing position.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/16\\/12\\/8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Slark'}, 'tinker_heat_seeking_missile': {'attrib': 'TARGETS: <span class="attribVal">2 \\/ 2 \\/ 2 \\/ 2<\\/span><br \\/>\n<span class="scepterVal">SCEPTER TARGETS:<\\/span> <span class="attribVal">4 \\/ 4 \\/ 4 \\/ 4<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">125 \\/ 200 \\/ 275 \\/ 350<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Heat-Seeking Missile', 'lore': 'The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism.', 'desc': "Launches a pair of rockets at the nearest visible enemy heroes within 2500 range. \r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/140\\/160\\/180<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 25<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tinker'}, 'death_prophet_spirit_siphon': {'attrib': 'BASE DAMAGE: <span class="attribVal">14<\\/span><br \\/>\nMAX HP AS DAMAGE: <span class="attribVal">1% \\/ 2.5% \\/ 4% \\/ 5.5%<\\/span><br \\/>\nDURATION: <span class="attribVal">6<\\/span><br \\/>\nENEMY SLOW: <span class="attribVal">5% \\/ 10% \\/ 15% \\/ 20%<\\/span><br \\/>\nMAX CHARGES: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 4<\\/span><br \\/>\nCHARGE RESTORE TIME: <span class="attribVal">45<\\/span>', 'notes': 'Cannot cast multiple on same target.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Spirit Siphon', 'lore': '', 'desc': "Creates a spirit link between Death Prophet and an enemy unit, draining 14 + 1% Max HP per second and slowing the enemy's movement speed by 5%.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/65\\/60\\/55<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Death_Prophet'}, 'batrider_flamebreak': {'attrib': 'DAMAGE PER SECOND: <span class="attribVal">25 \\/ 30 \\/ 35 \\/ 40<\\/span><br \\/>\nTOTAL DAMAGE: <span class="attribVal">100 \\/ 150 \\/ 210 \\/ 280<\\/span><br \\/>\nRADIUS: <span class="attribVal">375 \\/ 375 \\/ 375 \\/ 375<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Flamebreak', 'lore': 'A molotov cocktail is the weapon of choice for Batrider.', 'desc': 'Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, briefly stunning, and dealing damage over time to enemies in the area.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/120\\/130\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 17<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Batrider'}, 'morphling_replicate': {'attrib': 'DURATION: <span class="attribVal">30 \\/ 45 \\/ 60<\\/span><br \\/>\nREPLICATE DAMAGE: <span class="attribVal">80%<\\/span><br \\/>\nREPLICATE DAMAGE TAKEN: <span class="attribVal">100% \\/ 100% \\/ 100%<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">700 \\/ 1100 \\/ 1500<\\/span>', 'notes': "You can't target yourself with Replicate.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Replicate', 'lore': 'Staring into Morphling produces a reflection that mimics the beholder.', 'desc': "Morphling replicates any hero, friend or foe, dealing 80% of the original Hero's outgoing damage while taking 100% of any incoming damage.  At any time, Morphling can instantly take the position of the Replicate for 150 mana. If Morphling dies, the Replicate will expire.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25\\/25\\/25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Morphling'}, 'magnataur_shockwave': {'attrib': 'DAMAGE: <span class="attribVal">75 \\/ 150 \\/ 225 \\/ 300<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target, Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shockwave', 'lore': 'Mt. Joerlak was a somewhat unstable mass, and Magnus has learned to channel its reverberations.', 'desc': 'Magnus sends out a wave of force, damaging enemy units in a line.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/90\\/90\\/90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10\\/9\\/8\\/7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Magnus'}, 'lycan_howl': {'attrib': 'DURATION: <span class="attribVal">10<\\/span><br \\/>\nHERO BONUS DAMAGE: <span class="attribVal">14 \\/ 26 \\/ 38 \\/ 50<\\/span><br \\/>\nMINION BONUS DAMAGE: <span class="attribVal">5 \\/ 10 \\/ 15 \\/ 20<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Howl', 'lore': 'Blood-curdling wolf cries signal to opponents that Banehallow is among them.', 'desc': 'Grants bonus damage to Lycan, all allied heroes and all units under their control.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 15\\/20\\/25\\/30<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50\\/45\\/40\\/35<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lycan'}, 'lina_laguna_blade': {'attrib': 'DAMAGE: <span class="attribVal">450 \\/ 650 \\/ 850<\\/span>', 'notes': 'Laguna Blade has a 0.25 delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Laguna Blade', 'lore': 'The air around Lina becomes so intensely torrid that it scorches a foe that comes too close with white-hot lightning.', 'desc': "Fires off a bolt of lightning at a single enemy unit, dealing massive damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 280\\/420\\/680<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70\\/60\\/50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lina'}, 'puck_phase_shift': {'attrib': 'DURATION: <span class="attribVal">0.75 \\/ 1.5 \\/ 2.25 \\/ 3.25<\\/span>', 'notes': 'Puck retains collision size while under the effects of Phase Shift.<br \\/>Issuing any action will cancel Phase Shift.<br \\/>Puck is invulnerable during Phase Shift.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled<\\/span><br \\/>', 'dname': 'Phase Shift', 'lore': 'With a quip and flash, Puck returns to the alien dimension from whence it came.', 'desc': 'Puck briefly shifts into another dimension where it is immune from harm.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Puck'}, 'doom_bringer_scorched_earth': {'attrib': 'DAMAGE\\/REGEN: <span class="attribVal">10 \\/ 20 \\/ 30 \\/ 40<\\/span><br \\/>\nRADIUS: <span class="attribVal">600 \\/ 600 \\/ 600 \\/ 600<\\/span><br \\/>\nBONUS MOVE SPEED: <span class="attribVal">14%<\\/span><br \\/>\nDURATION: <span class="attribVal">10 \\/ 12 \\/ 14 \\/ 16<\\/span>', 'notes': 'Scorched Earth follows Doom, centered on his location.<br \\/>Other units Doom controls also benefit from Scorched Earth.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Scorched Earth', 'lore': 'The Fallen One spreads destruction in his wake, sparing none from the flame which sustains him.', 'desc': 'Carpets the nearby earth in flames which damage enemies and heal Doom, while also granting him increased movement speed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/65\\/70\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 55<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Doom'}, 'rubick_telekinesis': {'attrib': 'LIFT DURATION: <span class="attribVal">1.5 \\/ 1.75 \\/ 2 \\/ 2.25<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1 \\/ 1.25 \\/ 1.5 \\/ 1.75<\\/span><br \\/>\nIMPACT RADIUS: <span class="attribVal">325 \\/ 325 \\/ 325 \\/ 325<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">550 \\/ 575 \\/ 600 \\/ 625<\\/span>', 'notes': "While the target is in the air, Rubick may use a secondary ability to throw the enemy in a targeted direction.<br \\/>When the unit lands, it isn't affected by the area of effect stun.<br \\/>The farthest you can throw an enemy is 375.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Telekinesis', 'lore': 'Even the Grandest Magus may use his powers for enjoyment.', 'desc': 'Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Rubick'}, 'ember_spirit_sleight_of_fist': {'attrib': 'RADIUS: <span class="attribVal">250 \\/ 350 \\/ 450 \\/ 550<\\/span><br \\/>\nBONUS HERO DAMAGE: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 80<\\/span><br \\/>\nATTACK INTERVAL: <span class="attribVal">0.2<\\/span><br \\/>\nCREEP DAMAGE PENALTY: <span class="attribVal">50%<\\/span>', 'notes': 'Targets are determined when the spell is cast.<br \\/>A regular attack is done to each target every 0.2 seconds.<br \\/>Any attack modifier that Xin has (such as Critical Strike, Bash, Cleave, or Orb effects) will be applied normally on these attacks.<br \\/>Abilities and items can be used while Sleight of Fist is active.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Sleight of Fist', 'lore': 'The studied warrior must whip and weave through its enemies, burning each without pause.', 'desc': 'Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location.  Deals bonus damage to heroes, and less damage to creeps.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/22\\/14\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ember_Spirit'}, 'axe_battle_hunger': {'attrib': 'DURATION: <span class="attribVal">10<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">12%<\\/span><br \\/>\nSPEED BONUS: <span class="attribVal">12%<\\/span>', 'notes': 'Destroying buildings will also remove the debuff.<br \\/>Units affected by Battle Hunger cannot be denied.', 'dmg': 'DAMAGE: <span class="attribVal">16 \\/ 24 \\/ 32 \\/ 40<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Battle Hunger', 'lore': "Ordinary heroes cannot withstand Mogul Khan's rage for battle, such that it injures them until it is satisfied.", 'desc': 'Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends. Axe gains movement speed for each unit affected with Battle Hunger.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/15\\/10\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Axe'}, 'life_stealer_feast': {'attrib': 'LIFE LEECH: <span class="attribVal">4.5% \\/ 5.5% \\/ 6.5% \\/ 7.5%<\\/span>', 'notes': 'Does not affect Roshan.<br \\/>Affects Spell Immune units.<br \\/>The heal is independent of the damage.<br \\/>Stacks additively with other sources of Lifesteal.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Feast', 'lore': "After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path.", 'desc': "Lifestealer's attacks damage enemies and heal himself for a percentage of his target's current health.", 'cmb': '', 'hurl': 'Lifestealer'}, 'alchemist_unstable_concoction': {'attrib': 'MAX STUN: <span class="attribVal">1.75 \\/ 2.5 \\/ 3.25 \\/ 4<\\/span><br \\/>\nMAX DAMAGE: <span class="attribVal">150 \\/ 220 \\/ 290 \\/ 360<\\/span><br \\/>\nEXPLOSION RADIUS: <span class="attribVal">175<\\/span>', 'notes': "Alchemist can move and act normally while brewing.<br \\/>A timer above Alchemist's head will indicate the remaining brew time. This timer is visible to enemies.<br \\/>You can deny yourself with this skill.<br \\/>Unstable Concoction cannot be disjointed.<br \\/>Once thrown, Unstable Concoction stops brewing.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Unstable Concoction', 'lore': 'A silver lining to the failure of turning a mountain into gold, this volatile solution has destructive potential.', 'desc': 'Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Alchemist'}, 'arc_warden_magnetic_field': {'attrib': 'RADIUS: <span class="attribVal">275<\\/span><br \\/>\nDURATION: <span class="attribVal">3.5 \\/ 4.5 \\/ 5.5 \\/ 6.5<\\/span><br \\/>\nATTACK SPEED BONUS: <span class="attribVal">50 \\/ 60 \\/ 70 \\/ 80<\\/span><br \\/>\nEVASION BONUS: <span class="attribVal">100%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Magnetic Field', 'lore': 'Time and space are of little consequence to one as old as Zet.', 'desc': 'Generates a circular distortion field of magnetic energy that protects allied heroes and buildings within it by evading attacks coming from outside the field.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 35\\/30\\/25\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Arc_Warden'}, 'lich_frost_armor': {'attrib': 'ALLY ARMOR BONUS: <span class="attribVal">3 \\/ 5 \\/ 7 \\/ 9<\\/span><br \\/>\nENEMY MOVE SLOW: <span class="attribVal">30% \\/ 30% \\/ 30% \\/ 30%<\\/span><br \\/>\nENEMY ATTACK SLOW: <span class="attribVal">30<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">2 \\/ 2 \\/ 2 \\/ 2<\\/span>', 'notes': 'If autocast is activated, Lich will cast this spell on nearby allies who are attacked.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Auto-Cast, Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Ice Armor', 'lore': 'Originally crafted during his ambush for self-defense, the Lich is capable of enchanting others with a formidable defense of frost magic.', 'desc': 'Creates a shield around the target friendly unit or building, which adds armor and slows attacking units. Lasts 40 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lich'}, 'bounty_hunter_shuriken_toss': {'attrib': 'DAMAGE: <span class="attribVal">150 \\/ 225 \\/ 300 \\/ 375<\\/span><br \\/>\nTRACK BOUNCE RANGE: <span class="attribVal">1200<\\/span>', 'notes': 'This spell interrupts channeling abilities.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shuriken Toss', 'lore': "While the shuriken may be small, Gondar's precise aim can cause critical damage.", 'desc': 'Hurls a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target.  The shuriken will bounce between any Tracked units who are within a 1200 radius of each other.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/130\\/140\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bounty_Hunter'}, 'drow_ranger_marksmanship': {'attrib': 'BONUS AGILITY: <span class="attribVal">40 \\/ 60 \\/ 80<\\/span><br \\/>\n<span class="scepterVal">SPLIT COUNT:<\\/span> <span class="attribVal">2<\\/span><br \\/>\nSEARCH RANGE: <span class="attribVal">375<\\/span><br \\/>\n<span class="scepterVal">DAMAGE REDUCTION:<\\/span> <span class="attribVal">50%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Marksmanship', 'lore': 'The Drow Ranger is the epitome of archery prowess.', 'desc': "Drow's experiences in battle improve her accuracy and effectiveness in combat, providing a passive bonus to Agility. Grants no bonus if there are enemy heroes within 400 range.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '', 'hurl': 'Drow_Ranger'}, 'storm_spirit_electric_vortex': {'attrib': 'SELF SLOW: <span class="attribVal">50%<\\/span><br \\/>\nSELF SLOW DURATION: <span class="attribVal">3.000000<\\/span><br \\/>\nDURATION: <span class="attribVal">1 \\/ 1.5 \\/ 2 \\/ 2.5<\\/span><br \\/>\n<span class="scepterVal">SCEPTER RADIUS:<\\/span> <span class="attribVal">475<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Electric Vortex', 'lore': "Raijin's thunderous, boisterous energy often draws others into an electrifying situation.", 'desc': "A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 85<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 21\\/20\\/19\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Storm_Spirit'}, 'phoenix_launch_fire_spirit': {'attrib': 'HP COST: <span class="attribVal">20%<\\/span><br \\/>\nSPIRIT DURATION: <span class="attribVal">16 \\/ 16 \\/ 16 \\/ 16<\\/span><br \\/>\nRADIUS: <span class="attribVal">175 \\/ 175 \\/ 175 \\/ 175<\\/span><br \\/>\nBURN DURATION: <span class="attribVal">4<\\/span><br \\/>\nATTACK SPEED SLOW: <span class="attribVal">80 \\/ 100 \\/ 120 \\/ 140<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">10 \\/ 30 \\/ 50 \\/ 70<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Launch Fire Spirit', 'lore': 'PKAWW! BOOM', 'desc': 'Each fire spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced. Reveals the area it strikes for 1 second.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phoenix'}, 'mirana_arrow': {'attrib': 'RANGE: <span class="attribVal">3000<\\/span><br \\/>\nMINIMUM STUN: <span class="attribVal">0.01<\\/span><br \\/>\nMAXIMUM STUN: <span class="attribVal">5<\\/span><br \\/>\nMAXIMUM BONUS DAMAGE: <span class="attribVal">140<\\/span>', 'notes': 'For every 150 distance the arrow travels, the stun duration upon impact increases by 0.5 seconds, and the bonus damage added increases by 14.<br \\/>Sacred Arrow can hit invisible units.', 'dmg': 'DAMAGE: <span class="attribVal">50 \\/ 140 \\/ 230 \\/ 320<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Sacred Arrow', 'lore': "Lunar energies make the Princess of the Moon's arrows more deadly than most.", 'desc': 'Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 5 seconds, with bonus damage up to 140 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 17<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Mirana'}, 'necrolyte_reapers_scythe': {'attrib': 'DAMAGE PER MISSING HP: <span class="attribVal">0.6 \\/ 0.75 \\/ 0.9<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.5 \\/ 1.5 \\/ 1.5<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MANA COST:<\\/span> <span class="attribVal">150 \\/ 340 \\/ 500<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">70<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE PER MISSING HP:<\\/span> <span class="attribVal">0.6 \\/ 0.9 \\/ 1.2<\\/span><br \\/>\nADDED RESPAWN TIME: <span class="attribVal">10 \\/ 20 \\/ 30<\\/span>', 'notes': 'Damage is dealt at the end of the stun.<br \\/>The stun goes through spell immunity, but not the damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': "Reaper's Scythe", 'lore': "The amount of death and suffering in the air increases the power of Necrophos's plague magic.", 'desc': "Stuns the target enemy hero, then deals damage based on how much life it is missing. Heroes killed by Reaper's Scythe will have 10 seconds added to their respawn timer. Any kill under this effect is credited to Necrophos.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 175\\/340\\/500<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 100\\/85\\/70<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Necrophos'}, 'juggernaut_blade_dance': {'attrib': 'CRITICAL DAMAGE: <span class="attribVal">200%<\\/span><br \\/>\nCRITICAL CHANCE: <span class="attribVal">20% \\/ 25% \\/ 30% \\/ 35%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Blade Dance', 'lore': "The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.", 'desc': 'Gives Juggernaut a chance to deal double damage on each attack.', 'cmb': '', 'hurl': 'Juggernaut'}, 'pugna_nether_blast': {'attrib': 'BLAST DELAY: <span class="attribVal">0.9 \\/ 0.9 \\/ 0.9 \\/ 0.9<\\/span><br \\/>\nRADIUS: <span class="attribVal">400 \\/ 400 \\/ 400 \\/ 400<\\/span>', 'notes': 'Damage is delayed by 0.9 seconds.', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 175 \\/ 250 \\/ 325<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Nether Blast', 'lore': 'The Arts of Oblivion include a deafening blast of emerald flames from the Nether Reaches.', 'desc': 'An exploding pulse deals damage to enemies and structures in the area.  Deals half damage to structures.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 85\\/105\\/125\\/145<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Pugna'}, 'phantom_assassin_stifling_dagger': {'attrib': 'MOVE SLOW: <span class="attribVal">50%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 4<\\/span><br \\/>\nBASE DAMAGE: <span class="attribVal">75<\\/span><br \\/>\nATTACK DAMAGE: <span class="attribVal">25% \\/ 40% \\/ 55% \\/ 70%<\\/span>', 'notes': 'If an attack effect is chance-based, the chance of its application will be the same as its chance to occur.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Stifling Dagger', 'lore': 'The first skill learned by the Sisters of the Veil often signals an incoming hit.', 'desc': "Throws a dagger slowing the enemy unit's movement speed, dealing 75+25% of Phantom Assassin's attack damage as physical damage and applying attack effects from items and abilities.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 30\\/25\\/20\\/15<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phantom_Assassin'}, 'bristleback_viscous_nasal_goo': {'attrib': 'DURATION: <span class="attribVal">5<\\/span><br \\/>\nARMOR LOSS: <span class="attribVal">1 \\/ 1.4 \\/ 1.8 \\/ 2.2<\\/span><br \\/>\nBASE MOVEMENT SLOW: <span class="attribVal">20%<\\/span><br \\/>\nMOVE SLOW PER STACK: <span class="attribVal">3% \\/ 6% \\/ 9% \\/ 12%<\\/span><br \\/>\nSTACK LIMIT: <span class="attribVal">4<\\/span><br \\/>\n<span class="scepterVal">SCEPTER RADIUS:<\\/span> <span class="attribVal">700<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Viscous Nasal Goo', 'lore': 'Having caught a cold while stuck in the snow, Bristleback turns it to his advantage.', 'desc': "Covers a target in snot, causing it to have reduced armor and movement speed.  Multiple casts stack and refresh the duration.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 25<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1.50<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bristleback'}, 'omniknight_repel': {'attrib': 'DURATION: <span class="attribVal">5 \\/ 6 \\/ 7 \\/ 8<\\/span>', 'notes': 'Repel acts the same as other sources of spell immunity, except it can be purged.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Repel', 'lore': "When faced with the pit of sacrifice, Purist's resilience to magic was tested and affirmed.", 'desc': 'Creates a divine barrier around a target unit which grants them Spell Immunity and 100% resistance to Magic Damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/18\\/16\\/14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Omniknight'}, 'lich_chain_frost': {'attrib': 'DAMAGE EACH BOUNCE: <span class="attribVal">280 \\/ 370 \\/ 460<\\/span><br \\/>\nBOUNCES: <span class="attribVal">10 \\/ 10 \\/ 10<\\/span><br \\/>\nBOUNCE RANGE: <span class="attribVal">575 \\/ 575 \\/ 575<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">30%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">30<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">4 \\/ 4 \\/ 4<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">370 \\/ 460 \\/ 550<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CAST RANGE:<\\/span> <span class="attribVal">850 \\/ 850 \\/ 850<\\/span><br \\/>\n<span class="scepterVal">MOVEMENT SLOW:<\\/span> <span class="attribVal">50%<\\/span><br \\/>\n<span class="scepterVal">ATTACK SLOW:<\\/span> <span class="attribVal">50<\\/span>', 'notes': "The first target will be immediately interrupted.  This stun goes through spell immunity.<br \\/>Chain Frost cannot be disjointed.<br \\/>Chain Frost has a movement speed of 850.<br \\/>Chain Frost doesn't bounce to Zombies.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Chain Frost', 'lore': "Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him.", 'desc': "Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits.  The first target is mini-stunned.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/325\\/500<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120\\/90\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lich'}, 'sven_great_cleave': {'attrib': 'RADIUS: <span class="attribVal">300.000000<\\/span><br \\/>\nCLEAVE DAMAGE: <span class="attribVal">30% \\/ 42% \\/ 54% \\/ 66%<\\/span>', 'notes': 'Cleave damage is reduced by armor type but not by armor value.<br \\/>Cleave damage goes through spell immunity.<br \\/>The cleave damages a circular area in front of Sven.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Great Cleave', 'lore': 'The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.', 'desc': 'Sven strikes with great force, cleaving all nearby enemy units with his attack.', 'cmb': '', 'hurl': 'Sven'}, 'dazzle_shadow_wave': {'attrib': 'HEAL ARC RADIUS: <span class="attribVal">475<\\/span><br \\/>\nDAMAGE RADIUS: <span class="attribVal">185<\\/span><br \\/>\nMAX HEAL TARGETS: <span class="attribVal">4 \\/ 5 \\/ 6 \\/ 7<\\/span>', 'notes': 'Prioritizes allied heroes over creeps.<br \\/>If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.', 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 100 \\/ 120 \\/ 140<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Shadow Wave', 'lore': 'While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.', 'desc': 'Sends out a bolt of power that arcs between allies, healing them while damaging any units standing nearby.  Dazzle is always healed by Shadow Wave.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/100\\/110\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/10\\/8\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dazzle'}, 'axe_culling_blade': {'attrib': 'KILL THRESHOLD: <span class="attribVal">250 \\/ 325 \\/ 400<\\/span><br \\/>\nDAMAGE: <span class="attribVal">150 \\/ 250 \\/ 300<\\/span><br \\/>\nKILL MOVE SPEED BONUS: <span class="attribVal">30%<\\/span><br \\/>\nKILL ATTACK SPEED BONUS: <span class="attribVal">30<\\/span><br \\/>\nKILL SPEED DURATION: <span class="attribVal">6<\\/span><br \\/>\nKILL SPEED RADIUS: <span class="attribVal">900<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">6 \\/ 6 \\/ 6<\\/span><br \\/>\n<span class="scepterVal">SCEPTER KILL THRESHOLD:<\\/span> <span class="attribVal">300 \\/ 425 \\/ 550<\\/span><br \\/>\n<span class="scepterVal">SCEPTER SPEED DURATION:<\\/span> <span class="attribVal">10<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Culling Blade', 'lore': 'Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat.', 'desc': "Axe spots a weakness and strikes, instantly killing an enemy unit with low health, or dealing moderate damage otherwise. When an enemy hero is killed with Culling Blade, its cooldown is reset, and Axe and nearby allied units gain bonus movement speed.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/120\\/180<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 75\\/65\\/55<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Axe'}, 'shadow_shaman_mass_serpent_ward': {'attrib': 'SPLASH RADIUS: <span class="attribVal">175<\\/span><br \\/>\nSPLASH DAMAGE: <span class="attribVal">100%<\\/span><br \\/>\nATTACK DAMAGE: <span class="attribVal">45 \\/ 65 \\/ 85<\\/span><br \\/>\nDURATION: <span class="attribVal">45 \\/ 45 \\/ 45<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ATTACK DAMAGE:<\\/span> <span class="attribVal">90 \\/ 110 \\/ 130<\\/span>', 'notes': 'Serpent Wards deal piercing type splash damage.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Mass Serpent Ward', 'lore': "Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.", 'desc': "Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic, and have a small area of splash damage. It takes two hits to destroy a single Ward.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/350\\/600<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Shaman'}, 'brewmaster_thunder_clap': {'attrib': 'RADIUS: <span class="attribVal">400 \\/ 400 \\/ 400 \\/ 400<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 175 \\/ 250 \\/ 300<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">25% \\/ 35% \\/ 45% \\/ 55%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">25 \\/ 35 \\/ 45 \\/ 55<\\/span><br \\/>\nHERO DURATION: <span class="attribVal">4<\\/span><br \\/>\nCREEP DURATION: <span class="attribVal">8 \\/ 8 \\/ 8 \\/ 8<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Thunder Clap', 'lore': "A slam of Mangix' mighty keg starts the festivities.", 'desc': 'Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90\\/105\\/130\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Brewmaster'}, 'skywrath_mage_concussive_shot': {'attrib': 'SHOT RANGE: <span class="attribVal">1600<\\/span><br \\/>\nDAMAGE RADIUS: <span class="attribVal">250<\\/span><br \\/>\nDAMAGE: <span class="attribVal">60 \\/ 120 \\/ 180 \\/ 240<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">4<\\/span><br \\/>\nSLOW: <span class="attribVal">30% \\/ 35% \\/ 40% \\/ 45%<\\/span>', 'notes': 'Does not work when no heroes are in range or heroes are in fog.<br \\/>Damages creeps around the impact area.<br \\/>Provides 400 vision around the projectile, and reveals the target area for 3.34 seconds upon impact.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Concussive Shot', 'lore': 'Those who serve the court of the Ghastly Eyrie are ever locked in covert war. One must always know where danger lurks nearest.', 'desc': 'Skywrath Mage sets off a long range shot that hits the closest hero within a long range.  Upon impact, it deals damage and slows in an area of effect.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 95<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 18\\/16\\/14\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Skywrath_Mage'}, 'warlock_upheaval': {'attrib': 'RADIUS: <span class="attribVal">650 \\/ 650 \\/ 650 \\/ 650<\\/span><br \\/>\nMAX SLOW CHANNEL: <span class="attribVal">12.5 \\/ 6.5 \\/ 4.5 \\/ 3.5<\\/span><br \\/>\nMAX SLOW: <span class="attribVal">84%<\\/span>', 'notes': 'The slow increase is based on length of the channel, not the duration an enemy was standing in the area.', 'dmg': 'DAMAGE: <span class="attribVal">0 \\/ 0 \\/ 0 \\/ 0<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Channeled, Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Upheaval', 'lore': 'Demnok manipulates space-time, impairing entire armies.', 'desc': "CHANNELED - A powerful slowing current that grows stronger as it's channelled. Lasts up to 16 seconds.  Enemies are slowed for 3 seconds after leaving the area or the spell ends.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/110\\/120\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 50\\/46\\/42\\/38<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Warlock'}, 'lone_druid_savage_roar': {'attrib': 'RANGE: <span class="attribVal">325<\\/span><br \\/>\nENEMY MOVEMENT SPEED BONUS: <span class="attribVal">20%<\\/span><br \\/>\nDURATION: <span class="attribVal">1.2 \\/ 1.6 \\/ 2 \\/ 2.4<\\/span>', 'notes': 'An entangled hero will not be able to move.<br \\/>Cooldown is shared with Spirit Bear.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Savage Roar', 'lore': 'Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild.', 'desc': 'Lone Druid roars fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20%.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 38\\/32\\/26\\/20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lone_Druid'}, 'troll_warlord_battle_trance': {'attrib': 'TRANCE DURATION: <span class="attribVal">5<\\/span><br \\/>\nATTACK SPEED: <span class="attribVal">60 \\/ 120 \\/ 180<\\/span>', 'notes': "Doesn't work on illusions.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Battle Trance', 'lore': 'An adrenaline rush of pure hatred quickens your blades.', 'desc': "Troll's presence on the battlefield increases the attack speed of himself and all allied heroes.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Troll_Warlord'}, 'naga_siren_song_of_the_siren_cancel': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Song of the Siren End', 'lore': '', 'desc': 'Release enemy units from your song so they can be targeted again.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Naga_Siren'}, 'treant_leech_seed': {'attrib': 'DAMAGE PER PULSE: <span class="attribVal">15 \\/ 30 \\/ 45 \\/ 60<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">28%<\\/span><br \\/>\nRADIUS: <span class="attribVal">500<\\/span><br \\/>\nDURATION: <span class="attribVal">4.5<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Leech Seed', 'lore': 'Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground.', 'desc': 'Treant plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it.  Pulses 6 times.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/95\\/110\\/125<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/13\\/10\\/7<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Treant_Protector'}, 'chen_holy_persuasion': {'attrib': 'MAX UNITS: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 4<\\/span><br \\/>\nHEALTH MINIMUM: <span class="attribVal">700 \\/ 800 \\/ 900 \\/ 1000<\\/span>', 'notes': "You may only cast this ability on Ancient Creeps with Aghanim's Scepter.<br \\/>When persuading a new creep above your max unit count, the oldest persuaded unit will die.<br \\/>The health of creeps that are currently persuaded will not be increased further if more levels are added to the skill.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>', 'dname': 'Holy Persuasion', 'lore': 'Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted.', 'desc': "Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.\r\n\r\nUpgradable by Aghanim's Scepter, allowing Chen to persuade Ancient Creeps. The number of Ancient Creeps that can be persuaded is based on the level of Hand of God.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/26\\/22\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chen'}, 'kunkka_return': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Return', 'lore': '', 'desc': 'Returns the marked hero to the X.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Kunkka'}, 'medusa_mystic_snake': {'attrib': 'JUMP RADIUS: <span class="attribVal">475 \\/ 475 \\/ 475 \\/ 475<\\/span><br \\/>\nJUMPS: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nDAMAGE: <span class="attribVal">80 \\/ 120 \\/ 160 \\/ 200<\\/span><br \\/>\nMANA STEAL: <span class="attribVal">11% \\/ 14% \\/ 17% \\/ 20%<\\/span><br \\/>\nDAMAGE INCREASE PER JUMP: <span class="attribVal">35%<\\/span>', 'notes': 'Mystic Snake cannot be disjointed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Mystic Snake', 'lore': "The Gorgon's curse is her greatest strength.", 'desc': "A mystic snake made of energy jumps from target to target dealing damage and stealing mana. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake deals more damage per jump and steals 11% of the targets' total mana. Deals Pure damage to units petrified by Stone Gaze.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 140\\/150\\/160\\/170<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Medusa'}, 'disruptor_thunder_strike': {'attrib': 'RADIUS: <span class="attribVal">240 \\/ 240 \\/ 240 \\/ 240<\\/span><br \\/>\nSTRIKES: <span class="attribVal">4 \\/ 4 \\/ 4 \\/ 4<\\/span><br \\/>\nDURATION: <span class="attribVal">6 \\/ 6 \\/ 6 \\/ 6<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">40 \\/ 60 \\/ 80 \\/ 100<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Thunder Strike', 'lore': "Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.", 'desc': 'Repeatedly strikes the targeted unit with lightning.  Each strike damages nearby enemy units in a small radius.  Provides vision of its target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 130\\/130\\/130\\/130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/11\\/10\\/9<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Disruptor'}, 'weaver_shukuchi': {'attrib': 'DAMAGE: <span class="attribVal">75 \\/ 100 \\/ 125 \\/ 150<\\/span><br \\/>\nRADIUS: <span class="attribVal">175 \\/ 175 \\/ 175 \\/ 175<\\/span><br \\/>\nFADE TIME: <span class="attribVal">0.25 \\/ 0.25 \\/ 0.25 \\/ 0.25<\\/span><br \\/>\nDURATION: <span class="attribVal">4 \\/ 4 \\/ 4 \\/ 4<\\/span>', 'notes': 'Can only damage the same unit once per cast.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shukuchi', 'lore': 'As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft.', 'desc': 'Weaver shifts out of visibility, gaining the ability to move at maximum speed through physical units--doing harm to any enemies it passes through.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/60\\/60\\/60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/10\\/8\\/6<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Weaver'}, 'puck_illusory_orb': {'attrib': 'MAX DISTANCE: <span class="attribVal">1950<\\/span>', 'notes': 'The Illusory Orb grants unobstructed vision around its location while it travels.<br \\/>Jaunting to the Orb will disjoint projectiles.', 'dmg': 'DAMAGE: <span class="attribVal">70 \\/ 140 \\/ 210 \\/ 280<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Illusory Orb', 'lore': 'The playful Faerie Dragon delights in confusing others, vanishing and reappearing where unexpected.', 'desc': "Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/100\\/120\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/13\\/12\\/11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Puck'}, 'invoker_alacrity': {'attrib': 'DURATION: <span class="attribVal">9<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Alacrity', 'lore': "Gaster's Mandate of Impetuous Strife.", 'desc': "Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of <font color='#d671a9'>Wex<\\/font> and their damage based on the level of <font color='#cabe68'>Exort<\\/font>.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 45<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 15<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'windrunner_windrun': {'attrib': 'MOVE SPEED BONUS: <span class="attribVal">50% \\/ 50% \\/ 50% \\/ 50%<\\/span><br \\/>\nEVASION: <span class="attribVal">100%<\\/span><br \\/>\nENEMY SLOW: <span class="attribVal">8% \\/ 16% \\/ 24% \\/ 30%<\\/span><br \\/>\nENEMY SLOW RADIUS: <span class="attribVal">300 \\/ 300 \\/ 300 \\/ 300<\\/span><br \\/>\nDURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': 'The slow will affect enemies with spell immunity.<br \\/>Activating Windrun will evade incoming projectiles.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Windrun', 'lore': 'Lyralei enchants gusts of winds to fight incoming attacks.', 'desc': 'Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Windranger'}, 'zuus_arc_lightning': {'attrib': 'JUMPS: <span class="attribVal">5 \\/ 7 \\/ 9 \\/ 15<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">85 \\/ 100 \\/ 115 \\/ 145<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Arc Lightning', 'lore': "Arc Lightning is Zeus' favorite spell to use against puny mortals.", 'desc': 'Hurls a bolt of lightning that leaps through nearby enemy units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 65\\/70\\/75\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 1.60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Zeus'}, 'shredder_chakram': {'attrib': 'RADIUS: <span class="attribVal">200<\\/span><br \\/>\nPASS DAMAGE: <span class="attribVal">100 \\/ 140 \\/ 180<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">50 \\/ 75 \\/ 100<\\/span><br \\/>\nSLOW: <span class="attribVal">5%<\\/span><br \\/>\nMANA COST PER SECOND: <span class="attribVal">20 \\/ 25 \\/ 30<\\/span>', 'notes': 'The Chakram will return if Timbersaw runs out of mana or moves over 2000 distance away.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Chakram', 'lore': 'The ultimate in anti-flora weaponry.', 'desc': "Fires your main saw blade at the target location where it will spin in place, dealing damage in an area around it.  Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted.  While active the ability costs mana, and you lose the ability to attack.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/150\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Timbersaw'}, 'venomancer_poison_nova': {'attrib': 'RADIUS: <span class="attribVal">830<\\/span><br \\/>\nDURATION: <span class="attribVal">16<\\/span><br \\/>\nDAMAGE: <span class="attribVal">30 \\/ 55 \\/ 80<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">140 \\/ 120 \\/ 60<\\/span><br \\/>\n<span class="scepterVal">SCEPTER DAMAGE:<\\/span> <span class="attribVal">60 \\/ 85 \\/ 110<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Poison Nova', 'lore': 'In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.', 'desc': "A spreading ring of poison that does damage over time to enemy units around Venomancer.  Poison Nova cannot deal lethal damage; targets will be left with at least 1 health.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/300\\/400<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 140\\/120\\/100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Venomancer'}, 'sandking_epicenter': {'attrib': 'PULSES: <span class="attribVal">6 \\/ 8 \\/ 10<\\/span><br \\/>\nDAMAGE PER PULSE: <span class="attribVal">110 \\/ 110 \\/ 110<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">30% \\/ 30% \\/ 30%<\\/span><br \\/>\nATTACK SLOW: <span class="attribVal">30<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">3<\\/span>', 'notes': 'The pulses are centered on Sand King, not where he first casted the spell.<br \\/>The pulses have gradually inreasing radius: 275 \\/ 325 \\/ 375 \\/ 425 \\/ 475 \\/ 525 \\/ 575 \\/ 650 \\/ 675 \\/ 700.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Epicenter', 'lore': 'Many an explorer was lost to the quicksands of the Scintillant Waste.', 'desc': 'CHANNELED - After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/225\\/300<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 120\\/110\\/100<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sand_King'}, 'phantom_assassin_phantom_strike': {'attrib': 'BONUS ATTACK SPEED: <span class="attribVal">130<\\/span><br \\/>\nMAX ATTACKS: <span class="attribVal">4<\\/span><br \\/>\nRANGE: <span class="attribVal">1000 \\/ 1000 \\/ 1000 \\/ 1000<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Phantom Strike', 'lore': "Mortred's silken veil is the last thing her unfortunate target sees.", 'desc': "Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it's an enemy unit.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/11\\/8\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phantom_Assassin'}, 'chaos_knight_chaos_strike': {'attrib': 'CRITICAL CHANCE: <span class="attribVal">10% \\/ 10% \\/ 10% \\/ 10%<\\/span><br \\/>\nCRITICAL DAMAGE: <span class="attribVal">125% \\/ 175% \\/ 225% \\/ 275%<\\/span><br \\/>\nARMOR REDUCTION: <span class="attribVal">5<\\/span><br \\/>\nREDUCTION DURATION: <span class="attribVal">8<\\/span>', 'notes': 'The armor reduction debuff is applied before the damage occurs, similar to Desolator.<br \\/>Illusions can apply the armor reduction debuff, however it does not stack.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Chaos Strike', 'lore': "Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors.", 'desc': "Each of Chaos Knight's attacks has a chance to deal bonus damage and reduce the target's armor by 5 for 8 seconds.", 'cmb': '', 'hurl': 'Chaos_Knight'}, 'sven_storm_bolt': {'attrib': 'DURATION: <span class="attribVal">2<\\/span><br \\/>\nRADIUS: <span class="attribVal">255<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 175 \\/ 250 \\/ 325<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Storm Hammer', 'lore': "The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.", 'desc': 'Sven unleashes his magical gauntlet that deals damage and stuns enemy units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Sven'}, 'axe_counter_helix': {'attrib': 'RADIUS: <span class="attribVal">275<\\/span><br \\/>\nCHANCE TO HELIX: <span class="attribVal">20%<\\/span>', 'notes': 'Counter Helix triggers when the attack hits.', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 110 \\/ 145 \\/ 180<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Counter Helix', 'lore': 'Axe is the only reinforcement this army needs.', 'desc': 'When attacked, Axe performs a helix counter attack, dealing pure damage to all nearby enemies.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0.45\\/0.40\\/0.35\\/0.30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Axe'}, 'templar_assassin_refraction': {'attrib': 'INSTANCES: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">20 \\/ 40 \\/ 60 \\/ 80<\\/span><br \\/>\nDURATION: <span class="attribVal">17 \\/ 17 \\/ 17 \\/ 17<\\/span>', 'notes': "Damage as HP Removal bypasses Refraction (it won't reduce the charges).<br \\/>Only instances of 5 or more damage will trigger Refraction.<br \\/>Refraction is visible to enemies.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Refraction', 'lore': "Manipulating her psionic veil, Lanaya bends nature's law to her will.", 'desc': 'Templar Assassin becomes highly elusive, avoiding damage and gaining a bonus to her damage.  The damage and avoidance effects are separate, and have a limited number of instances.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 17<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Templar_Assassin'}, 'visage_grave_chill': {'attrib': 'DURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nMOVE SPEED DRAIN: <span class="attribVal">32% \\/ 32% \\/ 32% \\/ 32%<\\/span><br \\/>\nATTACK SPEED DRAIN: <span class="attribVal">64 \\/ 64 \\/ 64 \\/ 64<\\/span>', 'notes': 'The two buffs can be removed separately by purge.<br \\/>The speed gained is independent of the speed lost on the target.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Grave Chill', 'lore': 'The warmth of the sun is never felt in the dark cold of the Narrow Maze.', 'desc': 'Visage drains the movement and attack speed of the targeted unit, gaining it for itself.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/14\\/12\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Visage'}, 'tiny_craggy_exterior': {'attrib': 'CHANCE TO STUN: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1 \\/ 1.25 \\/ 1.5 \\/ 1.75<\\/span><br \\/>\nBONUS ARMOR: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nRANGE: <span class="attribVal">300 \\/ 300 \\/ 300 \\/ 300<\\/span>', 'notes': 'The damage and stun occur when an attack lands.', 'dmg': 'DAMAGE: <span class="attribVal">25 \\/ 35 \\/ 45 \\/ 55<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>', 'dname': 'Craggy Exterior', 'lore': 'Melee warriors tend to find attacking the Stone Giant largely ineffective.', 'desc': "Causes damage to bounce back on Tiny's attackers.  Enemies that attack Tiny from within 300 units have a chance of being stunned.", 'cmb': '', 'hurl': 'Tiny'}, 'rubick_null_field': {'attrib': 'MAGIC RESISTANCE: <span class="attribVal">10% \\/ 14% \\/ 18% \\/ 22%<\\/span><br \\/>\nRADIUS: <span class="attribVal">900<\\/span>', 'notes': 'Stacks multiplicatively with other spell resistance sources.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Null Field', 'lore': 'Not every magus can be a Grand Magus...', 'desc': "Rubick's mastery of the arcane protects nearby allies against weaker magics, granting them magic resistance.", 'cmb': '', 'hurl': 'Rubick'}, 'tusk_launch_snowball': {'attrib': '', 'notes': "The snowball destroys trees.<br \\/>The snowball travels at 675 movement speed.<br \\/>Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls.<br \\/>Each Meepo clone added to the snowball will add its own bonus damage and speed.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Launch Snowball', 'lore': 'Into the great wide white!', 'desc': 'Launch the snowball toward the target.', 'cmb': '', 'hurl': 'Tusk'}, 'shadow_demon_disruption': {'attrib': 'BANISH DURATION: <span class="attribVal">2.5 \\/ 2.5 \\/ 2.5 \\/ 2.5<\\/span><br \\/>\nILLUSION DURATION: <span class="attribVal">8 \\/ 10 \\/ 12 \\/ 14<\\/span><br \\/>\nILLUSION DAMAGE: <span class="attribVal">30% \\/ 45% \\/ 60% \\/ 75%<\\/span><br \\/>\nILLUSION DAMAGE TAKEN: <span class="attribVal">200%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Disruption', 'lore': 'The pain of deception comes not while it happens, but when it is revealed.', 'desc': "Banishes the targeted unit from the battlefield for a short duration.  Upon returning, two illusions of the banished unit are created under Shadow Demon's control.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/120\\/120\\/120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 27\\/24\\/21\\/18<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Demon'}, 'rattletrap_hookshot': {'attrib': 'STUN DURATION: <span class="attribVal">1 \\/ 1.5 \\/ 2<\\/span><br \\/>\nRANGE: <span class="attribVal">2000 \\/ 2500 \\/ 3000<\\/span><br \\/>\nDAMAGE: <span class="attribVal">100 \\/ 200 \\/ 300<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">12 \\/ 12 \\/ 12<\\/span>', 'notes': "Hookshot will latch and take Clockwerk to allies, but not damage or disable them.<br \\/>Hookshot's pull and stun pierce magic immunity. The damage does not.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Hookshot', 'lore': 'A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air.', 'desc': "Fires a grappling device rapidly at the target location.  If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage.  Any enemies Clockwerk collides with along the way are damaged and stunned.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/150\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 70\\/55\\/40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Clockwerk'}, 'beastmaster_wild_axes': {'attrib': 'RANGE: <span class="attribVal">1300 \\/ 1300 \\/ 1300 \\/ 1300<\\/span>', 'notes': 'This ability hits Spell Immune units.<br \\/>This ability destroys trees.', 'dmg': 'DAMAGE: <span class="attribVal">70 \\/ 100 \\/ 130 \\/ 160<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Wild Axes', 'lore': 'While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.', 'desc': 'Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path.  Each axe can hit an enemy once.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Beastmaster'}, 'keeper_of_the_light_spirit_form_illuminate': {'attrib': 'DAMAGE PER SECOND CHANNELED: <span class="attribVal">100 \\/ 100 \\/ 100 \\/ 100<\\/span><br \\/>\nMAX CHANNEL TIME: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nWIDTH: <span class="attribVal">375<\\/span><br \\/>\nRANGE: <span class="attribVal">1550<\\/span>', 'notes': 'Gives increasing vision over the channeling time.<br \\/>Damages mechanical units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Illuminate', 'lore': "Ezalor's hidden light reveals itself in marvelous fashion.", 'desc': "Channels light energy, building power the longer it's channeled.  Once released, a wave is sent forth that deals damage and gives vision in its path.  The longer it is channeled, the more damage is dealt.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 150\\/160\\/170\\/180<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Keeper_of_the_Light'}, 'bounty_hunter_track': {'attrib': 'SPEED RADIUS: <span class="attribVal">900 \\/ 900 \\/ 900<\\/span><br \\/>\nBONUS SPEED: <span class="attribVal">16% \\/ 18% \\/ 20%<\\/span><br \\/>\nBONUS GOLD FOR SELF: <span class="attribVal">150 \\/ 250 \\/ 350<\\/span><br \\/>\nBONUS GOLD FOR ALLIES: <span class="attribVal">40 \\/ 80 \\/ 120<\\/span><br \\/>\nDURATION: <span class="attribVal">30 \\/ 30 \\/ 30<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">1200<\\/span>', 'notes': "Bounty Hunter will get the bonus gold if the target dies while Track is active, regardless of how it died.<br \\/>Track's effect is only visible to allies.<br \\/>The allies that are receiving the bonus speed from Track are the ones that will receive the bonus gold.<br \\/>Bonus gold is reliable gold.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Heroes<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Track', 'lore': "Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success.", 'desc': 'Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Allies near the hunted are granted bonus movement speed. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 65<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Bounty_Hunter'}, 'nyx_assassin_impale': {'attrib': 'STUN DURATION: <span class="attribVal">1.6 \\/ 2 \\/ 2.4 \\/ 2.8<\\/span>', 'notes': "The spikes move at 1600 units per second, over 700 range.<br \\/>Impale cannot be blocked by Linken's Sphere.", 'dmg': 'DAMAGE: <span class="attribVal">80 \\/ 140 \\/ 200 \\/ 260<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Impale', 'lore': 'All zealot scarabs possess intimate knowledge of underground pathways, using them to their advantage.', 'desc': 'Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 95\\/115\\/135\\/155<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Nyx_Assassin'}, 'tiny_grow': {'attrib': 'BONUS DAMAGE: <span class="attribVal">50 \\/ 100 \\/ 150<\\/span><br \\/>\nATTACK SPEED LOSS: <span class="attribVal">20 \\/ 35 \\/ 50<\\/span><br \\/>\nADDED MOVE SPEED: <span class="attribVal">40 \\/ 50 \\/ 60<\\/span><br \\/>\nTOSS BONUS: <span class="attribVal">35% \\/ 50% \\/ 65%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BONUS RANGE:<\\/span> <span class="attribVal">85<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CLEAVE DAMAGE:<\\/span> <span class="attribVal">50%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BONUS BUILDING DAMAGE:<\\/span> <span class="attribVal">75%<\\/span><br \\/>\n<span class="scepterVal">SCEPTER TOSS BONUS:<\\/span> <span class="attribVal">50% \\/ 65% \\/ 80%<\\/span>', 'notes': 'Cleave damage is reduced by armor type but not by armor value.<br \\/>Cleave damage goes through spell immunity.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Grow', 'lore': 'Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries.', 'desc': "Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement speed.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '', 'hurl': 'Tiny'}, 'nyx_assassin_unburrow': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Unburrow', 'lore': 'Some castes of zealot scarab are known to create small burrows to lie in wait, ready to ambush their prey.', 'desc': 'Emerge from the burrow.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Nyx_Assassin'}, 'medusa_stone_gaze': {'attrib': 'RADIUS: <span class="attribVal">1000 \\/ 1000 \\/ 1000<\\/span><br \\/>\nDURATION: <span class="attribVal">5 \\/ 6 \\/ 7<\\/span><br \\/>\nSLOW: <span class="attribVal">35%<\\/span><br \\/>\nSTONE DURATION: <span class="attribVal">3<\\/span><br \\/>\nBONUS PHYSICAL DAMAGE: <span class="attribVal">50%<\\/span>', 'notes': 'Affects Spell Immune units.<br \\/>Regardless of when a unit receives the Stone Gaze buff while the ability is active on Medusa, it will still receive the full debuff duration.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Stone Gaze', 'lore': 'The beauty of Medusa is legendary.', 'desc': 'Any enemy units looking at Medusa will have their movement and attack speed slowed.  If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone.  Petrified units are stunned, have 100% magic damage resistance, and take bonus physical damage.  If the petrified unit is an illusion, it is immediately killed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/200\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 90<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Medusa'}, 'morphling_adaptive_strike': {'attrib': 'BASE DAMAGE: <span class="attribVal">100<\\/span><br \\/>\nDAMAGE MIN AGI MULTIPLIER: <span class="attribVal">0.25 \\/ 0.25 \\/ 0.25 \\/ 0.25<\\/span><br \\/>\nDAMAGE MAX AGI MULTIPLIER: <span class="attribVal">0.5 \\/ 1 \\/ 1.5 \\/ 2<\\/span><br \\/>\nSTUN MIN: <span class="attribVal">0.25 \\/ 0.25 \\/ 0.25 \\/ 0.25<\\/span><br \\/>\nSTUN MAX: <span class="attribVal">1.25 \\/ 2.25 \\/ 3.25 \\/ 4.25<\\/span><br \\/>\nCAST RANGE: <span class="attribVal">600 \\/ 700 \\/ 800 \\/ 900<\\/span>', 'notes': 'Knocks the target back 100 - 300 units.<br \\/>Projectile moves at 1150 speed.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Adaptive Strike', 'lore': 'The Morphling calls upon his elements to crush his opponents with waves.', 'desc': "Launches a surge of water toward an enemy unit, stunning the target while dealing base damage plus additional damage based on Morphling's agility times a multiplier.  If Morphling's agility is 50% higher than strength, the maximum damage and the minimum stun is dealt. If his strength is 50% higher than his agility, the maximum stun and minimum damage are dealt.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/90\\/80\\/70<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Morphling'}, 'disruptor_kinetic_field': {'attrib': 'RADIUS: <span class="attribVal">340<\\/span><br \\/>\nFORMATION DELAY: <span class="attribVal">1.2 \\/ 1.2 \\/ 1.2 \\/ 1.2<\\/span><br \\/>\nDURATION: <span class="attribVal">2.6 \\/ 3.2 \\/ 3.8 \\/ 4.4<\\/span>', 'notes': 'Spell Immune units can travel through the field.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Kinetic Field', 'lore': 'The stryder is immune to the gale-force winds that will consume its adversaries.', 'desc': "After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/70\\/70\\/70<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13\\/12\\/11\\/10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Disruptor'}, 'riki_blink_strike': {'attrib': 'RANGE: <span class="attribVal">700<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">55 \\/ 70 \\/ 85 \\/ 100<\\/span>', 'notes': "Riki's first attack after Blink Strike will be a backstab.<br \\/>Blink Strike's damage is dealt before the next attack.<br \\/>You can Blink Strike to allies, but no damage is dealt.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Blink Strike', 'lore': "The Stealth Assassin's agile movement makes him impossible to escape.", 'desc': 'Teleports behind the target unit, striking for bonus damage if it is an enemy.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 16\\/12\\/8\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Riki'}, 'batrider_firefly': {'attrib': 'DAMAGE PER SECOND: <span class="attribVal">10 \\/ 30 \\/ 50 \\/ 70<\\/span><br \\/>\nRADIUS: <span class="attribVal">200 \\/ 200 \\/ 200 \\/ 200<\\/span><br \\/>\nDURATION: <span class="attribVal">18 \\/ 18 \\/ 18 \\/ 18<\\/span>', 'notes': "During this the Batrider can fly above units, trees and impassable terrain.<br \\/>If duration ends when above impassable terrain, the Batrider can get stuck.<br \\/>The trail persists through Batrider's death.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Firefly', 'lore': 'When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive.  Batrider just chooses to destroy the jungle along with his foes.', 'desc': 'Batrider takes to the skies, laying down a trail of flames from the air.  The fire damages any enemies it touches, and destroys trees below Batrider. While flying, Batrider gains unobstructed movement and vision.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Batrider'}, 'nevermore_necromastery': {'attrib': 'DAMAGE PER SOUL: <span class="attribVal">2<\\/span><br \\/>\nMAX SOULS: <span class="attribVal">18 \\/ 24 \\/ 30 \\/ 36<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MAX SOULS:<\\/span> <span class="attribVal">22 \\/ 30 \\/ 38 \\/ 46<\\/span>', 'notes': 'Denies and neutral creeps also provide bonus damage through Necromastery.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': 'Necromastery', 'lore': 'Harvested souls swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size of his collection.', 'desc': "Shadow Fiend steals the soul from units he kills, gaining bonus damage. If the killed unit is a hero, he gains 12 souls.  On death, he releases half of them from bondage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '', 'hurl': 'Shadow_Fiend'}, 'sandking_caustic_finale': {'attrib': 'EXPLODE RADIUS: <span class="attribVal">400<\\/span><br \\/>\nEXPLODE DEATH DAMAGE: <span class="attribVal">90 \\/ 130 \\/ 170 \\/ 220<\\/span><br \\/>\nEXPLODE TIMER DAMAGE: <span class="attribVal">45 \\/ 65 \\/ 85 \\/ 110<\\/span><br \\/>\nEXPLODE TIMER: <span class="attribVal">6<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">30%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">3<\\/span>', 'notes': 'Units afflicted with the debuff will explode even if Sand King did not deliver the killing blow.<br \\/>The buff is not placed on allied units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Caustic Finale', 'lore': 'An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise.', 'desc': "Sand King's attacks inject a venom that causes enemy units to violently explode when its timer expires, or when the unit dies, damaging and slowing nearby enemies. Deals 50% damage if its timer expires.\r\n\r\nCaustic Finale is a Unique Attack Modifier, and does not stack with other Unique Attack Modifier.", 'cmb': '', 'hurl': 'Sand_King'}, 'keeper_of_the_light_blinding_light': {'attrib': 'RADIUS: <span class="attribVal">675 \\/ 675 \\/ 675<\\/span><br \\/>\nDURATION: <span class="attribVal">4 \\/ 5 \\/ 6<\\/span><br \\/>\nMISS CHANCE: <span class="attribVal">80% \\/ 80% \\/ 80%<\\/span><br \\/>\nKNOCKBACK DISTANCE: <span class="attribVal">525<\\/span>', 'notes': 'Causes knockback of 250 range over 0.4 seconds, centered on the middle of the target area. Upon landing, units will destroy trees in a 150 radius.<br \\/>Does not interrupt channeling.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Blinding Light', 'lore': 'The Primordial light turns the tides of battle in favor of Ezalor and his allies.', 'desc': 'A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss attacks.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/16\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Keeper_of_the_Light'}, 'naga_siren_mirror_image': {'attrib': 'IMAGE DURATION: <span class="attribVal">30 \\/ 30 \\/ 30 \\/ 30<\\/span><br \\/>\nIMAGE DAMAGE: <span class="attribVal">25% \\/ 30% \\/ 35% \\/ 40%<\\/span><br \\/>\nIMAGE DAMAGE TAKEN: <span class="attribVal">600% \\/ 500% \\/ 400% \\/ 300%<\\/span>', 'notes': 'Naga Siren is invulnerable for 0.3 seconds when casting, allowing her to dodge stuns and damage.<br \\/>Upon casting, most effects are removed from Naga Siren.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Mirror Image', 'lore': 'Slithice, while being strong in her own right, is notoriously hard to track down.', 'desc': 'Creates three images of Naga Siren under her control.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 70\\/80\\/90\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 40<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Naga_Siren'}, 'centaur_double_edge': {'attrib': 'DAMAGE: <span class="attribVal">175 \\/ 250 \\/ 325 \\/ 400<\\/span>', 'notes': 'Double Edge deals magic type damage to both the targets and himself.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Double Edge', 'lore': "In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage.", 'desc': 'Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target.  Centaur cannot die from Double Edge.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 0\\/0\\/0\\/0<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Centaur_Warrunner'}, 'troll_warlord_berserkers_rage': {'attrib': 'BONUS MOVE SPEED: <span class="attribVal">10 \\/ 20 \\/ 30 \\/ 40<\\/span><br \\/>\nBONUS ARMOR: <span class="attribVal">6<\\/span><br \\/>\nMELEE BASE ATTACK TIME: <span class="attribVal">1.5<\\/span><br \\/>\nBASH CHANCE: <span class="attribVal">10%<\\/span><br \\/>\nBASH STUN DURATION: <span class="attribVal">0.8 \\/ 1.2 \\/ 1.6 \\/ 2<\\/span><br \\/>\nBASH BONUS DAMAGE: <span class="attribVal">20 \\/ 30 \\/ 40 \\/ 50<\\/span>', 'notes': "The bash stun goes through spell immunity.<br \\/>Doesn't stack with Skull Basher.<br \\/>Manta Style's cooldown time will be based on whether Troll Warlord was in his ranged or melee form when the item was used.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': "Berserker's Rage", 'lore': "Like his anger, Troll Warlord's supply of axes is infinite.", 'desc': "While active, Troll Warlord swaps from using ranged to melee attacks. Melee attacks have a chance to bash, dealing bonus damage and stunning the target. Berserker's Rage also grants additional health, movement speed, armor, and increased attack speed.\r\n\r\nWhirling Axes has different functionality while Berserker's Rage is active.", 'cmb': '', 'hurl': 'Troll_Warlord'}, 'gyrocopter_homing_missile': {'attrib': 'HITS TO DESTROY: <span class="attribVal">3 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nTOWER HITS TO DESTROY: <span class="attribVal">6 \\/ 6 \\/ 8 \\/ 10<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">2.2 \\/ 2.4 \\/ 2.6 \\/ 2.8<\\/span><br \\/>\nMINIMUM DAMAGE: <span class="attribVal">50<\\/span>', 'notes': 'Towers do half damage to the missile.<br \\/>The crosshair effect is visible to allies only.<br \\/>Maximum damage is reached when the missile is 1500 units away.<br \\/>The missile will follow and hit invisible units.', 'dmg': 'DAMAGE: <span class="attribVal">125 \\/ 250 \\/ 375 \\/ 500<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Homing Missile', 'lore': 'The biggest missile Aurel could possibly attach to his craft, The Bomb&trade; has carefully calculated aerodynamics and explosives for maximum impact.', 'desc': 'Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target.  Homing Missile deals greater damage the further it has traveled.  Enemy units can destroy the missile before it reaches its target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 120\\/130\\/140\\/150<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/17\\/14\\/11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Gyrocopter'}, 'phoenix_icarus_dive_stop': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Stop Icarus Dive', 'lore': 'SCREE!', 'desc': 'Immediately cancels the dive.', 'cmb': '', 'hurl': 'Phoenix'}, 'luna_moon_glaive': {'attrib': 'BOUNCE RADIUS: <span class="attribVal">500<\\/span><br \\/>\nBOUNCES: <span class="attribVal">1 \\/ 2 \\/ 3 \\/ 6<\\/span><br \\/>\nDAMAGE REDUCTION PER BOUNCE: <span class="attribVal">35%<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Moon Glaive', 'lore': "Carefully sharpened, Luna's boomerang-like weapon cuts a wide swath through enemy numbers.", 'desc': "Empowers Luna's glaive, causing her attacks to bounce between enemy units. Deals less damage with each bounce.", 'cmb': '', 'hurl': 'Luna'}, 'tidehunter_anchor_smash': {'attrib': 'DAMAGE REDUCTION: <span class="attribVal">45% \\/ 50% \\/ 55% \\/ 60%<\\/span><br \\/>\nDURATION: <span class="attribVal">6 \\/ 6 \\/ 6 \\/ 6<\\/span><br \\/>\nRADIUS: <span class="attribVal">375<\\/span>', 'notes': 'Anchor Smash works on all Ancient creeps except for Roshan.', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 125 \\/ 175 \\/ 225<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Anchor Smash', 'lore': "Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon.", 'desc': 'Tidehunter swings his mighty anchor to damage nearby enemies and reduce their attack damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 30\\/40\\/50\\/60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 7\\/6\\/5\\/4<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tidehunter'}, 'invoker_invoke': {'attrib': 'MAX SPELLS: <span class="attribVal">2 \\/ 2 \\/ 2 \\/ 2<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">16 \\/ 8 \\/ 4 \\/ 2<\\/span><br \\/>\n<span class="scepterVal">SCEPTER MANA COST:<\\/span> <span class="attribVal">0<\\/span>', 'notes': "The arrangement of instances does not matter.<br \\/>Invoke's cooldown is not triggered if the only effect is to swap the positions of existing spells.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Invoke', 'lore': 'So begins a new age of knowledge.', 'desc': "Combines the properties of the elements currently being manipulated to create a new spell for Invoker to use.  Click the help button to see the list of possible spells.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 20\\/40\\/60\\/80<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 22\\/17\\/12\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'wisp_overcharge': {'attrib': 'ATTACK SPEED: <span class="attribVal">40 \\/ 50 \\/ 60 \\/ 70<\\/span><br \\/>\nINCOMING DAMAGE REDUCTION: <span class="attribVal">5% \\/ 10% \\/ 15% \\/ 20%<\\/span><br \\/>\nHEALTH\\/MANA DRAIN: <span class="attribVal">4.5% \\/ 4.5% \\/ 4.5% \\/ 4.5%<\\/span>', 'notes': "Io's tethered unit will also benefit from the attack speed and reduction, but only Io pays the drain in HP and mana.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Toggle<\\/span><br \\/>', 'dname': 'Overcharge', 'lore': 'Drawing on the energy of matter from all worlds, Io begins the unravelling of time.', 'desc': 'Io gains bonus attack speed and damage reduction, at the cost of draining a percentage of its current health and mana per second.  If Io is Tethered to an ally, that unit also gains the bonuses.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 2<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Io'}, 'antimage_blink': {'attrib': 'RANGE: <span class="attribVal">925 \\/ 1000 \\/ 1075 \\/ 1150<\\/span>', 'notes': 'You can use Blink to dodge incoming projectiles.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>', 'dname': 'Blink', 'lore': 'In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.', 'desc': 'Short distance teleportation that allows Anti-Mage to move in and out of combat.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 60\\/60\\/60\\/60<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12\\/9\\/7\\/5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Anti-Mage'}, 'phoenix_supernova': {'attrib': 'RADIUS: <span class="attribVal">1000 \\/ 1000 \\/ 1000<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">60 \\/ 90 \\/ 120<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.5 \\/ 2 \\/ 2.5<\\/span><br \\/>\nATTACKS TO DESTROY: <span class="attribVal">5 \\/ 8 \\/ 11<\\/span><br \\/>\n<span class="scepterVal">SCEPTER ATTACKS TO DESTROY:<\\/span> <span class="attribVal">7 \\/ 10 \\/ 13<\\/span><br \\/>\nDURATION: <span class="attribVal">6<\\/span><br \\/>\n<span class="scepterVal">SCEPTER CAST RANGE:<\\/span> <span class="attribVal">500<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Allied Heroes<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Supernova', 'lore': 'The solar crucible of a Supernova may be fatal, yet from its flames arise new beacons to wander infinity.', 'desc': "The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/200\\/200<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 110<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phoenix'}, 'ursa_overpower': {'attrib': 'ATTACKS: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span><br \\/>\nBONUS ATTACK SPEED: <span class="attribVal">400 \\/ 400 \\/ 400 \\/ 400<\\/span><br \\/>\nDURATION: <span class="attribVal">15<\\/span>', 'notes': "Overpower isn't removed by Black King Bar.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Overpower', 'lore': 'For a behemoth of his size, Ursa is deceptively nimble.', 'desc': 'Using his skill in combat, Ursa gains increased attack speed for a number of subsequent attacks.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 45\\/55\\/65\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ursa'}, 'lone_druid_true_form_battle_cry': {'attrib': 'BONUS DAMAGE: <span class="attribVal">70 \\/ 100 \\/ 130<\\/span><br \\/>\nBONUS ARMOR: <span class="attribVal">10 \\/ 15 \\/ 20<\\/span><br \\/>\nDURATION: <span class="attribVal">6<\\/span><br \\/>\nRADIUS: <span class="attribVal">1000<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Battle Cry', 'lore': 'When Sylla cries in the forest, the reverberations are felt for a great distance.', 'desc': 'Adds attack damage and armor to the Lone Druid as well as any nearby units under his control.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Lone_Druid'}, 'chen_hand_of_god': {'attrib': 'HEAL: <span class="attribVal">200 \\/ 300 \\/ 400<\\/span><br \\/>\n<span class="scepterVal">SCEPTER HOLY PERSUASION ANCIENTS:<\\/span> <span class="attribVal">1 \\/ 2 \\/ 3<\\/span>', 'notes': 'Heals Spell Immune units.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Hand of God', 'lore': 'Using the mental link with his thralls, Chen calls down restoration and well-being to those who share his fanaticism.', 'desc': "Heals all allied heroes on the map as well as all units under Chen's control.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 200\\/300\\/400<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 160\\/140\\/120<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Chen'}, 'elder_titan_echo_stomp': {'attrib': 'CAST TIME: <span class="attribVal">1.7<\\/span><br \\/>\nRADIUS: <span class="attribVal">500<\\/span><br \\/>\nSLEEP DURATION: <span class="attribVal">2 \\/ 3 \\/ 4 \\/ 5<\\/span><br \\/>\nSTOMP DAMAGE: <span class="attribVal">70 \\/ 100 \\/ 130 \\/ 160<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Channeled<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Echo Stomp', 'lore': 'The force of creation still echoes in the stomp of the Titan.', 'desc': 'Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations.  The Elder Titan stomp deals physical damage, while the Spirit stomp deals magical damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 14\\/13\\/12\\/11<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Elder_Titan'}, 'nevermore_shadowraze1': {'attrib': 'RANGE: <span class="attribVal">200<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">100 \\/ 175 \\/ 250 \\/ 325<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Shadowraze', 'lore': "Nevermore's trademark for harvesting souls.", 'desc': 'Shadow Fiend razes the area in front of him, dealing damage to enemy units in an area.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 90<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 10<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Shadow_Fiend'}, 'centaur_hoof_stomp': {'attrib': 'RADIUS: <span class="attribVal">315<\\/span><br \\/>\nSTUN DURATION <span class="attribVal">2 \\/ 2.25 \\/ 2.5 \\/ 2.75<\\/span><br \\/>\nSTOMP DAMAGE: <span class="attribVal">100 \\/ 150 \\/ 200 \\/ 250<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Hoof Stomp', 'lore': 'When the mighty hoof of the Warrunner touches soil, the tremors are felt far and wide.', 'desc': 'Slams the ground, stunning and damaging nearby enemy units.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 130<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 13<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Centaur_Warrunner'}, 'invoker_cold_snap': {'attrib': 'FREEZE DURATION: <span class="attribVal">0.4<\\/span>', 'notes': 'The freeze stun only triggers on damage greater than 10 after reductions.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Cold Snap', 'lore': "Sadron's Protracted Frisson.", 'desc': "Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of <font color='#7998b5'>Quas<\\/font>. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of <font color='#7998b5'>Quas<\\/font>.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Invoker'}, 'silencer_curse_of_the_silent': {'attrib': 'DAMAGE: <span class="attribVal">14 \\/ 22 \\/ 30 \\/ 38<\\/span><br \\/>\nRADIUS: <span class="attribVal">425<\\/span><br \\/>\nBASE DURATION: <span class="attribVal">6<\\/span><br \\/>\nPENALTY DURATION: <span class="attribVal">4<\\/span><br \\/>\nMOVEMENT SLOW: <span class="attribVal">9% \\/ 12% \\/ 15% \\/ 18%<\\/span>', 'notes': 'If an enemy hero affected by Arcane Curse is silenced, Arcane Curse will pause damage, slow and duration.<br \\/>Affects creeps.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Arcane Curse', 'lore': "Nortrom's lack of incantations is less of a problem for him than it is for his adversaries.", 'desc': 'Curses the target area, causing enemy heroes to take damage and slowing their movement speed. Anytime affected enemies cast a spell, the duration is increased.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/95\\/115\\/135<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/18\\/16\\/14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Silencer'}, 'skeleton_king_vampiric_aura': {'attrib': 'LIFESTEAL: <span class="attribVal">15% \\/ 20% \\/ 25% \\/ 30%<\\/span>', 'notes': 'Stacks additively with other sources of Lifesteal.<br \\/>Can be toggled to make heroes only.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target, Aura, Toggle<\\/span><br \\/>AFFECTS: <span class="attribVal">Allies<\\/span><br \\/>', 'dname': 'Vampiric Aura', 'lore': "Wraith King's blade drains his enemy's essence to feed his aura.", 'desc': 'Nearby friendly units restore health based on the damage they deal when attacking enemy units.', 'cmb': '', 'hurl': 'Wraith_King'}, 'huskar_berserkers_blood': {'attrib': 'MAX ATTACK SPEED: <span class="attribVal">220 \\/ 260 \\/ 300 \\/ 340<\\/span><br \\/>\nMAX MAGIC RESISTANCE: <span class="attribVal">20% \\/ 30% \\/ 40% \\/ 50%<\\/span><br \\/>\nHP FOR MAX BONUS: <span class="attribVal">10%<\\/span>', 'notes': 'Maximum bonus is achieved when Huskar has strictly less than 10% of his maximum HP.<br \\/>Bonuses are provided linearly, no bonus at 100% HP and full bonus at 10% HP.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>', 'dname': "Berserker's Blood", 'lore': 'After losing his birthright, Huskar gained a lethality in physical combat that is only heightened as his own blood is spilled.', 'desc': "Huskar's injuries feed his power, giving increased attack speed and magic damage resistance based on missing health.", 'cmb': '', 'hurl': 'Huskar'}, 'shredder_return_chakram': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Return Chakram', 'lore': '', 'desc': 'Returns the Chakram to Timbersaw.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Timbersaw'}, 'shredder_return_chakram_2': {'attrib': '', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>', 'dname': 'Return Chakram', 'lore': '', 'desc': 'Returns the Chakram to Timbersaw.', 'cmb': '<div class="cooldownMana"><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 0<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Timbersaw'}, 'spirit_breaker_nether_strike': {'attrib': 'BONUS DAMAGE: <span class="attribVal">150 \\/ 250 \\/ 350<\\/span><br \\/>\nRANGE: <span class="attribVal">700<\\/span><br \\/>\n<span class="scepterVal">SCEPTER RANGE:<\\/span> <span class="attribVal">850<\\/span><br \\/>\n<span class="scepterVal">SCEPTER BASH RADIUS:<\\/span> <span class="attribVal">250 \\/ 250 \\/ 250<\\/span><br \\/>\n<span class="scepterVal">SCEPTER COOLDOWN:<\\/span> <span class="attribVal">20 \\/ 20 \\/ 20<\\/span>', 'notes': 'Spirit Breaker appears behind the target to deliver the bash.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Nether Strike', 'lore': 'Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds.', 'desc': "Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage.\r\n\r\nUpgradable by Aghanim's Scepter.", 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 125\\/150\\/175<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 80\\/70\\/60<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Spirit_Breaker'}, 'tusk_walrus_kick': {'attrib': 'KICK PUSH DISTANCE: <span class="attribVal">900<\\/span><br \\/>\nMOVE SLOW: <span class="attribVal">40%<\\/span><br \\/>\nSLOW DURATION: <span class="attribVal">4<\\/span><br \\/>\nDAMAGE: <span class="attribVal">350<\\/span>', 'notes': '', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Walrus Kick', 'lore': '', 'desc': 'Kicks the target unit back, damaging them and slowing their movement speed.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 8<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Tusk'}, 'slardar_bash': {'attrib': 'CHANCE: <span class="attribVal">10% \\/ 15% \\/ 20% \\/ 25%<\\/span><br \\/>\nBONUS DAMAGE: <span class="attribVal">60 \\/ 80 \\/ 100 \\/ 120<\\/span><br \\/>\nDURATION: <span class="attribVal">1<\\/span>', 'notes': 'Stun works on Spell Immune units.<br \\/>Does not stack with Skull Basher.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Bash', 'lore': 'Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat.', 'desc': 'Grants a chance that an attack will do bonus damage and stun an enemy.  The duration is doubled against creeps.', 'cmb': '', 'hurl': 'Slardar'}, 'antimage_mana_break': {'attrib': 'MANA BURNED PER HIT: <span class="attribVal">28 \\/ 40 \\/ 52 \\/ 64<\\/span>', 'notes': 'Mana Burn is blocked by spell immunity.<br \\/>You can lifeleech the damage dealt by this skill with a Lifesteal aura.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#71a9ea">Physical<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Mana Break', 'lore': "A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.", 'desc': "Burns an opponent's mana on each attack.  Mana Break deals 60% of the mana burned as damage to the target.\r\n\r\nMana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.", 'cmb': '', 'hurl': 'Anti-Mage'}, 'spectre_desolate': {'attrib': 'BONUS DAMAGE: <span class="attribVal">20 \\/ 35 \\/ 50 \\/ 65<\\/span><br \\/>\nRADIUS: <span class="attribVal">325<\\/span>', 'notes': "Damage is dealt before Spectre's attack.<br \\/>Spectre's illusions also have Desolate.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Passive<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal"><font color="#d61107">Pure<\\/font><\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Desolate', 'lore': 'Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.', 'desc': 'Deals bonus damage whenever Spectre attacks an enemy who is alone.', 'cmb': '', 'hurl': 'Spectre'}, 'dragon_knight_elder_dragon_form': {'attrib': 'DURATION: <span class="attribVal">60 \\/ 60 \\/ 60<\\/span><br \\/>\nBONUS MOVE SPEED: <span class="attribVal">25 \\/ 25 \\/ 25<\\/span><br \\/>\nBONUS ATTACK RANGE: <span class="attribVal">350<\\/span>', 'notes': "Corrosive Breath poison damage is lethal.<br \\/>Splash Attack deals 100\\/75\\/50% damage in a 150\\/225\\/300 radius. Splash damage does not affect buildings.<br \\/>Frost Breath stacks with Unique Attack Modifiers.<br \\/>Manta Style's cooldown time will be based on whether Dragon Knight was in his ranged or melee form when the item was used.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal"><font color="#70EA72">Yes<\\/font><\\/span><br \\/>', 'dname': 'Elder Dragon Form', 'lore': 'The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.', 'desc': 'Dragon Knight takes the form of one of three powerful elder dragons, increasing his speed, and Dragon Tail\'s range, while granting him new powers.\r\n<font color="#9acd32">LEVEL 1 Green Dragon<\\/font> - Corrosive Breath: attacks deal 20 poison damage per second for 5 seconds. Works on structures.\r\n<font color="#ff0000">LEVEL 2 Red Dragon<\\/font> - Splash Attack: attacks damage all enemy units in a 300 radius, with Corrosive Breath added to the primary target.\r\n<font color="#87ceeb">LEVEL 3 Blue Dragon<\\/font> - Frost Breath: slows movement speed by 30% and attack speed by 20 of enemy units in Splash Attack range for 3 seconds, with Corrosive Breath added to the primary target.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 50\\/50\\/50<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 115<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dragon_Knight'}, 'silencer_last_word': {'attrib': 'DAMAGE: <span class="attribVal">150 \\/ 200 \\/ 250 \\/ 300<\\/span><br \\/>\nENEMY CAST TIMER: <span class="attribVal">4<\\/span><br \\/>\nSILENCE DURATION: <span class="attribVal">3 \\/ 4 \\/ 5 \\/ 6<\\/span>', 'notes': 'Channeling abilities will trigger this effect once the caster finishes its channel.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Last Word', 'lore': 'Nortrom ensures that spells uttered by his opponents will be their last.', 'desc': 'Enchants a target, causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 115<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 30\\/24\\/18\\/12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Silencer'}, 'dark_seer_vacuum': {'attrib': 'RADIUS: <span class="attribVal">250 \\/ 350 \\/ 450 \\/ 550<\\/span><br \\/>\nDAMAGE: <span class="attribVal">40 \\/ 80 \\/ 120 \\/ 160<\\/span>', 'notes': "This ability interrupts channeling.<br \\/>Pulls units over 0.5 seconds before dealing damage.<br \\/>Doesn't pull invulnerable units.<br \\/>Trees near the center of the vacuum will be destroyed.", 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Point Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Vacuum', 'lore': "Ish'Kafel modifies the center of gravity to a place of his choosing.", 'desc': 'Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/130\\/160\\/190<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 28<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Dark_Seer'}, 'phoenix_fire_spirits': {'attrib': 'HP COST: <span class="attribVal">20%<\\/span><br \\/>\nSPIRIT DURATION: <span class="attribVal">16 \\/ 16 \\/ 16 \\/ 16<\\/span><br \\/>\nRADIUS: <span class="attribVal">175 \\/ 175 \\/ 175 \\/ 175<\\/span><br \\/>\nBURN DURATION: <span class="attribVal">4<\\/span><br \\/>\nATTACK SPEED SLOW: <span class="attribVal">80 \\/ 100 \\/ 120 \\/ 140<\\/span><br \\/>\nDAMAGE PER SECOND: <span class="attribVal">10 \\/ 30 \\/ 50 \\/ 70<\\/span>', 'notes': 'Fire Spirits reveal the area they strike for 1 second.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Fire Spirits', 'lore': 'The ever-collapsing core of Phoenix often emits short-lived bursts of conscious light.', 'desc': 'Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 80\\/90\\/100\\/110<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 45\\/40\\/35\\/30<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Phoenix'}, 'witch_doctor_paralyzing_cask': {'attrib': 'HERO STUN DURATION: <span class="attribVal">1 \\/ 1 \\/ 1 \\/ 1<\\/span><br \\/>\nCREEP STUN DURATION: <span class="attribVal">5 \\/ 5 \\/ 5 \\/ 5<\\/span><br \\/>\nHERO DAMAGE: <span class="attribVal">50 \\/ 50 \\/ 50 \\/ 50<\\/span><br \\/>\nBOUNCES: <span class="attribVal">2 \\/ 4 \\/ 6 \\/ 8<\\/span>', 'notes': 'Targets can be hit multiple times, as long as another unit is struck in between the bounces.', 'dmg': 'DAMAGE: <span class="attribVal">75 \\/ 100 \\/ 125 \\/ 150<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Paralyzing Cask', 'lore': 'The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy.', 'desc': 'Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 110\\/120\\/130\\/140<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 20\\/18\\/16\\/14<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Witch_Doctor'}, 'spirit_breaker_charge_of_darkness': {'attrib': 'CHARGE SPEED: <span class="attribVal">600 \\/ 650 \\/ 700 \\/ 750<\\/span><br \\/>\nSTUN DURATION: <span class="attribVal">1.2 \\/ 1.6 \\/ 2 \\/ 2.4<\\/span>', 'notes': 'Spirit Breaker passes through trees, cliffs, and units.<br \\/>The charge indicator is visible only to allies.<br \\/>Spirit Breaker gains shared vision of the target.', 'dmg': '', 'affects': 'ABILITY: <span class="attribVal">Unit Target<\\/span><br \\/>AFFECTS: <span class="attribVal">Enemy Units<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Charge of Darkness', 'lore': 'Barathrum erupts from the darkness with unwieldy force.', 'desc': 'Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects.  All enemy units passed through and the targeted unit will be hit by a Greater Bash.  If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 100\\/100\\/100\\/100<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 12<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Spirit_Breaker'}, 'ursa_earthshock': {'attrib': 'RADIUS: <span class="attribVal">385<\\/span><br \\/>\nSLOW: <span class="attribVal">25% \\/ 35% \\/ 45% \\/ 55%<\\/span>', 'notes': '', 'dmg': 'DAMAGE: <span class="attribVal">90 \\/ 140 \\/ 190 \\/ 240<\\/span><br \\/>', 'affects': 'ABILITY: <span class="attribVal">No Target<\\/span><br \\/>DAMAGE TYPE: <span class="attribVal">Magical<\\/span><br \\/>PIERCES SPELL IMMUNITY: <span class="attribVal">No<\\/span><br \\/>', 'dname': 'Earthshock', 'lore': 'The very steps of a male ursine shake the ground as well as the resolve of opposing warriors.', 'desc': 'Ursa slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.', 'cmb': '<div class="cooldownMana"><div class="mana"><img alt="Mana Cost" title="Mana Cost" class="manaImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/mana.png" width="16" height="16" border="0" \\/> 75\\/75\\/75\\/75<\\/div><div class="cooldown"><img alt="Cooldown" title="Cooldown" class="cooldownImg" src="http:\\/\\/cdn.dota2.com\\/apps\\/dota2\\/images\\/tooltips\\/cooldown.png" width="16" height="16" border="0" \\/> 5<\\/div><br clear="left" \\/><\\/div>', 'hurl': 'Ursa'}}
