OpenGL.GL.ARB.transpose_matrix | index /var/pylive/src/OpenGL-dev/OpenGL-ctypes/OpenGL/GL/ARB/transpose_matrix.py

`OpenGL extension ARB.transpose_matrix
This module customises the behaviour of the
OpenGL.raw.GL.ARB.transpose_matrix to provide a more
Python-friendly API`

Modules
`` |  |
OpenGL.arrays OpenGL.constant | OpenGL.constants ctypes | OpenGL.extensions OpenGL.GL.glget | OpenGL.platform OpenGL.wrapper

Functions
> `` |  | glLoadTransposeMatrixdARB( m ) pyConverters: m= asArraySize(incoming, function, args) cConverters: m=<OpenGL.converters.getPyArgsName object at 0x2aaab3be7af0> cResolvers: Not Used storeValues: Not Used returnValues: returnPointer(result, baseOperation, pyArgs, cArgs) `Return the converted object as result of function Note: this is a hack that always returns pyArgs[0]!`
>     Wrapping Operation: glLoadTransposeMatrixdARB( GLdoubleArray(m) ) -> None
> glLoadTransposeMatrixfARB( m ) pyConverters: m= asArraySize(incoming, function, args) cConverters: m=<OpenGL.converters.getPyArgsName object at 0x2aaab3be7d20> cResolvers: Not Used storeValues: Not Used returnValues: returnPointer(result, baseOperation, pyArgs, cArgs) `Return the converted object as result of function Note: this is a hack that always returns pyArgs[0]!`
>     Wrapping Operation: glLoadTransposeMatrixfARB( GLfloatArray(m) ) -> None
> glMultTransposeMatrixdARB( m ) pyConverters: m= asArraySize(incoming, function, args) cConverters: m=<OpenGL.converters.getPyArgsName object at 0x2aaab3be7cd0> cResolvers: Not Used storeValues: Not Used returnValues: returnPointer(result, baseOperation, pyArgs, cArgs) `Return the converted object as result of function Note: this is a hack that always returns pyArgs[0]!`
>     Wrapping Operation: glMultTransposeMatrixdARB( GLdoubleArray(m) ) -> None
> glMultTransposeMatrixfARB( m ) pyConverters: m= asArraySize(incoming, function, args) cConverters: m=<OpenGL.converters.getPyArgsName object at 0x2aaab3be7d70> cResolvers: Not Used storeValues: Not Used returnValues: returnPointer(result, baseOperation, pyArgs, cArgs) `Return the converted object as result of function Note: this is a hack that always returns pyArgs[0]!`
>     Wrapping Operation: glMultTransposeMatrixfARB( GLfloatArray(m) ) -> None

Data
`` |  | GL_TRANSPOSE_COLOR_MATRIX_ARB = GL_TRANSPOSE_COLOR_MATRIX_ARB GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = GL_TRANSPOSE_MODELVIEW_MATRIX_ARB GL_TRANSPOSE_PROJECTION_MATRIX_ARB = GL_TRANSPOSE_PROJECTION_MATRIX_ARB GL_TRANSPOSE_TEXTURE_MATRIX_ARB = GL_TRANSPOSE_TEXTURE_MATRIX_ARB