OpenGL.GL.APPLE.fence | index /var/pylive/src/OpenGL-dev/OpenGL-ctypes/OpenGL/GL/APPLE/fence.py

`OpenGL extension APPLE.fence
This module customises the behaviour of the
OpenGL.raw.GL.APPLE.fence to provide a more
Python-friendly API`

Modules
`` |  |
OpenGL.arrays OpenGL.constant | OpenGL.constants ctypes | OpenGL.extensions OpenGL.GL.glget | OpenGL.platform OpenGL.wrapper

Data
`` |  | GL_DRAW_PIXELS_APPLE = GL_DRAW_PIXELS_APPLE GL_FENCE_APPLE = GL_FENCE_APPLE glDeleteFencesAPPLE = <OpenGL.platform.glDeleteFencesAPPLE object at 0x2aaab3b8cad0> glFinishFenceAPPLE = <OpenGL.platform.glFinishFenceAPPLE object at 0x2aaab3bbe3d0> glFinishObjectAPPLE = <OpenGL.platform.glFinishObjectAPPLE object at 0x2aaab3bbe510> glGenFencesAPPLE = <OpenGL.platform.glGenFencesAPPLE object at 0x2aaab3b8ca10> glIsFenceAPPLE = <OpenGL.platform.glIsFenceAPPLE object at 0x2aaab3b8c910> glSetFenceAPPLE = <OpenGL.platform.glSetFenceAPPLE object at 0x2aaab3b8c950> glTestFenceAPPLE = <OpenGL.platform.glTestFenceAPPLE object at 0x2aaab3bbe310> glTestObjectAPPLE = <OpenGL.platform.glTestObjectAPPLE object at 0x2aaab3bbe450>