Metadata-Version: 2.1
Name: pyecs
Version: 0.7
Summary: A simple implementation of the Entity-Component pattern.
Home-page: https://github.com/tim-fi/pyecs
Author: Tim Fischer
Author-email: me@timfi.dev
License: MIT
Project-URL: Source, https://github.com/tim-fi/pyecs
Description: # pyecs
        _A simple implementation of the Entity-Component pattern._
        
        [![PyPI](https://img.shields.io/pypi/v/pyecs)](https://pypi.org/project/pyecs)
        [![PyPI - Status](https://img.shields.io/pypi/status/pyecs)](https://pypi.org/project/pyecs)
        [![PyPI - Python Version](https://img.shields.io/pypi/pyversions/pyecs)](https://pypi.org/project/pyecs)
        [![PyPI - License](https://img.shields.io/pypi/l/pyecs)](https://opensource.org/licenses/MIT)
        
        [![Build Status](https://travis-ci.org/tim-fi/pyecs.svg?branch=master)](https://travis-ci.org/tim-fi/pyecs)
        [![codecov](https://codecov.io/gh/tim-fi/pyecs/branch/master/graph/badge.svg)](https://codecov.io/gh/tim-fi/pyecs)
        [![Code style: black](https://img.shields.io/badge/code%20style-black-000000.svg)](https://github.com/psf/black)
        [![Checked with mypy](http://www.mypy-lang.org/static/mypy_badge.svg)](http://mypy-lang.org/)
        
        ## Install
        This project is available on [PyPI](https://pypi.org/project/pyecs) so you can simply install it via
        ```sh
        pip install pyecs
        ```
        
        ## Example
        ```python
        from dataclasses import dataclass
        from typing import Tuple
        
        from pyecs import ECController
        
        # 1. build your components
        @dataclass
        class Transform:
            position: Tuple[float, float] = (0.0, 0.0)
        
        
        @dataclass
        class Rigidbody:
            velocity: Tuple[float, float] = (0.0, 0.0)
            acceleration: Tuple[float, float] = (0.0, 0.0)
        
        
        if __name__ == "__main__":
            # 2. intialize controller
            controller = ECController()
        
            # 3. add some entities
            controller.add_entity(Transform(), Rigidbody(acceleration=(1.0, 0.0)))
            controller.add_entity(Transform(), Rigidbody(acceleration=(0.0, 1.0)))
            controller.add_entity(Transform(), Rigidbody(acceleration=(1.0, 1.0)))
        
            # 4. run everything
            while True:
                for entity in controller.get_entities_with(Transform, Rigidbody):
                    transform, rigidbody = entity.get_components(Transform, Rigidbody)
                    rigidbody.velocity = (
                        rigidbody.velocity[0] + rigidbody.acceleration[0],
                        rigidbody.velocity[1] + rigidbody.acceleration[1],
                    )
                    transform.position = (
                        transform.position[0] + rigidbody.velocity[0],
                        transform.position[1] + rigidbody.velocity[1],
                    )
                    print(f"{transform=}\t{rigidbody=}")
        ```
        
        
        ## Dev Setup
        Simply install [pipenv](https://docs.pipenv.org/en/latest/) and run the following line:
        ```sh
        pipenv install --dev
        ```
        
Platform: UNKNOWN
Classifier: Development Status :: 2 - Pre-Alpha
Classifier: Intended Audience :: Developers
Classifier: Natural Language :: English
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: Implementation :: CPython
Requires-Python: >=3.8
Description-Content-Type: text/markdown
