OpenGL.GL.ATI.vertex_array_object | index /var/pylive/src/OpenGL-dev/OpenGL-ctypes/OpenGL/GL/ATI/vertex_array_object.py

`OpenGL extension ATI.vertex_array_object
This module customises the behaviour of the
OpenGL.raw.GL.ATI.vertex_array_object to provide a more
Python-friendly API`

Modules
`` |  |
OpenGL.arrays OpenGL.constant | OpenGL.constants ctypes | OpenGL.extensions OpenGL.GL.glget | OpenGL.platform OpenGL.wrapper

Data
`` |  | GL_ARRAY_OBJECT_BUFFER_ATI = GL_ARRAY_OBJECT_BUFFER_ATI GL_ARRAY_OBJECT_OFFSET_ATI = GL_ARRAY_OBJECT_OFFSET_ATI GL_DISCARD_ATI = GL_DISCARD_ATI GL_DYNAMIC_ATI = GL_DYNAMIC_ATI GL_OBJECT_BUFFER_SIZE_ATI = GL_OBJECT_BUFFER_SIZE_ATI GL_OBJECT_BUFFER_USAGE_ATI = GL_OBJECT_BUFFER_USAGE_ATI GL_PRESERVE_ATI = GL_PRESERVE_ATI GL_STATIC_ATI = GL_STATIC_ATI glArrayObjectATI = <OpenGL.platform.glArrayObjectATI object at 0x2aaaac510c90> glFreeObjectBufferATI = <OpenGL.platform.glFreeObjectBufferATI object at 0x2aaaac510c10> glGetArrayObjectfvATI = <OpenGL.platform.glGetArrayObjectfvATI object at 0x2aaaac510d10> glGetArrayObjectivATI = <OpenGL.platform.glGetArrayObjectivATI object at 0x2aaaac510d90> glGetObjectBufferfvATI = <OpenGL.platform.glGetObjectBufferfvATI object at 0x2aaaac510ad0> glGetObjectBufferivATI = <OpenGL.platform.glGetObjectBufferivATI object at 0x2aaaac510b50> glGetVariantArrayObjectfvATI = <OpenGL.platform.glGetVariantArrayObjectfvATI object at 0x2aaaac510e90> glGetVariantArrayObjectivATI = <OpenGL.platform.glGetVariantArrayObjectivATI object at 0x2aaaac510f10> glIsObjectBufferATI = <OpenGL.platform.glIsObjectBufferATI object at 0x2aaaac5109d0> glNewObjectBufferATI = <OpenGL.platform.glNewObjectBufferATI object at 0x2aaaac5108d0> glUpdateObjectBufferATI = <OpenGL.platform.glUpdateObjectBufferATI object at 0x2aaaac510a50> glVariantArrayObjectATI = <OpenGL.platform.glVariantArrayObjectATI object at 0x2aaaac510e10>