Metadata-Version: 2.0
Name: pycsdl2
Version: 2.0.0.0.dev4
Summary: Simple DirectMedia Layer
Home-page: https://github.com/pyokagan/pycsdl2
Author: Paul Tan
Author-email: pyokagan@pyokagan.name
License: zlib
Keywords: sdl sdl2 opengl opengles opengles2
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Environment :: MacOS X :: Cocoa
Classifier: Environment :: Win32 (MS Windows)
Classifier: Environment :: X11 Applications
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: zlib/libpng License
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: POSIX :: BSD :: FreeBSD
Classifier: Operating System :: POSIX :: BSD :: NetBSD
Classifier: Operating System :: POSIX :: BSD :: OpenBSD
Classifier: Operating System :: POSIX :: Linux
Classifier: Programming Language :: C
Classifier: Programming Language :: Python :: Implementation :: CPython
Classifier: Programming Language :: Python :: 3 :: Only
Classifier: Programming Language :: Python :: 3.4
Classifier: Topic :: Games/Entertainment
Classifier: Topic :: Multimedia :: Graphics
Classifier: Topic :: Multimedia :: Graphics :: 3D Rendering
Classifier: Topic :: Multimedia :: Sound/Audio
Classifier: Topic :: Multimedia :: Sound/Audio :: Players
Classifier: Topic :: Multimedia :: Sound/Audio :: Capture/Recording
Classifier: Topic :: Software Development :: Libraries :: Python Modules

=======
pycsdl2
=======
`pycsdl2` is a low-overhead, compiled `SDL2`_ binding for CPython. It aims to
provide the familiar C API of SDL2, while offering several `Pythonic`_ features
such as automatic memory management, bounds checking and exceptions.

.. _SDL2: https://www.libsdl.org/

.. _Pythonic: https://www.python.org/dev/peps/pep-0020/

Documentation
=============
Documentation is hosted online at https://pycsdl2.readthedocs.org/.

The Python API is documented with `Sphinx`_ in the ``docs/`` directory. If you
have `GNU Make`_ and Sphinx installed, run the following in the ``docs/``
directory to generate the HTML documentation in ``docs/_build/html/``::

    make html

On Windows, ``make.bat`` can be used instead of GNU Make. Run the following in
the ``docs/`` directory to generate the HTML documentation in
``docs/_build/html/``::

    .\make.bat html

The documentation can be generated in other formats as well. See the output of
``make help`` or ``.\make.bat help`` for more details.

.. _Sphinx: http://sphinx-doc.org/

.. _`GNU Make`: https://www.gnu.org/software/make/

Building
========
Building the source code requires the CPython header files to be installed.
This may require the installation of a development package such as
``python3-dev`` in Debian. The headers are installed by default in the
`official Python distributions`_ for Windows and Mac OS X.

.. _`official Python distributions`: https://www.python.org/downloads/

On Windows and Mac OS X, pycsdl2 will be statically linked against the
bundled SDL2 source code. As such,

* on Windows, the `Windows 7 SDK`_ and the `Standalone DirectX SDK`_ must be
  installed.

* on Mac OS X, `XCode`_ must be installed.

.. _`Windows 7 SDK`:
   http://www.microsoft.com/en-sg/download/details.aspx?id=8279

.. _`Standalone DirectX SDK`:
   http://www.microsoft.com/en-sg/download/details.aspx?id=6812

.. _`XCode`: https://guide.macports.org/chunked/installing.xcode.html

On other platforms such as Linux, the system must have a C compiler installed
and the SDL2 library and header files installed. This may require the
installation of a development package such as ``libsdl2-dev`` on Debian.
Furthermore, a working installation of ``sdl2-config`` or ``pkg-config`` must
be present in the executable search paths. pycsdl2 will be dynamically linked
to the SDL2 library on these platforms.

Once your system satisfies the above requirements, run the following in the
root of the source directory::

    python3 setup.py build

If the build is successful, pycsdl2 can be installed with::

    python3 setup.py install

The above build behavior can be controlled with the environment variable
``PYCSDL2_LIB``:

* setting it to ``auto`` will use the default behavior. ``setup.py`` will build
  and link against the bundled SDL2 source code on Windows and Mac OS X, and
  link against the system SDL2 library on other platforms.

* setting it to ``bundled`` will force ``setup.py`` to build and link
  against the bundled SDL2 source code.

* setting it to ``system`` will force ``setup.py`` to link against the system's
  SDL2 library. ``sdl2-config`` will be used to retrieve the required compile
  and link flags, and if it fails, ``pkg-config`` will be used instead.

* setting it to ``sdl2-config`` or ``pkg-config`` will force ``setup.py`` to
  link against the system's SDL2 library, and to only use ``sdl2-config`` or
  ``pkg-config`` respectively to retrieve the required compile and link flags.

Unit tests
==========
Unit tests are implemented using the ``unittest`` standard library module. Once
the pycsdl2 has been built with ``python3 setup.py build``, you can run all
tests by running the following in the root of the source directory::

    python3 -mtest

You can also run an individual test suite by running the corresponding file in
the ``test/`` directory::

    python3 test/testfoo.py

Understanding the source code
=============================
The source code is documented with `Doxygen`_. If you have a working
installation, simply run the following in the root of the source directory::

    doxygen

The HTML documentation will be written to the ``apidocs/html`` directory.

.. _`Doxygen`: http://www.stack.nl/~dimitri/doxygen/

License
=======
Unless otherwise stated, `pycsdl2` source code is licensed under the `zlib`
license.

`pycsdl2` source code contains an unmodified copy of the
`Simple DirectMedia Layer` (SDL) version 2.0.0 source code. The source code is
licensed under the `zlib` license.


