'''Autogenerated by get_gl_extensions script, do not edit!'''
from OpenGL import platform as _p, constants as _cs, arrays
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_ATI_fragment_shader'
def _f( function ):
    return _p.createFunction( function,_p.GL,'GL_ATI_fragment_shader',False)
_p.unpack_constants( """GL_FRAGMENT_SHADER_ATI 0x8920
GL_REG_0_ATI 0x8921
GL_REG_1_ATI 0x8922
GL_REG_2_ATI 0x8923
GL_REG_3_ATI 0x8924
GL_REG_4_ATI 0x8925
GL_REG_5_ATI 0x8926
GL_REG_6_ATI 0x8927
GL_REG_7_ATI 0x8928
GL_REG_8_ATI 0x8929
GL_REG_9_ATI 0x892A
GL_REG_10_ATI 0x892B
GL_REG_11_ATI 0x892C
GL_REG_12_ATI 0x892D
GL_REG_13_ATI 0x892E
GL_REG_14_ATI 0x892F
GL_REG_15_ATI 0x8930
GL_REG_16_ATI 0x8931
GL_REG_17_ATI 0x8932
GL_REG_18_ATI 0x8933
GL_REG_19_ATI 0x8934
GL_REG_20_ATI 0x8935
GL_REG_21_ATI 0x8936
GL_REG_22_ATI 0x8937
GL_REG_23_ATI 0x8938
GL_REG_24_ATI 0x8939
GL_REG_25_ATI 0x893A
GL_REG_26_ATI 0x893B
GL_REG_27_ATI 0x893C
GL_REG_28_ATI 0x893D
GL_REG_29_ATI 0x893E
GL_REG_30_ATI 0x893F
GL_REG_31_ATI 0x8940
GL_CON_0_ATI 0x8941
GL_CON_1_ATI 0x8942
GL_CON_2_ATI 0x8943
GL_CON_3_ATI 0x8944
GL_CON_4_ATI 0x8945
GL_CON_5_ATI 0x8946
GL_CON_6_ATI 0x8947
GL_CON_7_ATI 0x8948
GL_CON_8_ATI 0x8949
GL_CON_9_ATI 0x894A
GL_CON_10_ATI 0x894B
GL_CON_11_ATI 0x894C
GL_CON_12_ATI 0x894D
GL_CON_13_ATI 0x894E
GL_CON_14_ATI 0x894F
GL_CON_15_ATI 0x8950
GL_CON_16_ATI 0x8951
GL_CON_17_ATI 0x8952
GL_CON_18_ATI 0x8953
GL_CON_19_ATI 0x8954
GL_CON_20_ATI 0x8955
GL_CON_21_ATI 0x8956
GL_CON_22_ATI 0x8957
GL_CON_23_ATI 0x8958
GL_CON_24_ATI 0x8959
GL_CON_25_ATI 0x895A
GL_CON_26_ATI 0x895B
GL_CON_27_ATI 0x895C
GL_CON_28_ATI 0x895D
GL_CON_29_ATI 0x895E
GL_CON_30_ATI 0x895F
GL_CON_31_ATI 0x8960
GL_MOV_ATI 0x8961
GL_ADD_ATI 0x8963
GL_MUL_ATI 0x8964
GL_SUB_ATI 0x8965
GL_DOT3_ATI 0x8966
GL_DOT4_ATI 0x8967
GL_MAD_ATI 0x8968
GL_LERP_ATI 0x8969
GL_CND_ATI 0x896A
GL_CND0_ATI 0x896B
GL_DOT2_ADD_ATI 0x896C
GL_SECONDARY_INTERPOLATOR_ATI 0x896D
GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
GL_NUM_PASSES_ATI 0x8970
GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
GL_COLOR_ALPHA_PAIRING_ATI 0x8975
GL_SWIZZLE_STR_ATI 0x8976
GL_SWIZZLE_STQ_ATI 0x8977
GL_SWIZZLE_STR_DR_ATI 0x8978
GL_SWIZZLE_STQ_DQ_ATI 0x8979
GL_SWIZZLE_STRQ_ATI 0x897A
GL_SWIZZLE_STRQ_DQ_ATI 0x897B
GL_RED_BIT_ATI 0x1
GL_GREEN_BIT_ATI 0x2
GL_BLUE_BIT_ATI 0x4
GL_2X_BIT_ATI 0x1
GL_4X_BIT_ATI 0x2
GL_8X_BIT_ATI 0x4
GL_HALF_BIT_ATI 0x8
GL_QUARTER_BIT_ATI 0x10
GL_EIGHTH_BIT_ATI 0x20
GL_SATURATE_BIT_ATI 0x40
GL_COMP_BIT_ATI 0x2
GL_NEGATE_BIT_ATI 0x4
GL_BIAS_BIT_ATI 0x8""", globals())
glget.addGLGetConstant( GL_FRAGMENT_SHADER_ATI, (1,) )
glget.addGLGetConstant( GL_NUM_FRAGMENT_REGISTERS_ATI, (1,) )
glget.addGLGetConstant( GL_NUM_FRAGMENT_CONSTANTS_ATI, (1,) )
glget.addGLGetConstant( GL_NUM_PASSES_ATI, (1,) )
glget.addGLGetConstant( GL_NUM_INSTRUCTIONS_PER_PASS_ATI, (1,) )
glget.addGLGetConstant( GL_NUM_INSTRUCTIONS_TOTAL_ATI, (1,) )
glget.addGLGetConstant( GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, (1,) )
glget.addGLGetConstant( GL_NUM_LOOPBACK_COMPONENTS_ATI, (1,) )
glget.addGLGetConstant( GL_COLOR_ALPHA_PAIRING_ATI, (1,) )
@_f
@_p.types(_cs.GLuint,_cs.GLuint)
def glGenFragmentShadersATI(range):pass
@_f
@_p.types(None,_cs.GLuint)
def glBindFragmentShaderATI(id):pass
@_f
@_p.types(None,_cs.GLuint)
def glDeleteFragmentShaderATI(id):pass
@_f
@_p.types(None,)
def glBeginFragmentShaderATI():pass
@_f
@_p.types(None,)
def glEndFragmentShaderATI():pass
@_f
@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum)
def glPassTexCoordATI(dst,coord,swizzle):pass
@_f
@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum)
def glSampleMapATI(dst,interp,swizzle):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
def glColorFragmentOp1ATI(op,dst,dstMask,dstMod,arg1,arg1Rep,arg1Mod):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
def glColorFragmentOp2ATI(op,dst,dstMask,dstMod,arg1,arg1Rep,arg1Mod,arg2,arg2Rep,arg2Mod):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
def glColorFragmentOp3ATI(op,dst,dstMask,dstMod,arg1,arg1Rep,arg1Mod,arg2,arg2Rep,arg2Mod,arg3,arg3Rep,arg3Mod):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
def glAlphaFragmentOp1ATI(op,dst,dstMod,arg1,arg1Rep,arg1Mod):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
def glAlphaFragmentOp2ATI(op,dst,dstMod,arg1,arg1Rep,arg1Mod,arg2,arg2Rep,arg2Mod):pass
@_f
@_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
def glAlphaFragmentOp3ATI(op,dst,dstMod,arg1,arg1Rep,arg1Mod,arg2,arg2Rep,arg2Mod,arg3,arg3Rep,arg3Mod):pass
@_f
@_p.types(None,_cs.GLuint,arrays.GLfloatArray)
def glSetFragmentShaderConstantATI(dst,value):pass


def glInitFragmentShaderATI():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( EXTENSION_NAME )
