Metadata-Version: 2.1
Name: OpenGeode-Inspector
Version: 5.1.0rc1
Summary: Open source framework for inspecting the validity of geometric models
Home-page: https://github.com/Geode-solutions/OpenGeode-Inspector
Author: Geode-solutions
Author-email: contact@geode-solutions.com
License: MIT
Description-Content-Type: text/markdown
Requires-Dist: opengeode-core ==14.*,>=14.18.3

<h1 align="center">OpenGeode-Inspector<sup><i>by Geode-solutions</i></sup></h1>
<h3 align="center">OpenGeode module for inspecting meshes and models</h3>

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---

## Introduction

OpenGeode-Inspector is a module of [OpenGeode] providing ways of inspecting your meshes and models and verifying their validity.

[OpenGeode]: https://github.com/Geode-solutions/OpenGeode

## Documentation

Go check out the online documentation at [docs.geode-solutions.com].

[docs.geode-solutions.com] https://docs.geode-solutions.com

Installing OpenGeode-Inspector is done:

- either by compiling the C++ source.
- or by installing the python library using the pip command `pip install opengeode-inspector`.

## Usage

To use OpenGeode-Inspector, several options are available:

- If you installed and compiled the C++ source code, you can use the executable binaries to apply an inspection of your meshes/models and toggle on/off the various checks directly.
- or use the API functions (check the tests to see how it is done) if you want to go further or use the resulting errors to repair your meshes/models.
- If you installed the python library, you can add `import opengeode_inspector` in your Python script to use the available API functions. Check [this documentation page](https://docs.geode-solutions.com/guides/use-opengeode-binding.html) for more details. Examples are also procured in the `examples` folder.
- You can inspect your models without any installation, by using the API of the [Geode-solutions free tools](https://geode-solutions.com/tools).

The available checks for each mesh type are:

- PointSet:
  - Colocation of vertices
- EdgedCurve:
  - Colocation of vertices
  - Degeneration of edges
- SurfaceMesh:
  - Adjacency of polygons
  - Colocation of vertices
  - Degeneration of edges
  - Degeneration of polygons
  - Intersection of triangles (for triangulated surfaces)
  - Manifold of vertices
  - Manifold of edges
- SolidMesh:
  - Adjacency of polyhedra
  - Colocation of vertices
  - Degeneration of edges
  - Degeneration of polyhedra
  - Manifold of vertices
  - Manifold of edges
  - Manifold of facets
    The available checks for each model type are:
- Section:
  - Validity of the topology
  - Checks on each component mesh: all the previous mesh checks depending on the component mesh type
  - Checks on the validity of the unique vertices (linking to vertices, colocation of unique vertices points, un-colocation of points with same unique vertices)
  - Intersection of the component mesh surfaces between each other
- BRep:
  - Validity of the topology
  - Checks on each component mesh: all the previous mesh checks depending on the component mesh type
  - Checks on the validity of the unique vertices (linking to vertices, colocation of unique vertices points, un-colocation of points with same unique vertices)
  - Intersection of the component mesh surfaces between each other

## Questions

For questions and support please use the official [slack](https://opengeode-slack-invite.herokuapp.com) and go to the channel #inspector. The issue list of this repo is exclusively for bug reports and feature requests.

## License

[MIT](https://opensource.org/licenses/MIT)

Copyright (c) 2019 - 2024, Geode-solutions
