Metadata-Version: 2.1
Name: obj2xgl
Version: 0.1
Summary: Convert Wavefront 3D models into C code (OpenGL, NDS, Wii)
Home-page: https://gitlab.com/mardy/obj2xgl
Author: Alberto Mardegan
Author-email: info@mardy.it
Classifier: Development Status :: 3 - Alpha
Classifier: Environment :: Console
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: C
Classifier: Programming Language :: C++
Classifier: Programming Language :: Python :: 3
Classifier: Topic :: Multimedia :: Graphics :: 3D Rendering
Classifier: Topic :: Software Development
Classifier: Topic :: Software Development :: Code Generators
Classifier: Topic :: Utilities
Description-Content-Type: text/markdown

# obj2xgl

`obj2xgl` converts a 3D model stored as a Wavefront (`.obj`) file into a C file
which can be linked into a program. The `x` in the name means that `obj2xgl`
supports not just OpenGL, but also other 3D graphic toolkits.


## Supported toolkits

* OpenGL
  - Immediate mode
  - Call lists (SOON!)
* Nintendo DS and 3DS (via [libnds](https://github.com/devkitPro/libnds))
  - Immediate mode
  - Call lists (SOON!)
* Nintendo Wii and Gamecube (via [libogc](https://github.com/devkitPro/libogc)) (SOON!)


## Examples

Please see the `examples` directory for a few examples on how to use this program.


## Useful links:

- [OpenGL ES reference documentation](https://registry.khronos.org/OpenGL/index_es.php)
