OpenGL.GL.NV.register_combiners | index /var/pylive/src/OpenGL-dev/OpenGL-ctypes/OpenGL/GL/NV/register_combiners.py

`OpenGL extension NV.register_combiners
This module customises the behaviour of the
OpenGL.raw.GL.NV.register_combiners to provide a more
Python-friendly API`

Modules
`` |  |
OpenGL.arrays OpenGL.constant | OpenGL.constants ctypes | OpenGL.extensions OpenGL.GL.glget | OpenGL.platform OpenGL.wrapper

Functions
`` |  | glCombinerInputNV(...) `glCombinerInputNV( GLenum(stage), GLenum(portion), GLenum(variable), GLenum(input), GLenum(mapping), GLenum(componentUsage) ) -> None` glCombinerOutputNV(...) `glCombinerOutputNV( GLenum(stage), GLenum(portion), GLenum(abOutput), GLenum(cdOutput), GLenum(sumOutput), GLenum(scale), GLenum(bias), GLboolean(abDotProduct), GLboolean(cdDotProduct), GLboolean(muxSum) ) -> None` glCombinerParameterfNV(...) `glCombinerParameterfNV( GLenum(pname), GLfloat(param) ) -> None` glCombinerParameterfvNV(...) `glCombinerParameterfvNV( GLenum(pname), GLfloatArray(params) ) -> None` glCombinerParameteriNV(...) `glCombinerParameteriNV( GLenum(pname), GLint(param) ) -> None` glCombinerParameterivNV(...) `glCombinerParameterivNV( GLenum(pname), GLintArray(params) ) -> None` glFinalCombinerInputNV(...) `glFinalCombinerInputNV( GLenum(variable), GLenum(input), GLenum(mapping), GLenum(componentUsage) ) -> None` glGetCombinerInputParameterfvNV(...) `glGetCombinerInputParameterfvNV( GLenum(stage), GLenum(portion), GLenum(variable), GLenum(pname), GLfloatArray(params) ) -> None` glGetCombinerInputParameterivNV(...) `glGetCombinerInputParameterivNV( GLenum(stage), GLenum(portion), GLenum(variable), GLenum(pname), GLintArray(params) ) -> None` glGetCombinerOutputParameterfvNV(...) `glGetCombinerOutputParameterfvNV( GLenum(stage), GLenum(portion), GLenum(pname), GLfloatArray(params) ) -> None` glGetCombinerOutputParameterivNV(...) `glGetCombinerOutputParameterivNV( GLenum(stage), GLenum(portion), GLenum(pname), GLintArray(params) ) -> None` glGetFinalCombinerInputParameterfvNV(...) `glGetFinalCombinerInputParameterfvNV( GLenum(variable), GLenum(pname), GLfloatArray(params) ) -> None` glGetFinalCombinerInputParameterivNV(...) `glGetFinalCombinerInputParameterivNV( GLenum(variable), GLenum(pname), GLintArray(params) ) -> None`

Data
`` |  | GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = GL_BIAS_BY_NEGATIVE_ONE_HALF_NV GL_COLOR_SUM_CLAMP_NV = GL_COLOR_SUM_CLAMP_NV GL_COMBINER0_NV = GL_COMBINER0_NV GL_COMBINER1_NV = GL_COMBINER1_NV GL_COMBINER2_NV = GL_COMBINER2_NV GL_COMBINER3_NV = GL_COMBINER3_NV GL_COMBINER4_NV = GL_COMBINER4_NV GL_COMBINER5_NV = GL_COMBINER5_NV GL_COMBINER6_NV = GL_COMBINER6_NV GL_COMBINER7_NV = GL_COMBINER7_NV GL_COMBINER_AB_DOT_PRODUCT_NV = GL_COMBINER_AB_DOT_PRODUCT_NV GL_COMBINER_AB_OUTPUT_NV = GL_COMBINER_AB_OUTPUT_NV GL_COMBINER_BIAS_NV = GL_COMBINER_BIAS_NV GL_COMBINER_CD_DOT_PRODUCT_NV = GL_COMBINER_CD_DOT_PRODUCT_NV GL_COMBINER_CD_OUTPUT_NV = GL_COMBINER_CD_OUTPUT_NV GL_COMBINER_COMPONENT_USAGE_NV = GL_COMBINER_COMPONENT_USAGE_NV GL_COMBINER_INPUT_NV = GL_COMBINER_INPUT_NV GL_COMBINER_MAPPING_NV = GL_COMBINER_MAPPING_NV GL_COMBINER_MUX_SUM_NV = GL_COMBINER_MUX_SUM_NV GL_COMBINER_SCALE_NV = GL_COMBINER_SCALE_NV GL_COMBINER_SUM_OUTPUT_NV = GL_COMBINER_SUM_OUTPUT_NV GL_CONSTANT_COLOR0_NV = GL_CONSTANT_COLOR0_NV GL_CONSTANT_COLOR1_NV = GL_CONSTANT_COLOR1_NV GL_DISCARD_NV = GL_DISCARD_NV GL_EXPAND_NEGATE_NV = GL_EXPAND_NEGATE_NV GL_EXPAND_NORMAL_NV = GL_EXPAND_NORMAL_NV GL_E_TIMES_F_NV = GL_E_TIMES_F_NV GL_HALF_BIAS_NEGATE_NV = GL_HALF_BIAS_NEGATE_NV GL_HALF_BIAS_NORMAL_NV = GL_HALF_BIAS_NORMAL_NV GL_MAX_GENERAL_COMBINERS_NV = GL_MAX_GENERAL_COMBINERS_NV GL_NUM_GENERAL_COMBINERS_NV = GL_NUM_GENERAL_COMBINERS_NV GL_PRIMARY_COLOR_NV = GL_PRIMARY_COLOR_NV GL_REGISTER_COMBINERS_NV = GL_REGISTER_COMBINERS_NV GL_SCALE_BY_FOUR_NV = GL_SCALE_BY_FOUR_NV GL_SCALE_BY_ONE_HALF_NV = GL_SCALE_BY_ONE_HALF_NV GL_SCALE_BY_TWO_NV = GL_SCALE_BY_TWO_NV GL_SECONDARY_COLOR_NV = GL_SECONDARY_COLOR_NV GL_SIGNED_IDENTITY_NV = GL_SIGNED_IDENTITY_NV GL_SIGNED_NEGATE_NV = GL_SIGNED_NEGATE_NV GL_SPARE0_NV = GL_SPARE0_NV GL_SPARE0_PLUS_SECONDARY_COLOR_NV = GL_SPARE0_PLUS_SECONDARY_COLOR_NV GL_SPARE1_NV = GL_SPARE1_NV GL_UNSIGNED_IDENTITY_NV = GL_UNSIGNED_IDENTITY_NV GL_UNSIGNED_INVERT_NV = GL_UNSIGNED_INVERT_NV GL_VARIABLE_A_NV = GL_VARIABLE_A_NV GL_VARIABLE_B_NV = GL_VARIABLE_B_NV GL_VARIABLE_C_NV = GL_VARIABLE_C_NV GL_VARIABLE_D_NV = GL_VARIABLE_D_NV GL_VARIABLE_E_NV = GL_VARIABLE_E_NV GL_VARIABLE_F_NV = GL_VARIABLE_F_NV GL_VARIABLE_G_NV = GL_VARIABLE_G_NV