Metadata-Version: 2.1
Name: map_compositor
Version: 0.5.12
Summary: .
Home-page: https://github.com/m3trik/map_compositor
Author: Ryan Simpson
Author-email: m3trik@outlook.com
License: LGPLv3
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: GNU Library or Lesser General Public License (LGPL)
Classifier: Operating System :: OS Independent
Description-Content-Type: text/markdown
License-File: COPYING.LESSER
Requires-Dist: PySide2==5.15.2.1
Requires-Dist: Pillow==9.3.0
Requires-Dist: pythontk==0.7.9
Requires-Dist: uitk==1.0.5

[![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0.en.html)
[![Version](https://img.shields.io/badge/Version-0.5.12-brightgreen.svg)](https://github.com/m3trik/map-compositor/releases/tag/v0.5.8)

### Map Compositor

Map Compositor allows you to seamlessly combine multiple texture maps of a particular type (such as Base Color, Normal Map, etc.) into single, unified images.

Able to convert between different Normal Map formats during the compositing process (DirectX to OpenGL and vice versa).

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<!-- short_description_start -->
*A UV texture map compositor*
<!-- short_description_end -->

![Map Compositor Demo](https://raw.githubusercontent.com/m3trik/map_compositor/master/docs/map_compositor_demo.png)

**Latest Release:** [v0.5.9](https://github.com/m3trik/map_compositor/releases/tag/v0.5.9)
